MediaWiki:Panorama.js

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// threejs.org/license
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B.shadow.matrix,ha++),c.point[q]=H,q++):B.isHemisphereLight&&(H=a.get(B),H.direction.setFromMatrixPosition(B.matrixWorld),H.direction.transformDirection(m),H.direction.normalize(),H.skyColor.copy(B.color).multiplyScalar(ia),H.groundColor.copy(B.groundColor).multiplyScalar(ia),c.hemi[w]=H,w++)}c.ambient[0]=h;c.ambient[1]=p;c.ambient[2]=k;d=c.hash;if(d.directionalLength!==l||d.pointLength!==q||d.spotLength!==v||d.rectAreaLength!==n||d.hemiLength!==w||d.numDirectionalShadows!==z||d.numPointShadows!==
ha||d.numSpotShadows!==U)c.directional.length=l,c.spot.length=v,c.rectArea.length=n,c.point.length=q,c.hemi.length=w,c.directionalShadow.length=z,c.directionalShadowMap.length=z,c.pointShadow.length=ha,c.pointShadowMap.length=ha,c.spotShadow.length=U,c.spotShadowMap.length=U,c.directionalShadowMatrix.length=z,c.pointShadowMatrix.length=ha,c.spotShadowMatrix.length=U,d.directionalLength=l,d.pointLength=q,d.spotLength=v,d.rectAreaLength=n,d.hemiLength=w,d.numDirectionalShadows=z,d.numPointShadows=ha,
d.numSpotShadows=U,c.version=Gk++},state:c}}function Wh(){var a=new Fk,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function Hk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Wh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",
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0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer),c.__webglMultisampledFramebuffer&&a.deleteFramebuffer(c.__webglMultisampledFramebuffer),c.__webglColorRenderbuffer&&a.deleteRenderbuffer(c.__webglColorRenderbuffer),c.__webglDepthRenderbuffer&&a.deleteRenderbuffer(c.__webglDepthRenderbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}
function n(a,b){var e=d.get(a);if(a.isVideoTexture){var f=g.render.frame;C.get(a)!==f&&(C.set(a,f),a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{ca(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function w(b,e){if(6===b.image.length){var g=
d.get(b);if(0<b.version&&g.__version!==b.version){U(g,b);c.activeTexture(33984+e);c.bindTexture(34067,g.__webglTexture);a.pixelStorei(37440,b.flipY);var h=b&&(b.isCompressedTexture||b.image[0].isCompressedTexture);e=b.image[0]&&b.image[0].isDataTexture;for(var u=[],q=0;6>q;q++)u[q]=h||e?e?b.image[q].image:b.image[q]:l(b.image[q],!1,!0,H);var r=u[0],v=m(r)||Ca,n=f.convert(b.format),w=f.convert(b.type),E=x(b.internalFormat,n,w);t(34067,b,v);if(h){for(q=0;6>q;q++){var Z=u[q].mipmaps;for(h=0;h<Z.length;h++){var z=
Z[h];1023!==b.format&&1022!==b.format?null!==n?c.compressedTexImage2D(34069+q,h,E,z.width,z.height,0,z.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(34069+q,h,E,z.width,z.height,0,n,w,z.data)}}g.__maxMipLevel=Z.length-1}else{Z=b.mipmaps;for(q=0;6>q;q++)if(e)for(c.texImage2D(34069+q,0,E,u[q].width,u[q].height,0,n,w,u[q].data),h=0;h<Z.length;h++)z=Z[h],z=z.image[q].image,c.texImage2D(34069+q,h+1,E,z.width,z.height,
0,n,w,z.data);else for(c.texImage2D(34069+q,0,E,n,w,u[q]),h=0;h<Z.length;h++)z=Z[h],c.texImage2D(34069+q,h+1,E,n,w,z.image[q]);g.__maxMipLevel=Z.length}k(b,v)&&p(34067,b,r.width,r.height);g.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(33984+e),c.bindTexture(34067,g.__webglTexture)}}function z(a,b){c.activeTexture(33984+b);c.bindTexture(34067,d.get(a).__webglTexture)}function t(c,f,g){g?(a.texParameteri(c,10242,N[f.wrapS]),a.texParameteri(c,10243,N[f.wrapT]),32879!==c&&35866!==
c||a.texParameteri(c,32882,N[f.wrapR]),a.texParameteri(c,10240,fa[f.magFilter]),a.texParameteri(c,10241,fa[f.minFilter])):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),32879!==c&&35866!==c||a.texParameteri(c,32882,33071),1001===f.wrapS&&1001===f.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),a.texParameteri(c,10240,r(f.magFilter)),a.texParameteri(c,10241,r(f.minFilter)),1003!==f.minFilter&&
1006!==f.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));!(g=b.get("EXT_texture_filter_anisotropic"))||1015===f.type&&null===b.get("OES_texture_float_linear")||1016===f.type&&null===(Ca||b.get("OES_texture_half_float_linear"))||!(1<f.anisotropy||d.get(f).__currentAnisotropy)||(a.texParameterf(c,g.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(f.anisotropy,e.getMaxAnisotropy())),d.get(f).__currentAnisotropy=
