Файл:SAAB-105G скриншот1.jpg
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Штурмовка бомбами LDGP Mk 83
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текущий | 15:03, 26 февраля 2023 | 1920 × 1080 (684 КБ) | Danielo83_YT (обсуждение | вклад) |
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.496742, -0.842339, 0.209078 moonDir:p3=0.323065, 0.946126, -0.0217898 cloudsPos:p2=-1239.54, -185.51 version{ game_version:t="2.23.1.43" gui_version:t="2.23.1.43" build_date:t="Feb 20 2023" build_time:t="17:38:37" build_number:i=16600 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1650" cur_time:i=1677355107 video_vendor_info:t="NVIDIA GeForce GTX 1650, ver: 49709, 4095 MB (4096 MB), 300 MHz / 4001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1736.32" } camera{ pos:p3=741.989, 221.05, 1305.4 dir:p3=0.678243, -0.303291, -0.669329 itm:m=[[-0.665424, 0.132954, -0.73453] [0.311766, 0.943577, -0.111642] [0.678243, -0.303291, -0.669329] [741.989, 221.05, 1305.4]] type:i=6 } location{ hangar:b=no scene:t="levels/avg_ireland.bin" missionFile:t="gamedata/missions/cta/tanks/ireland/ireland_dom.blk" environment:t="day" weather:t="clear" gmtTime:r=10.0112 localTime:r=10.0112 sunDir:p3=-0.496742, -0.842339, 0.209078 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=60 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=540, 540 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=4.9, 4.9 mie_height:p2=1.2, 1.2 mie_scale:p2=1.42841, 1.42841 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.13 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.85 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.00852667, 0.00852667 altitude:p2=10.6933, 10.6933 } clouds_weather_gen{ "layers[0].coverage":p2=0.00445604, 0.00445604 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=16320.7, 16320.7 "layers[1].coverage":p2=0.0151691, 0.0151691 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=28868.2, 28868.2 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.02285, 1.02285 "layers[0].thickness":p2=8.18488, 8.18488 "layers[0].density":p2=0.843996, 0.843996 "layers[0].clouds_type":p2=0.00472751, 0.00472751 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.26834, 6.26834 "layers[1].thickness":p2=4.21995, 4.21995 "layers[1].density":p2=1.42691, 1.42691 "layers[1].clouds_type":p2=0.134241, 0.134241 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.75, 0.75 turbulenceStrength:p2=0.266425, 0.266425 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6340.19 } player{ pos:p3=758.802, 213.825, 1286.03 dir:p3=-0.846099, 0.0584562, 0.529811 tm:m=[[-0.846099, 0.0584562, 0.529811] [0.115296, 0.990508, 0.0748388] [-0.520407, 0.124406, -0.844808] [758.802, 213.825, 1286.03]] vel:p3=-215.845, 7.34235, 137.527 full_name:t="SAAB-105G" model_name:t="saab_105g" file_name:t="saab_105g" blk:t="gameData/flightModels/saab_105g.blk" } network{ session_id:t="8e50e6001a8020" hid:t="5d5d715" } config_blk{ graphicsQuality:t="movie" language:t="Ukrainian" use_gamepad_interface:b=no lastTimeSetWin64:i=1659698785 doShowDriversOutdated:b=yes renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" video{ fonts:t="compact" perfMetrics:i=1 vsync:b=no adaptive_vsync:b=no latencyFlash:b=no postfx_antialiasing:t="low_taa" compatibilityMode:b=no dlssSharpness:i=0 dlssQuality:i=-1 temporalResolutionScale:r=1 mode:t="fullscreen" windowed:b=no latency:i=0 alpha_to_coverage:b=yes vrStreamerMode:b=no resolution:t="1920 x 1080" vreye:t="left" driver:t="auto" instancing:t="auto" } graphics{ rendinstDistMul:r=1.8 enableSuspensionAnimation:b=yes landquality:i=4 texquality:t="high" skyQuality:i=1 compatibilityShadowQuality:t="low" advancedShore:b=yes backgroundScale:r=1 clipmapScale:r=1.5 cloudsQuality:i=0 mirrorQuality:i=10 anisotropy:i=16 fxTarget:t="high" ssaa:r=1 physicsQuality:i=5 tireTracksQuality:i=3 contactShadowsQuality:i=2 panoramaResolution:i=3072 lenseFlares:b=yes shadowQuality:t="ultrahigh" fxDensityMul:r=1 displacementQuality:i=3 dirtSubDiv:i=2 giQuality:t="high" lastClipSize:i=8192 grassRadiusMul:r=1.35 riGpuObjects:b=yes waterQuality:t="ultrahigh" waterEffectsQuality:t="high" } render{ grass:b=yes softFx:b=yes ssrQuality:i=1 staticShadowsOnEffects:b=yes shadows:b=yes haze:b=yes selfReflection:b=yes rendinstGlobalShadows:b=yes ssaoQuality:i=2 } directx{ enableHdr:b=no maxaa:i=0 } gameplay{ enableVR:b=no } debug{ screenshotAsJpeg:b=yes } sound{ fmod_sound_enable:b=yes speakerMode:t="auto" } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=no seeding_on:b=yes dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" } launcher{ bg_tray:b=yes startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no }} |
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