Файл:75-34 M42 производит выстрел.jpg
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75/34 M42 производит выстрел
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Дата/время | Миниатюра | Размеры | Участник | Примечание | |
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текущий | 00:24, 11 декабря 2022 | 1920 × 1080 (525 КБ) | TheTiscks (обсуждение | вклад) |
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.477977, -0.83169, 0.282541 moonDir:p3=-0.273238, 0.729243, -0.627332 cloudsPos:p2=-1940.55, 1322.16 version{ game_version:t="2.21.1.101" gui_version:t="2.21.1.102" build_date:t="Dec 8 2022" build_time:t="11:31:37" build_number:i=16387 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1650" cur_time:i=1670706396 video_vendor_info:t="GeForce GTX 1650, ver: 46192, 4095 MB (4096 MB), 300 MHz / 4001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="2019.35" } camera{ pos:p3=2625.83, 62.378, 1894.59 dir:p3=0.298553, -0.158476, -0.941144 itm:m=[[-0.953161, 0.00058369, -0.302464] [0.0484826, 0.987363, -0.150879] [0.298553, -0.158476, -0.941144] [2625.83, 62.378, 1894.59]] type:i=9 } location{ hangar:b=no scene:t="levels/avg_africa_desert.bin" missionFile:t="gamedata/missions/cta/tanks/africa_desert/africa_desert_dom.blk" environment:t="10" weather:t="good" gmtTime:r=8.26667 localTime:r=10 sunDir:p3=-0.477977, -0.83169, 0.282541 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=70 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=1890, 1890 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=9.1, 9.1 mie_height:p2=1.2, 1.2 mie_scale:p2=2.63482, 2.63482 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.332463, 0.332463 altitude:p2=9.38479, 9.38479 } clouds_weather_gen{ "layers[0].coverage":p2=0.25686, 0.25686 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=1221.77, 1221.77 "layers[1].coverage":p2=0.236313, 0.236313 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=31949.5, 31949.5 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=2.26896, 2.26896 "layers[0].thickness":p2=7.56442, 7.56442 "layers[0].density":p2=0.821942, 0.821942 "layers[0].clouds_type":p2=0.185095, 0.185095 "layers[0].clouds_type_variance":p2=0.990268, 0.990268 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=4.03424, 4.03424 "layers[1].density":p2=1.00834, 1.00834 "layers[1].clouds_type":p2=0.378595, 0.378595 "layers[1].clouds_type_variance":p2=0.854121, 0.854121 extinction:p2=0.823531, 0.823531 turbulenceStrength:p2=0.285736, 0.285736 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=5806.07 } player{ pos:p3=2627.92, 60.0232, 1887.99 dir:p3=-0.087184, 0.138018, 0.986585 tm:m=[[-0.087184, 0.138018, 0.986585] [0.0762719, 0.988374, -0.131528] [-0.993268, 0.0637816, -0.0966973] [2627.92, 60.0232, 1887.99]] vel:p3=0.00622308, -0.0667853, -0.38249 full_name:t="75/34 M42" model_name:t="semovente_m42_75_34" file_name:t="tankModels/it_semovente_m42_75_34" blk:t="gameData/units/tankModels/it_semovente_m42_75_34.blk" } network{ session_id:t="2954a80066ca38" hid:t="6c51adf" } config_blk{ language:t="Russian" distr:t="menk8ta0x" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no clientBitType:t="auto" renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" doShowDriversOutdated:b=yes use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649762223 oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 fovMul:r=1.2 zeroParallaxDist:r=3 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_tray:b=yes bg_update:b=no } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=1 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.31 grassRadiusMul:r=1 rendinstDistMul:r=1.3 advancedShore:b=yes lenseFlares:b=yes anisotropy:i=16 dirtSubDiv:i=2 displacementQuality:i=2 panoramaResolution:i=2560 ssaa:r=1 shadowQuality:t="high" landquality:i=3 lastClipSize:i=8192 waterQuality:t="high" physicsQuality:i=4 compatibilityShadowQuality:t="low" mirrorQuality:i=10 fxTarget:t="high" clipmapScale:r=1 giQuality:t="medium" riGpuObjects:b=yes skyQuality:i=1 dynamicHoles:b=yes } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=55444 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=1 staticShadowsOnEffects:b=yes haze:b=no ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } video{ instancing:t="auto" resolution:t="1920 x 1080" vsync:b=yes adaptive_vsync:b=no compatibilityMode:b=no postfx_antialiasing:t="low_taa" alpha_to_coverage:b=yes driver:t="auto" windowed:b=no mode:t="fullscreenwindowed" fonts:t="compact" latency:i=0 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 dlssSharpness:i=0 } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } gameplay{ enableVR:b=no }} |
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