f.anisotropy)}function U(b,c){void 0===b.__webglInit&&(b.__webglInit=!0,c.addEventListener("dispose",q),b.__webglTexture=a.createTexture(),g.memory.textures++)}function ca(b,d,e){var g=3553;d.isDataTexture2DArray&&(g=35866);d.isDataTexture3D&&(g=32879);U(b,d);c.activeTexture(33984+e);c.bindTexture(g,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,d.unpackAlignment);e=Ca?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==d.minFilter&&1006!==d.minFilter;
e=e&&!1===m(d.image);e=l(d.image,e,!1,F);var h=m(e)||Ca,u=f.convert(d.format),q=f.convert(d.type),r=x(d.internalFormat,u,q);t(g,d,h);var v=d.mipmaps;if(d.isDepthTexture)r=6402,Ca?r=1015===d.type?36012:1014===d.type?33190:1020===d.type?35056:33189:1015===d.type&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),1026===d.format&&6402===r&&1012!==d.type&&1014!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),
d.type=1012,q=f.convert(d.type)),1027===d.format&&6402===r&&(r=34041,1020!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),d.type=1020,q=f.convert(d.type))),c.texImage2D(3553,0,r,e.width,e.height,0,u,q,null);else if(d.isDataTexture)if(0<v.length&&h){for(var n=0,w=v.length;n<w;n++){var E=v[n];c.texImage2D(3553,n,r,E.width,E.height,0,u,q,E.data)}d.generateMipmaps=!1;b.__maxMipLevel=v.length-1}else c.texImage2D(3553,0,r,e.width,e.height,0,u,
q,e.data),b.__maxMipLevel=0;else if(d.isCompressedTexture){n=0;for(w=v.length;n<w;n++)E=v[n],1023!==d.format&&1022!==d.format?null!==u?c.compressedTexImage2D(3553,n,r,E.width,E.height,0,E.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(3553,n,r,E.width,E.height,0,u,q,E.data);b.__maxMipLevel=v.length-1}else if(d.isDataTexture2DArray)c.texImage3D(35866,0,r,e.width,e.height,e.depth,0,u,q,e.data),b.__maxMipLevel=0;else if(d.isDataTexture3D)c.texImage3D(32879,
0,r,e.width,e.height,e.depth,0,u,q,e.data),b.__maxMipLevel=0;else if(0<v.length&&h){n=0;for(w=v.length;n<w;n++)E=v[n],c.texImage2D(3553,n,r,u,q,E);d.generateMipmaps=!1;b.__maxMipLevel=v.length-1}else c.texImage2D(3553,0,r,u,q,e),b.__maxMipLevel=0;k(d,h)&&p(g,d,e.width,e.height);b.__version=d.version;if(d.onUpdate)d.onUpdate(d)}function B(b,e,g,h){var l=f.convert(e.texture.format),m=f.convert(e.texture.type),p=x(e.texture.internalFormat,l,m);c.texImage2D(h,0,p,e.width,e.height,0,l,m,null);a.bindFramebuffer(36160,
b);a.framebufferTexture2D(36160,g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(36160,null)}function y(b,c,d){a.bindRenderbuffer(36161,b);if(c.depthBuffer&&!c.stencilBuffer){var e=33189;d?((d=c.depthTexture)&&d.isDepthTexture&&(1015===d.type?e=36012:1014===d.type&&(e=33190)),d=ia(c),a.renderbufferStorageMultisample(36161,d,e,c.width,c.height)):a.renderbufferStorage(36161,e,c.width,c.height);a.framebufferRenderbuffer(36160,36096,36161,b)}else c.depthBuffer&&c.stencilBuffer?(d?(d=ia(c),a.renderbufferStorageMultisample(36161,
d,35056,c.width,c.height)):a.renderbufferStorage(36161,34041,c.width,c.height),a.framebufferRenderbuffer(36160,33306,36161,b)):(b=f.convert(c.texture.format),e=f.convert(c.texture.type),e=x(c.texture.internalFormat,b,e),d?(d=ia(c),a.renderbufferStorageMultisample(36161,d,e,c.width,c.height)):a.renderbufferStorage(36161,e,c.width,c.height));a.bindRenderbuffer(36161,null)}function ia(a){return Ca&&a.isWebGLMultisampleRenderTarget?Math.min(A,a.samples):0}var Ca=e.isWebGL2,D=e.maxTextures,H=e.maxCubemapSize,
F=e.maxTextureSize,A=e.maxSamples,C=new WeakMap,G,K=!1;try{K="undefined"!==typeof OffscreenCanvas&&null!==(new OffscreenCanvas(1,1)).getContext("2d")}catch(Nd){}var M=0,N={1E3:10497,1001:33071,1002:33648},fa={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987},P=!1,O=!1;this.allocateTextureUnit=function(){var a=M;a>=D&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+D);M+=1;return a};this.resetTextureUnits=function(){M=0};this.setTexture2D=
n;this.setTexture2DArray=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?ca(e,a,b):(c.activeTexture(33984+b),c.bindTexture(35866,e.__webglTexture))};this.setTexture3D=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?ca(e,a,b):(c.activeTexture(33984+b),c.bindTexture(32879,e.__webglTexture))};this.setTextureCube=w;this.setTextureCubeDynamic=z;this.setupRenderTarget=function(b){var e=d.get(b),h=d.get(b.texture);b.addEventListener("dispose",v);h.__webglTexture=a.createTexture();
