Файл:DF 105.jpg
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Murder DF105 ведёт огонь из засады
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текущий | 16:56, 10 мая 2022 | 1920 × 1080 (1,01 МБ) | Red_PiloT (обсуждение | вклад) |
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-1186.43 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-4745.71 sunDir:p3=0.695787, -0.565616, -0.442672 moonDir:p3=-0.963001, 0.255068, 0.0870055 cloudsPos:p2=-1355.35, -1843.55 version{ game_version:t="2.15.1.99" gui_version:t="2.15.1.99" build_date:t="May 6 2022" build_time:t="15:21:39" build_number:i=15581 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050 Ti" cur_time:i=1652190944 video_vendor_info:t="NVIDIA GeForce GTX 1050 Ti, ver: 49729, 4095 MB (4096 MB), 139 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1266.36" } camera{ pos:p3=2173.26, 226.204, 2160.68 dir:p3=-0.53848, -0.0746204, 0.839328 itm:m=[[0.841671, 9.0152e-05, 0.539991] [-0.04037, 0.997212, 0.0627573] [-0.53848, -0.0746204, 0.839328] [2173.26, 226.204, 2160.68]] type:i=9 } location{ hangar:b=no scene:t="levels/firing_range.bin" missionFile:t="gamedata/missions/training/testflight/tank/testflight_era_tft.blk" environment:t="Noon" weather:t="cloudy" gmtTime:r=15.0092 localTime:r=15.0092 sunDir:p3=0.695787, -0.565616, -0.442672 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=300, 300 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=15, 15 mie_height:p2=1.08625, 1.08625 mie_scale:p2=6.17816, 6.17816 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.4 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.32 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.465996, 0.465996 altitude:p2=10.676, 10.676 } clouds_weather_gen{ "layers[0].coverage":p2=0.49429, 0.49429 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=30219.5, 30219.5 "layers[1].coverage":p2=0.542238, 0.542238 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=15979.3, 15979.3 epicness:r=1 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.803639, 0.803639 "layers[0].thickness":p2=8.59449, 8.59449 "layers[0].density":p2=1.12004, 1.12004 "layers[0].clouds_type":p2=0.545596, 0.545596 "layers[0].clouds_type_variance":p2=0.779249, 0.779249 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.5, 3.5 "layers[1].density":p2=1, 1 "layers[1].clouds_type":p2=0.301678, 0.301678 "layers[1].clouds_type_variance":p2=0.646627, 0.646627 extinction:p2=0.798708, 0.798708 turbulenceStrength:p2=0.25, 0.25 shapeNoiseScale:i=9 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6235.7 } player{ pos:p3=2168.41, 223.38, 2168.22 dir:p3=0.442892, 0.029559, -0.896087 tm:m=[[0.442892, 0.029559, -0.896087] [0.102015, 0.991304, 0.0831207] [0.890752, -0.128227, 0.436025] [2168.41, 223.38, 2168.22]] vel:p3=0.0240071, -0.0818646, 0.686232 full_name:t="DF105" model_name:t="marder_df_105" file_name:t="tankModels/germ_marder_df_105" blk:t="gameData/units/tankModels/germ_marder_df_105.blk" } network{ hid:t="199320f" } config_blk{ clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=1514 graphicsQuality:t="custom" language:t="Russian" forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes use_eac:b=yes lastTimeSetWin64:i=1649757326 oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 clipmapScale:r=1.5 cloudsQuality:i=1 contactShadowsQuality:i=2 tireTracksQuality:i=3 texquality:t="high" fxDensityMul:r=1 grassRadiusMul:r=0.01 rendinstDistMul:r=2.2 foamQuality:t="high" advancedShore:b=yes lenseFlares:b=yes anisotropy:i=16 waterQuality:t="high" dirtSubDiv:i=2 displacementQuality:i=1 landquality:i=4 panoramaResolution:i=4096 ssaa:r=1 shadowQuality:t="ultrahigh" lastClipSize:i=4096 skyQuality:i=1 foliageReprojection:b=no physicsQuality:i=5 giQuality:t="medium" riGpuObjects:b=yes mirrorQuality:i=10 fxTarget:t="high" compatibilityShadowQuality:t="low" } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=23456 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=2 staticShadowsOnEffects:b=no haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vrMode:b=no instancing:t="auto" postfx_antialiasing:t="high_fxaa" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no compatibilityMode:b=no driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="medium" dlssQuality:i=-1 latency:i=1 perfMetrics:i=1 latencyFlash:b=no temporalResolutionScale:r=1 vrStreamerMode:b=no vreye:t="left" dlssSharpness:i=0 } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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