Файл:Схема бронирования VCC-80-60 .jpg — различия между версиями
Материал из War Thunder Wiki
(Схема бронирования) |
(нет различий)
|
Текущая версия на 13:29, 11 сентября 2023
Схема бронирования
История файла
Нажмите на дату/время, чтобы просмотреть, как тогда выглядел файл.
| Дата/время | Миниатюра | Размеры | Участник | Примечание | |
|---|---|---|---|---|---|
| текущий | 13:29, 11 сентября 2023 | 1920 × 1080 (890 КБ) | MarshaLLMathers (обсуждение | вклад) | Схема бронирования |
- Вы не можете перезаписать этот файл.
Использование файла
Нет страниц, ссылающихся на данный файл.
Метаданные
Файл содержит дополнительные данные, обычно добавляемые цифровыми камерами или сканерами. Если файл после создания редактировался, то некоторые параметры могут не соответствовать текущему изображению.
| Ориентация кадра | Нормальная |
|---|---|
| Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=-440.416, 1240.61 version{ game_version:t="2.27.2.58" gui_version:t="2.27.2.59" build_date:t="Sep 6 2023" build_time:t="14:19:43" build_number:i=17301 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 3070" cur_time:i=1694417681 video_vendor_info:t="NVIDIA GeForce RTX 3070, ver: 53713, 8191 MB (8192 MB), 210 MHz / 7001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="2136.78" } camera{ pos:p3=5.4306, 50.3301, -646.898 dir:p3=0.768272, -0.372459, 0.520608 itm:m=[[0.560971, 0, -0.827835] [0.308335, 0.928049, 0.208939] [0.768272, -0.372459, 0.520608] [5.4306, 50.3301, -646.898]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=1.77632, 1.77632
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.818434, 0.818434
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.89262, 0.89262
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
haze_strength:r=1
haze_min_angle:r=0
haze_peak_hour_offset:r=0
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.901494, 0.901494
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.427434, 0.427434
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1101.02, 1101.02
"layers[1].coverage":p2=0.546881, 0.546881
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=0.891208, 0.891208
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.965503, 0.965503
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.51348, 6.51348
"layers[1].thickness":p2=4.14595, 4.14595
"layers[1].density":p2=1.13667, 1.13667
"layers[1].clouds_type":p2=0.292918, 0.292918
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=1.03523, 1.03523
turbulenceStrength:p2=0.601981, 0.601981
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.2 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.8999, 45.9712, -640.301 dir:p3=-0.207908, -0.00560448, -0.978132 tm:m=[[-0.207908, -0.00560448, -0.978132] [-0.000924066, 0.999984, -0.00553327] [0.978148, -0.000246553, -0.20791] [13.8999, 45.9712, -640.301]] vel:p3=0, 0, 0 full_name:t="VCC-80/60" model_name:t="vcc_80_hitfist_60" file_name:t="tankModels/it_vcc_80_hitfist_60" blk:t="gameData/units/tankModels/it_vcc_80_hitfist_60.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="it_vcc_80_hitfist_60" loaded_unit_name:t="it_vcc_80_hitfist_60" loaded_skin:t="default" } network{ hid:t="11d6a9c" } config_blk{ language:t="Russian" distr:t="z56861qhx" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no lastTimeSetWin64:i=1686638567 doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" graphicsQuality:t="custom" graphics{
rendinstDistMul:r=2.2
landquality:i=4
shadowQuality:t="ultrahigh"
backgroundScale:r=2
lenseFlares:b=yes
texquality:t="high"
fxDensityMul:r=1
grassRadiusMul:r=1.8
ssaa:r=4
displacementQuality:i=3
dirtSubDiv:i=2
contactShadowsQuality:i=0
lastClipSize:i=8192
tireTracksQuality:i=3
enableSuspensionAnimation:b=yes
panoramaResolution:i=4096
waterQuality:t="ultrahigh"
advancedShore:b=yes
cloudsQuality:i=0
anisotropy:i=16
physicsQuality:i=5
compatibilityShadowQuality:t="low"
riGpuObjects:b=yes
mirrorQuality:i=10
clipmapScale:r=1.5
fxTarget:t="ultrahigh"
waterEffectsQuality:t="high"
skyQuality:i=1
giQuality:t="high"
}
render{
staticShadowsOnEffects:b=yes
softFx:b=yes
rendinstGlobalShadows:b=yes
grass:b=yes
ssaoQuality:i=2
shadows:b=yes
ssrQuality:i=2
haze:b=yes
selfReflection:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
alpha_to_coverage:b=yes
resolution:t="1920 x 1080"
vsync:b=no
adaptive_vsync:b=no
driver:t="auto"
windowed:b=no
mode:t="fullscreen"
instancing:t="auto"
compatibilityMode:b=no
postfx_antialiasing:t="none"
fonts:t="medium"
latency:i=2
vrStreamerMode:b=no
vreye:t="left"
dlssQuality:i=-1
perfMetrics:i=1
temporalResolutionScale:r=1
dlssSharpness:i=100
xessQuality:i=-1
}
download{
DHT:b=yes
upl_speed_rate:i=1000
peer_exchange:b=yes
UTP2:b=no
seeding_on:b=yes
dnl_limit:b=no
upl_limit:b=no
dnl_speed_rate:i=1000
}
oculus{
edgeScale:r=0.95
fovMul:r=1.2
k2:r=0.666
k1:r=0.5
magnetometerEnabled:b=no
predictionEnabled:b=no
maxSeparation:r=0.0005
zeroParallaxDist:r=3
}
yunetwork{
webStatusPort:i=55444
enableWebStatus:b=no
webStatusLocalhostOnly:b=yes
curCircuit:t="production"
}
debug{
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=no
enableNvHighlights:t="off"
}
launcher{
bg_tray:b=yes
startup_with_windows:b=yes
hide_to_tray_option:b=yes
bg_update:b=yes
}
directx{
maxaa:i=0
enableHdr:b=no
}
gameplay{
enableVR:b=no
}
} |