g.memory.textures++;var l=!0===b.isWebGLCubeRenderTarget,u=!0===b.isWebGLMultisampleRenderTarget,q=m(b)||Ca;!Ca||1022!==b.texture.format||1015!==b.texture.type&&1016!==b.texture.type||(b.texture.format=1023,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead."));if(l)for(e.__webglFramebuffer=[],u=0;6>u;u++)e.__webglFramebuffer[u]=a.createFramebuffer();else if(e.__webglFramebuffer=a.createFramebuffer(),u)if(Ca){e.__webglMultisampledFramebuffer=
a.createFramebuffer();e.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,e.__webglColorRenderbuffer);u=f.convert(b.texture.format);var r=f.convert(b.texture.type);u=x(b.texture.internalFormat,u,r);r=ia(b);a.renderbufferStorageMultisample(36161,r,u,b.width,b.height);a.bindFramebuffer(36160,e.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,e.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);b.depthBuffer&&(e.__webglDepthRenderbuffer=a.createRenderbuffer(),
y(e.__webglDepthRenderbuffer,b,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(l){c.bindTexture(34067,h.__webglTexture);t(34067,b.texture,q);for(u=0;6>u;u++)B(e.__webglFramebuffer[u],b,36064,34069+u);k(b.texture,q)&&p(34067,b.texture,b.width,b.height);c.bindTexture(34067,null)}else c.bindTexture(3553,h.__webglTexture),t(3553,b.texture,q),B(e.__webglFramebuffer,b,36064,3553),k(b.texture,q)&&p(3553,b.texture,
b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);h=!0===b.isWebGLCubeRenderTarget;if(b.depthTexture){if(h)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLCubeRenderTarget)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&
b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);n(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,e,0);else throw Error("Unknown depthTexture format");}else if(h)for(e.__webglDepthbuffer=[],h=0;6>h;h++)a.bindFramebuffer(36160,
e.__webglFramebuffer[h]),e.__webglDepthbuffer[h]=a.createRenderbuffer(),y(e.__webglDepthbuffer[h],b,!1);else a.bindFramebuffer(36160,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),y(e.__webglDepthbuffer,b,!1);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||Ca;if(k(b,e)){e=a.isWebGLCubeRenderTarget?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);p(e,b,a.width,a.height);c.bindTexture(e,null)}};this.updateMultisampleRenderTarget=
function(b){if(b.isWebGLMultisampleRenderTarget)if(Ca){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);var e=b.width,f=b.height,g=16384;b.depthBuffer&&(g|=256);b.stencilBuffer&&(g|=1024);a.blitFramebuffer(0,0,e,f,0,0,e,f,g,9728);a.bindFramebuffer(36160,c.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&
(!1===P&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),P=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLCubeRenderTarget&&(!1===O&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),O=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?w(a,b):z(a,b)}}function Zh(a,b,c){var d=
c.isWebGL2;return{convert:function(a){if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(d)return 5131;var c=b.get("OES_texture_half_float");return null!==c?c.HALF_FLOAT_OES:null}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;
if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(1029===a)return 36244;if(1030===a)return 33319;if(1031===a)return 33320;if(1032===a)return 36248;if(1033===a)return 36249;if(33776===a||33777===a||33778===a||33779===a)if(c=b.get("WEBGL_compressed_texture_s3tc"),null!==c){if(33776===a)return c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;
if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(36196===a)return c=b.get("WEBGL_compressed_texture_etc1"),null!==c?c.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===a||37496===a)if(c=b.get("WEBGL_compressed_texture_etc"),
null!==c){if(37492===a)return c.COMPRESSED_RGB8_ETC2;if(37496===a)return c.COMPRESSED_RGBA8_ETC2_EAC}if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a||37840===a||37841===a||37842===a||37843===a||37844===a||37845===a||37846===a||37847===a||37848===a||37849===a||37850===a||37851===a||37852===a||37853===a)return c=b.get("WEBGL_compressed_texture_astc"),null!==c?a:null;if(36492===a)return c=b.get("EXT_texture_compression_bptc"),
