Файл:Shot 2023.05.23 19.34.47.jpg
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-1072.73 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-2145.46 sunDir:p3=-0.465369, -0.755137, 0.461735 moonDir:p3=0.377154, 0.792934, -0.47855 cloudsPos:p2=-2818.73, -1736.15 version{ game_version:t="2.25.1.115" gui_version:t="2.25.1.115" build_date:t="May 18 2023" build_time:t="20:29:03" build_number:i=16919 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1660" cur_time:i=1684859687 video_vendor_info:t="NVIDIA GeForce GTX 1660, ver: 51694, 6143 MB (6144 MB), 300 MHz / 4001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="22457.90" } camera{ pos:p3=1649.6, 220.089, 1695.85 dir:p3=0.725249, -0.0355995, -0.687566 itm:m=[[-0.688002, -1.84402e-07, -0.725709] [0.0258347, 0.999366, -0.0244927] [0.725249, -0.0355995, -0.687566] [1649.6, 220.089, 1695.85]] type:i=9 } location{ hangar:b=no scene:t="levels/firing_range.bin" missionFile:t="gamedata/missions/training/testflight/tank/testflight_ussr_tft.blk" environment:t="Day" weather:t="clear" gmtTime:r=8.64516 localTime:r=9.77849 sunDir:p3=-0.465369, -0.755137, 0.461735 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=215 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=1 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=450, 450 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=7, 7 mie_height:p2=1.2, 1.2 mie_scale:p2=1.97996, 1.97996 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.13 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.85 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0, 0 altitude:p2=9.95227, 9.95227 } clouds_weather_gen{ "layers[0].coverage":p2=0.178273, 0.178273 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=4996.64, 4996.64 "layers[1].coverage":p2=0.0431868, 0.0431868 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=6957.51, 6957.51 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.995071, 0.995071 "layers[0].thickness":p2=7.69956, 7.69956 "layers[0].density":p2=0.870715, 0.870715 "layers[0].clouds_type":p2=0.00122658, 0.00122658 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.33097, 6.33097 "layers[1].thickness":p2=3.72748, 3.72748 "layers[1].density":p2=1.42595, 1.42595 "layers[1].clouds_type":p2=0.0867027, 0.0867027 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.75, 0.75 turbulenceStrength:p2=0.280593, 0.280593 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6672.17 } player{ pos:p3=1654.91, 217.475, 1690.8 dir:p3=0.676648, -0.0197703, 0.736042 tm:m=[[0.676648, -0.0197703, 0.736042] [0.0662034, 0.997224, -0.0340755] [-0.733325, 0.0717856, 0.676078] [1654.91, 217.475, 1690.8]] vel:p3=0, 0, 0 full_name:t="AMX-50 (TOA100)" model_name:t="amx_50" file_name:t="tankModels/fr_amx_50" blk:t="gameData/units/tankModels/fr_amx_50.blk" } network{ hid:t="66f9630" } config_blk{ language:t="Russian" distr:t="hpvy2au8t" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no lastTimeSetWin64:i=1684678995 doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" graphicsQuality:t="custom" graphics{ rendinstDistMul:r=0.5 landquality:i=0 shadowQuality:t="medium" backgroundScale:r=2 lenseFlares:b=no texquality:t="medium" fxDensityMul:r=0.2 grassRadiusMul:r=0.01 ssaa:r=4 displacementQuality:i=1 dirtSubDiv:i=1 contactShadowsQuality:i=0 lastClipSize:i=4096 tireTracksQuality:i=2 enableSuspensionAnimation:b=no panoramaResolution:i=1024 waterQuality:t="low" advancedShore:b=no cloudsQuality:i=2 anisotropy:i=16 physicsQuality:i=3 compatibilityShadowQuality:t="low" riGpuObjects:b=yes mirrorQuality:i=5 clipmapScale:r=0.5 fxTarget:t="medium" waterEffectsQuality:t="low" skyQuality:i=2 giQuality:t="low" } render{ staticShadowsOnEffects:b=no softFx:b=no rendinstGlobalShadows:b=no grass:b=no ssaoQuality:i=0 shadows:b=yes ssrQuality:i=0 haze:b=no selfReflection:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ alpha_to_coverage:b=no resolution:t="auto" vsync:b=no adaptive_vsync:b=no driver:t="auto" windowed:b=no mode:t="fullscreenwindowed" instancing:t="auto" compatibilityMode:b=no postfx_antialiasing:t="low_taa" fonts:t="compact" latency:i=0 vrStreamerMode:b=no vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 temporalResolutionScale:r=1 dlssSharpness:i=0 } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=no seeding_on:b=yes dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" } launcher{ bg_tray:b=yes startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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