Файл:Enterprise броня.jpg — различия между версиями
Материал из War Thunder Wiki
NAVY_Labs (обсуждение | вклад) (HMS «Enterprise», схема бронирования) |
NAVY_Labs (обсуждение | вклад) (U14720910 загрузил новую версию Файл:Enterprise броня.jpg) |
(нет различий)
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Текущая версия на 16:58, 2 августа 2020
HMS «Enterprise», схема бронирования
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Дата/время | Миниатюра | Размеры | Участник | Примечание | |
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текущий | 16:58, 2 августа 2020 | 1024 × 733 (295 КБ) | NAVY_Labs (обсуждение | вклад) | HMS «Enterprise», схема бронирования |
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Горизонтальное разрешение | 72 точек на дюйм |
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Вертикальное разрешение | 72 точек на дюйм |
Программное обеспечение | GIMP 2.10.20 |
Дата и время изменения файла | 16:57, 2 августа 2020 |
Дополнительный комментарий | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.99.1.57" gui_version:t="1.99.1.57" build_date:t="Jul 29 2020" build_time:t="17:39:10" build_number:i=13304 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1660 Ti" cur_time:i=1596364166 video_vendor_info:t="GeForce GTX 1660 Ti, ver: 45167, 6143 MB (6144 MB), 300 MHz / 6001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="849.82" } camera{ pos:p3=234.739, 25.5958, 2297.21 dir:p3=-0.901955, -0.163911, -0.399514 itm:m=[[-0.404992, 0, 0.91432] [-0.149867, 0.986475, -0.0663824] [-0.901955, -0.163911, -0.399514] [234.739, 25.5958, 2297.21]] type:i=9 } location{ hangar:b=yes scene:t="" missionFile:t="" environment:t="" weather:t="" } skies{ sky{ mie_height:p2=0.7, 0.7 mieG:p2=0.45, 0.45 betaMScale:p2=0.5, 0.5 clouds_overcast:p2=0.5, 0.5 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 } clouds_gen{ humidity:p2=0.454314, 0.454314 persistence:p2=0.857493, 0.857493 asymmetry:p2=0.0541205, 0.0541205 seed:i=19753 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=5.29926, 5.29926 thickness:p2=4.40613, 4.40613 light_extinction:p2=3.61758, 3.61758 amb_extinction_mul:p2=1.13415, 1.13415 } clouds_render{ silver_lining:p2=0.897273, 0.897273 sun_light:p2=0.354308, 0.354308 ambient:p2=0.335727, 0.335727 silver_lining_eccentricity:p2=0.0766083, 0.0766083 } strata_clouds{ amount:p2=0.390836, 0.390836 altitude:p2=8, 8 } layered_fog{ amb_cloudiness_max:p2=0.45, 0.45 amb_cloudiness_min:p2=1, 1 amb_cloud_brightness_at_max:p2=1, 1 amb_cloud_brightness_at_min:p2=0.25, 0.25 sun_cloudiness_max:p2=0.5, 0.5 sun_cloudiness_min:p2=0.95, 0.95 sun_cloud_brightness_at_max:p2=1, 1 sun_cloud_brightness_at_min:p2=0, 0 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0, 0 height_thickness:p2=100, 100 density_at_thickness:p2=1e-05, 1e-05 height:p2=0, 0 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=120, -0.046875, 2250 dir:p3=1, 0, 0 tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [120, -0.046875, 2250]] vel:p3=0, 0, 0 full_name:t="HMS Enterprise" model_name:t="cruiser_enterprise_d52" file_name:t="ships/uk_cruiser_enterprise_d52" blk:t="gameData/units/ships/uk_cruiser_enterprise_d52.blk" model_pos:p3=120, 2, 2250 current_unit_name:t="uk_cruiser_enterprise_d52" loaded_unit_name:t="uk_cruiser_enterprise_d52" loaded_skin:t="" } network{ hid:t="e09f8e" } config_blk{ clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=41 graphicsQuality:t="high" language:t="Russian" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes } graphics{ enableSuspensionAnimation:b=no backgroundScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=0 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.8 grassRadiusMul:r=0.75 rendinstDistMul:r=1 advancedShore:b=no lenseFlares:b=yes anisotropy:i=8 lastClipSize:i=4096 dirtSubDiv:i=1 displacementQuality:i=1 landquality:i=2 panoramaResolution:i=2048 ssaa:r=1 shadowQuality:t="medium" waterQuality:t="high" clipmapScale:r=1 physicsQuality:i=3 giQuality:t="low" skyQuality:i=1 } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=55444 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=1 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes } sound{ speakerMode:t="speakers5.1" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vsync:b=no adaptive_vsync:b=no compatibilityMode:b=no vrMode:b=yes postfx_antialiasing:t="high_fxaa" alpha_to_coverage:b=no instancing:t="auto" driver:t="auto" windowed:b=no mode:t="fullscreen" fonts:t="medium" }} |