null!==c?a:null;if(1020===a){if(d)return 34042;c=b.get("WEBGL_depth_texture");return null!==c?c.UNSIGNED_INT_24_8_WEBGL:null}}}}function Pe(a){aa.call(this);this.cameras=a||[]}function Mc(){F.call(this);this.type="Group"}function $h(a,b){function c(a){var b=q.get(a.inputSource);b&&(b.targetRay&&b.targetRay.dispatchEvent({type:a.type}),b.grip&&b.grip.dispatchEvent({type:a.type}))}function d(){q.forEach(function(a,b){a.targetRay&&(a.targetRay.dispatchEvent({type:"disconnected",data:b}),a.targetRay.visible=
!1);a.grip&&(a.grip.dispatchEvent({type:"disconnected",data:b}),a.grip.visible=!1)});q.clear();a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());y.stop();h.isPresenting=!1;h.dispatchEvent({type:"sessionend"})}function e(a){k=a;y.setContext(l);y.start();h.isPresenting=!0;h.dispatchEvent({type:"sessionstart"})}function f(a){for(var b=l.inputSources,c=0;c<r.length;c++)q.set(b[c],r[c]);for(c=0;c<a.removed.length;c++){b=a.removed[c];var d=q.get(b);d&&(d.targetRay&&d.targetRay.dispatchEvent({type:"disconnected",
data:b}),d.grip&&d.grip.dispatchEvent({type:"disconnected",data:b}),q.delete(b))}for(c=0;c<a.added.length;c++)if(b=a.added[c],d=q.get(b))d.targetRay&&d.targetRay.dispatchEvent({type:"connected",data:b}),d.grip&&d.grip.dispatchEvent({type:"connected",data:b})}function g(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var h=this,l=null,m=1,k=null,p="local-floor",x=null,r=[],q=new Map,v=new aa;v.layers.enable(1);
v.viewport=new ka;var E=new aa;E.layers.enable(2);E.viewport=new ka;var w=new Pe([v,E]);w.layers.enable(1);w.layers.enable(2);var z=null,t=null;this.isPresenting=this.enabled=!1;this.getController=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.targetRay&&(b.targetRay=new Mc,b.targetRay.matrixAutoUpdate=!1,b.targetRay.visible=!1);return b.targetRay};this.getControllerGrip=function(a){var b=r[a];void 0===b&&(b={},r[a]=b);void 0===b.grip&&(b.grip=new Mc,b.grip.matrixAutoUpdate=!1,b.grip.visible=
!1);return b.grip};this.setFramebufferScaleFactor=function(a){m=a;1==h.isPresenting&&console.warn("WebXRManager: Cannot change framebuffer scale while presenting VR content")};this.setReferenceSpaceType=function(a){p=a};this.getReferenceSpace=function(){return k};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",c),l.addEventListener("selectstart",c),l.addEventListener("selectend",c),l.addEventListener("squeeze",c),l.addEventListener("squeezestart",
c),l.addEventListener("squeezeend",c),l.addEventListener("end",d),a=b.getContextAttributes(),a=new XRWebGLLayer(l,b,{antialias:a.antialias,alpha:a.alpha,depth:a.depth,stencil:a.stencil,framebufferScaleFactor:m}),l.updateRenderState({baseLayer:a}),l.requestReferenceSpace(p).then(e),l.addEventListener("inputsourceschange",f))};var U=new n,ca=new n;this.getCamera=function(a){w.near=E.near=v.near=a.near;w.far=E.far=v.far=a.far;if(z!==w.near||t!==w.far)l.updateRenderState({depthNear:w.near,depthFar:w.far}),
z=w.near,t=w.far;var b=a.parent,c=w.cameras;g(w,b);for(var d=0;d<c.length;d++)g(c[d],b);a.matrixWorld.copy(w.matrixWorld);a=a.children;d=0;for(b=a.length;d<b;d++)a[d].updateMatrixWorld(!0);U.setFromMatrixPosition(v.matrixWorld);ca.setFromMatrixPosition(E.matrixWorld);d=U.distanceTo(ca);var e=v.projectionMatrix.elements,f=E.projectionMatrix.elements,h=e[14]/(e[10]-1);a=e[14]/(e[10]+1);b=(e[9]+1)/e[5];c=(e[9]-1)/e[5];var m=(e[8]-1)/e[0],p=(f[8]+1)/f[0];f=h*m;e=h*p;p=d/(-m+p);m=p*-m;v.matrixWorld.decompose(w.position,
w.quaternion,w.scale);w.translateX(m);w.translateZ(p);w.matrixWorld.compose(w.position,w.quaternion,w.scale);w.matrixWorldInverse.getInverse(w.matrixWorld);h+=p;p=a+p;w.projectionMatrix.makePerspective(f-m,e+(d-m),b*a/p*h,c*a/p*h,h,p);return w};var B=null,y=new Ah;y.setAnimationLoop(function(b,c){x=c.getViewerPose(k);if(null!==x){var d=x.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);for(var f=0;f<d.length;f++){var g=d[f],h=e.getViewport(g),m=w.cameras[f];m.matrix.fromArray(g.transform.matrix);
m.projectionMatrix.fromArray(g.projectionMatrix);m.viewport.set(h.x,h.y,h.width,h.height);0===f&&w.matrix.copy(m.matrix)}}d=l.inputSources;for(f=0;f<r.length;f++)e=r[f],g=d[f],m=h=null,g&&(e.targetRay&&(h=c.getPose(g.targetRaySpace,k),null!==h&&(e.targetRay.matrix.fromArray(h.transform.matrix),e.targetRay.matrix.decompose(e.targetRay.position,e.targetRay.rotation,e.targetRay.scale))),e.grip&&g.gripSpace&&(m=c.getPose(g.gripSpace,k),null!==m&&(e.grip.matrix.fromArray(m.transform.matrix),e.grip.matrix.decompose(e.grip.position,
e.grip.rotation,e.grip.scale)))),e.targetRay&&(e.targetRay.visible=null!==h),e.grip&&(e.grip.visible=null!==m);B&&B(b,c)});this.setAnimationLoop=function(a){B=a};this.dispose=function(){}}function og(a){var b;function c(){ra=new zj(I);Fa=new xj(I,ra,a);!1===Fa.isWebGL2&&(ra.get("WEBGL_depth_texture"),ra.get("OES_texture_float"),ra.get("OES_texture_half_float"),ra.get("OES_texture_half_float_linear"),ra.get("OES_standard_derivatives"),ra.get("OES_element_index_uint"),ra.get("ANGLE_instanced_arrays"));
ra.get("OES_texture_float_linear");qa=new Zh(I,ra,Fa);Y=new Ik(I,ra,Fa);Y.scissor(T.copy(ja).multiplyScalar(Q).floor());Y.viewport(Z.copy(R).multiplyScalar(Q).floor());aa=new Cj(I);X=new yk;ea=new Jk(I,ra,Y,X,Fa,qa,aa);oa=new uj(I,Fa);xa=new Aj(I,oa,aa);sa=new Fj(I,xa,oa,aa);ya=new Ej(I);ta=new xk(H,ra,Fa);wa=new Bk;va=new Hk;pa=new vj(H,Y,sa,ca);Aa=new wj(I,ra,aa,Fa);Ba=new Bj(I,ra,aa,Fa);aa.programs=ta.programs;H.capabilities=Fa;H.extensions=ra;H.properties=X;H.renderLists=wa;H.state=Y;H.info=aa}
function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");G=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");G=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);X.remove(a)}function g(a){var b=X.get(a).program;a.program=void 0;void 0!==b&&ta.releaseProgram(b)}function h(a,b){a.render(function(a){H.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===
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void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){ba=c;for(var p=c.cameras,u=0,q=p.length;u<q;u++){var x=p[u];h.layers.test(x.layers)&&(Y.viewport(Z.copy(x.viewport)),A.setupLights(x),k(h,b,x,l,m,g))}}else ba=null,k(h,b,c,l,m,g)}}function k(a,c,d,e,f,g){a.onBeforeRender(H,c,d,e,f,g);A=va.get(c,ba||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){var l=x(d,c,f,a);Y.setMaterial(f);fa=b=null;
Oe=!1;h(a,l)}else H.renderBufferDirect(d,c,e,f,a,g);a.onAfterRender(H,c,d,e,f,g);A=va.get(c,ba||d)}function p(a,b,c){var d=X.get(a),e=A.state.lights,h=e.state.version;c=ta.getParameters(a,e.state,A.state.shadowsArray,b,Ua.numPlanes,Ua.numIntersection,c);var l=ta.getProgramCacheKey(c),m=d.program,p=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.cacheKey!==l)g(a);else{if(d.lightsStateVersion!==h)d.lightsStateVersion=h;else if(void 0!==c.shaderID)return;p=!1}p&&(m=ta.acquireProgram(c,l),
d.program=m,d.uniforms=c.uniforms,d.environment=a.isMeshStandardMaterial?b.environment:null,d.outputEncoding=H.outputEncoding,a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<H.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<H.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=
Ua.numPlanes,d.numIntersection=Ua.numIntersection,c.clippingPlanes=Ua.uniform;d.fog=b.fog;d.needsLights=a.isMeshLambertMaterial||a.isMeshToonMaterial||a.isMeshPhongMaterial||a.isMeshStandardMaterial||a.isShadowMaterial||a.isShaderMaterial&&!0===a.lights;d.lightsStateVersion=h;d.needsLights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.directionalLightShadows.value=e.state.directionalShadow,c.spotLights.value=e.state.spot,
c.spotLightShadows.value=e.state.spotShadow,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,c.pointLightShadows.value=e.state.pointShadow,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);
a=d.program.getUniforms();a=Eb.seqWithValue(a.seq,c);d.uniformsList=a}function x(a,b,c,d){ea.resetTextureUnits();var e=b.fog,f=c.isMeshStandardMaterial?b.environment:null,g=X.get(c),h=A.state.lights;na&&(mg||a!==V)&&Ua.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,g,a===V&&c.id===Ne);c.version===g.__version?void 0===g.program?p(c,b,d):c.fog&&g.fog!==e?p(c,b,d):g.environment!==f?p(c,b,d):g.needsLights&&g.lightsStateVersion!==h.state.version?p(c,b,d):void 0===g.numClippingPlanes||g.numClippingPlanes===
Ua.numPlanes&&g.numIntersection===Ua.numIntersection?g.outputEncoding!==H.outputEncoding&&p(c,b,d):p(c,b,d):(p(c,b,d),g.__version=c.version);var l=!1,m=!1,k=!1;b=g.program;h=b.getUniforms();var u=g.uniforms;Y.useProgram(b.program)&&(k=m=l=!0);c.id!==Ne&&(Ne=c.id,m=!0);if(l||V!==a){h.setValue(I,"projectionMatrix",a.projectionMatrix);Fa.logarithmicDepthBuffer&&h.setValue(I,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));V!==a&&(V=a,k=m=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshToonMaterial||