Цветовое пространство | sRGB |
Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.99.1.57" gui_version:t="1.99.1.57" build_date:t="Jul 29 2020" build_time:t="17:39:10" build_number:i=13304 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1660 Ti" cur_time:i=1596364166 video_vendor_info:t="GeForce GTX 1660 Ti, ver: 45167, 6143 MB (6144 MB), 300 MHz / 6001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="849.82" } camera{ pos:p3=234.739, 25.5958, 2297.21 dir:p3=-0.901955, -0.163911, -0.399514 itm:m=[[-0.404992, 0, 0.91432] [-0.149867, 0.986475, -0.0663824] [-0.901955, -0.163911, -0.399514] [234.739, 25.5958, 2297.21]] type:i=9 } location{ hangar:b=yes scene:t="" missionFile:t="" environment:t="" weather:t="" } skies{ sky{ mie_height:p2=0.7, 0.7 mieG:p2=0.45, 0.45 betaMScale:p2=0.5, 0.5 clouds_overcast:p2=0.5, 0.5 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 } clouds_gen{ humidity:p2=0.454314, 0.454314 persistence:p2=0.857493, 0.857493 asymmetry:p2=0.0541205, 0.0541205 seed:i=19753 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=5.29926, 5.29926 thickness:p2=4.40613, 4.40613 light_extinction:p2=3.61758, 3.61758 amb_extinction_mul:p2=1.13415, 1.13415 } clouds_render{ silver_lining:p2=0.897273, 0.897273 sun_light:p2=0.354308, 0.354308 ambient:p2=0.335727, 0.335727 silver_lining_eccentricity:p2=0.0766083, 0.0766083 } strata_clouds{ amount:p2=0.390836, 0.390836 altitude:p2=8, 8 } layered_fog{ amb_cloudiness_max:p2=0.45, 0.45 amb_cloudiness_min:p2=1, 1 amb_cloud_brightness_at_max:p2=1, 1 amb_cloud_brightness_at_min:p2=0.25, 0.25 sun_cloudiness_max:p2=0.5, 0.5 sun_cloudiness_min:p2=0.95, 0.95 sun_cloud_brightness_at_max:p2=1, 1 sun_cloud_brightness_at_min:p2=0, 0 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0, 0 height_thickness:p2=100, 100 density_at_thickness:p2=1e-05, 1e-05 height:p2=0, 0 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=120, -0.046875, 2250 dir:p3=1, 0, 0 tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [120, -0.046875, 2250]] vel:p3=0, 0, 0 full_name:t="HMS Enterprise" model_name:t="cruiser_enterprise_d52" file_name:t="ships/uk_cruiser_enterprise_d52" blk:t="gameData/units/ships/uk_cruiser_enterprise_d52.blk" model_pos:p3=120, 2, 2250 current_unit_name:t="uk_cruiser_enterprise_d52" loaded_unit_name:t="uk_cruiser_enterprise_d52" loaded_skin:t="" } network{ hid:t="e09f8e" } config_blk{ clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=41 graphicsQuality:t="high" language:t="Russian" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes } graphics{ enableSuspensionAnimation:b=no backgroundScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=0 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.8 grassRadiusMul:r=0.75 rendinstDistMul:r=1 advancedShore:b=no lenseFlares:b=yes anisotropy:i=8 lastClipSize:i=4096 dirtSubDiv:i=1 displacementQuality:i=1 landquality:i=2 panoramaResolution:i=2048 ssaa:r=1 shadowQuality:t="medium" waterQuality:t="high" clipmapScale:r=1 physicsQuality:i=3 giQuality:t="low" skyQuality:i=1 } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=55444 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=1 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes } sound{ speakerMode:t="speakers5.1" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vsync:b=no adaptive_vsync:b=no compatibilityMode:b=no vrMode:b=yes postfx_antialiasing:t="high_fxaa" alpha_to_coverage:b=no instancing:t="auto" driver:t="auto" windowed:b=no mode:t="fullscreen" fonts:t="medium" }} |