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m,u.spotLightShadows.needsUpdate=m,u.rectAreaLights.needsUpdate=m,u.hemisphereLights.needsUpdate=m);e&&c.fog&&(u.fogColor.value.copy(e.color),e.isFog?(u.fogNear.value=e.near,u.fogFar.value=e.far):e.isFogExp2&&(u.fogDensity.value=e.density));if(c.isMeshBasicMaterial)r(u,c);else if(c.isMeshLambertMaterial)r(u,c),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap);else if(c.isMeshToonMaterial)r(u,c),u.specular.value.copy(c.specular),u.shininess.value=Math.max(c.shininess,1E-4),c.gradientMap&&(u.gradientMap.value=
c.gradientMap),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshPhongMaterial)r(u,c),u.specular.value.copy(c.specular),
u.shininess.value=Math.max(c.shininess,1E-4),c.emissiveMap&&(u.emissiveMap.value=c.emissiveMap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshStandardMaterial)r(u,
c,f),c.isMeshPhysicalMaterial?(q(u,c,f),u.reflectivity.value=c.reflectivity,u.clearcoat.value=c.clearcoat,u.clearcoatRoughness.value=c.clearcoatRoughness,c.sheen&&u.sheen.value.copy(c.sheen),c.clearcoatMap&&(u.clearcoatMap.value=c.clearcoatMap),c.clearcoatRoughnessMap&&(u.clearcoatRoughnessMap.value=c.clearcoatRoughnessMap),c.clearcoatNormalMap&&(u.clearcoatNormalScale.value.copy(c.clearcoatNormalScale),u.clearcoatNormalMap.value=c.clearcoatNormalMap,1===c.side&&u.clearcoatNormalScale.value.negate()),
u.transparency.value=c.transparency):q(u,c,f);else if(c.isMeshMatcapMaterial)r(u,c),c.matcap&&(u.matcap.value=c.matcap),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);
else if(c.isMeshDepthMaterial)r(u,c),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isMeshDistanceMaterial)r(u,c),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias),u.referencePosition.value.copy(c.referencePosition),u.nearDistance.value=c.nearDistance,u.farDistance.value=c.farDistance;
else if(c.isMeshNormalMaterial)r(u,c),c.bumpMap&&(u.bumpMap.value=c.bumpMap,u.bumpScale.value=c.bumpScale,1===c.side&&(u.bumpScale.value*=-1)),c.normalMap&&(u.normalMap.value=c.normalMap,u.normalScale.value.copy(c.normalScale),1===c.side&&u.normalScale.value.negate()),c.displacementMap&&(u.displacementMap.value=c.displacementMap,u.displacementScale.value=c.displacementScale,u.displacementBias.value=c.displacementBias);else if(c.isLineBasicMaterial)u.diffuse.value.copy(c.color),u.opacity.value=c.opacity,
c.isLineDashedMaterial&&(u.dashSize.value=c.dashSize,u.totalSize.value=c.dashSize+c.gapSize,u.scale.value=c.scale);else if(c.isPointsMaterial){u.diffuse.value.copy(c.color);u.opacity.value=c.opacity;u.size.value=c.size*Q;u.scale.value=.5*J;c.map&&(u.map.value=c.map);c.alphaMap&&(u.alphaMap.value=c.alphaMap);if(c.map)var n=c.map;else c.alphaMap&&(n=c.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),u.uvTransform.value.copy(n.matrix))}else if(c.isSpriteMaterial){u.diffuse.value.copy(c.color);
u.opacity.value=c.opacity;u.rotation.value=c.rotation;c.map&&(u.map.value=c.map);c.alphaMap&&(u.alphaMap.value=c.alphaMap);if(c.map)var w=c.map;else c.alphaMap&&(w=c.alphaMap);void 0!==w&&(!0===w.matrixAutoUpdate&&w.updateMatrix(),u.uvTransform.value.copy(w.matrix))}else c.isShadowMaterial&&(u.color.value.copy(c.color),u.opacity.value=c.opacity);void 0!==u.ltc_1&&(u.ltc_1.value=D.LTC_1);void 0!==u.ltc_2&&(u.ltc_2.value=D.LTC_2);Eb.upload(I,g.uniformsList,u,ea);c.isShaderMaterial&&(c.uniformsNeedUpdate=
!1)}c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(Eb.upload(I,g.uniformsList,u,ea),c.uniformsNeedUpdate=!1);c.isSpriteMaterial&&h.setValue(I,"center",d.center);h.setValue(I,"modelViewMatrix",d.modelViewMatrix);h.setValue(I,"normalMatrix",d.normalMatrix);h.setValue(I,"modelMatrix",d.matrixWorld);return b}function r(a,b,c){a.opacity.value=b.opacity;b.color&&a.diffuse.value.copy(b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&
(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);if(c=b.envMap||c)a.envMap.value=c,a.flipEnvMap.value=c.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=X.get(c).__maxMipLevel;b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var d=b.map;else b.specularMap?d=b.specularMap:b.displacementMap?
d=b.displacementMap:b.normalMap?d=b.normalMap:b.bumpMap?d=b.bumpMap:b.roughnessMap?d=b.roughnessMap:b.metalnessMap?d=b.metalnessMap:b.alphaMap?d=b.alphaMap:b.emissiveMap&&(d=b.emissiveMap);void 0!==d&&(d.isWebGLRenderTarget&&(d=d.texture),!0===d.matrixAutoUpdate&&d.updateMatrix(),a.uvTransform.value.copy(d.matrix));if(b.aoMap)var e=b.aoMap;else b.lightMap&&(e=b.lightMap);void 0!==e&&(e.isWebGLRenderTarget&&(e=e.texture),!0===e.matrixAutoUpdate&&e.updateMatrix(),a.uv2Transform.value.copy(e.matrix))}
function q(a,b,c){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=
b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);if(b.envMap||c)a.envMapIntensity.value=b.envMapIntensity}a=a||{};var v=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),E=void 0!==a.context?a.context:null,w=void 0!==a.alpha?a.alpha:!1,z=void 0!==a.depth?a.depth:!0,ha=void 0!==a.stencil?a.stencil:!0,U=void 0!==a.antialias?a.antialias:!1,ca=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,B=
void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,y=void 0!==a.powerPreference?a.powerPreference:"default",F=void 0!==a.failIfMajorPerformanceCaveat?a.failIfMajorPerformanceCaveat:!1,C=null,A=null;this.domElement=v;this.debug={checkShaderErrors:!0};this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.outputEncoding=3E3;this.physicallyCorrectLights=!1;this.toneMappingWhitePoint=
this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var H=this,G=!1,M=null,N=0,K=0,O=null,W=null,Ne=-1;var fa=b=null;var Oe=!1;var V=null,ba=null,Z=new ka,T=new ka,da=null,S=v.width,J=v.height,Q=1,la=null,ma=null,R=new ka(0,0,S,J),ja=new ka(0,0,S,J),kg=!1,lg=new Hc,Ua=new yj,na=!1,mg=!1,Md=new P,Hb=new n;try{w={alpha:w,depth:z,stencil:ha,antialias:U,premultipliedAlpha:ca,preserveDrawingBuffer:B,powerPreference:y,failIfMajorPerformanceCaveat:F,xrCompatible:!0};
v.addEventListener("webglcontextlost",d,!1);v.addEventListener("webglcontextrestored",e,!1);var I=E||v.getContext("webgl",w)||v.getContext("experimental-webgl",w);if(null===I){if(null!==v.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===I.getShaderPrecisionFormat&&(I.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(ai){throw console.error("THREE.WebGLRenderer: "+
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function(a){void 0!==a&&(Q=a,this.setSize(S,J,!1))};this.getSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),a=new t);return a.set(S,J)};this.setSize=function(a,b,c){ua.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(S=a,J=b,v.width=Math.floor(a*Q),v.height=Math.floor(b*Q),!1!==c&&(v.style.width=a+"px",v.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=function(a){void 0===
a&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),a=new t);return a.set(S*Q,J*Q).floor()};this.setDrawingBufferSize=function(a,b,c){S=a;J=b;Q=c;v.width=Math.floor(a*c);v.height=Math.floor(b*c);this.setViewport(0,0,a,b)};this.getCurrentViewport=function(a){void 0===a&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),a=new ka);return a.copy(Z)};this.getViewport=function(a){return a.copy(R)};this.setViewport=function(a,
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1015===u&&(Fa.isWebGL2||ra.get("OES_texture_float")||ra.get("WEBGL_color_buffer_float"))||1016===u&&(Fa.isWebGL2?ra.get("EXT_color_buffer_float"):ra.get("EXT_color_buffer_half_float"))?36053===I.checkFramebufferStatus(36160)?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&I.readPixels(b,c,d,e,qa.convert(m),qa.convert(u),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{g&&
I.bindFramebuffer(36160,W)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){void 0===c&&(c=0);var d=Math.pow(2,-c),e=Math.floor(b.image.width*d);d=Math.floor(b.image.height*d);var f=qa.convert(b.format);ea.setTexture2D(b,0);I.copyTexImage2D(3553,c,f,a.x,a.y,e,d,0);Y.unbindTexture()};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=qa.convert(c.format),h=
qa.convert(c.type);ea.setTexture2D(c,0);b.isDataTexture?I.texSubImage2D(3553,d||0,a.x,a.y,e,f,g,h,b.image.data):I.texSubImage2D(3553,d||0,a.x,a.y,g,h,b.image);Y.unbindTexture()};this.initTexture=function(a){ea.setTexture2D(a,0);Y.unbindTexture()};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Qe(a,b){this.name="";this.color=new A(a);this.density=void 0!==b?b:2.5E-4}function Re(a,b,c){this.name="";this.color=new A(a);this.near=
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if(void 0===Nc){Nc=new C;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new rb(b,5);Nc.setIndex([0,1,2,0,2,3]);Nc.setAttribute("position",new Od(b,3,0,!1));Nc.setAttribute("uv",new Od(b,2,3,!1))}this.geometry=Nc;this.material=void 0!==a?a:new Ib;this.center=new t(.5,.5)}function Se(a,b,c,d,e,f){Oc.subVectors(a,c).addScalar(.5).multiply(d);void 0!==e?(Qd.x=f*Oc.x-e*Oc.y,Qd.y=e*Oc.x+f*Oc.y):Qd.copy(Oc);a.copy(b);a.x+=Qd.x;a.y+=Qd.y;a.applyMatrix4(bi)}function Rd(){F.call(this);
this._currentLevel=0;this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}});this.autoUpdate=!0}function Te(a,b){a&&a.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");S.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new P;this.bindMatrixInverse=new P}function Ue(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);this.frame=-1;if(void 0===
b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new P)}function pg(){F.call(this);this.type="Bone"}function Ve(a,b,c){S.call(this,a,b);this.instanceMatrix=new M(new Float32Array(16*c),16);this.count=c;this.frustumCulled=!1}function la(a){K.call(this);this.type="LineBasicMaterial";this.color=new A(16777215);
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f,g,h,l){V.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Qc(a,b,c,d,e,f,g,h,l,m,u,p){V.call(this,null,f,g,h,l,m,d,e,u,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Sd(a,b,c,d,e,f,g,h,l){V.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Td(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
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f[1],void 0===g[p]&&(g[p]={index1:f[0],index2:f[1]});for(p in g)m=g[p],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=l.count/3;m<d;m++)for(c=0;3>c;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z);this.setAttribute("position",new y(b,3))}function Ud(a,b,c){N.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,
stacks:c};this.fromBufferGeometry(new Sc(a,b,c));this.mergeVertices()}function Sc(a,b,c){C.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new n,l=new n,m=new n,u=new n,p=new n,k,r;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var q=b+1;for(k=0;k<=c;k++){var v=k/c;for(r=0;r<=b;r++){var E=r/b;a(E,v,l);e.push(l.x,l.y,l.z);0<=E-1E-5?(a(E-1E-5,v,m),u.subVectors(l,m)):(a(E+
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3));this.setAttribute("normal",new y(q,3));this.setAttribute("uv",new y(v,2))}function ae(a,b,c,d,e,f,g){N.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new Wc(a,b,c,d,e,f));this.mergeVertices()}function Wc(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*
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0;l<=c;l++){p=l&1?e:f;var n=a-a/c*l;for(b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*n,m=Math.cos(m)*n,g.push(k,0,m),h.push(p.r,p.g,p.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*n,m=Math.cos(m)*n,g.push(k,0,m),h.push(p.r,p.g,p.b)}a=new C;a.setAttribute("position",new y(g,3));a.setAttribute("color",new y(h,3));g=new la({vertexColors:!0,toneMapped:!1});ma.call(this,a,g)}function md(a,b,c){F.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;
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0,4,1,5,2,6,3,7]);var c=new Float32Array(24),d=new C;d.setIndex(new M(a,1));d.setAttribute("position",new M(c,3));ma.call(this,d,new la({color:b,toneMapped:!1}));this.matrixAutoUpdate=!1;this.update()}function te(a,b){this.type="Box3Helper";this.box=a;b=b||16776960;a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new C;c.setIndex(new M(a,1));c.setAttribute("position",new y([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3));ma.call(this,c,new la({color:b,toneMapped:!1}));
this.geometry.computeBoundingSphere()}function ue(a,b,c){this.type="PlaneHelper";this.plane=a;this.size=void 0===b?1:b;a=void 0!==c?c:16776960;b=new C;b.setAttribute("position",new y([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3));b.computeBoundingSphere();Ka.call(this,b,new la({color:a,toneMapped:!1}));b=new C;b.setAttribute("position",new y([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3));b.computeBoundingSphere();this.add(new S(b,new Oa({color:a,opacity:.2,transparent:!0,
depthWrite:!1,toneMapped:!1})))}function xb(a,b,c,d,e,f){F.call(this);void 0===a&&(a=new n(0,0,1));void 0===b&&(b=new n(0,0,0));void 0===c&&(c=1);void 0===d&&(d=16776960);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);void 0===zf&&(zf=new C,zf.setAttribute("position",new y([0,0,0,0,1,0],3)),Sg=new tb(0,.5,1,5,1),Sg.translate(0,-.5,0));this.position.copy(b);this.line=new Ka(zf,new la({color:d,toneMapped:!1}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new S(Sg,new Oa({color:d,toneMapped:!1}));
this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function ve(a){a=a||1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new C;a.setAttribute("position",new y(b,3));a.setAttribute("color",new y([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new la({vertexColors:!0,toneMapped:!1});ma.call(this,a,b)}function Tg(a){T=a;Ug(Af)}function ui(a){var b={magFilter:1003,minFilter:1003,generateMipmaps:!1,type:a?a.type:1009,format:a?a.format:1023,encoding:a?a.encoding:3002,
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c-1,c,Math.sqrt(Cf[c]*Cf[c]-Cf[c-1]*Cf[c-1]),Ai[(c-1)%Ai.length]);T.autoClear=b}function zi(a,b,c,d,e){Bi(a,Bf,b,c,d,"latitudinal",e);Bi(Bf,a,c,c,d,"longitudinal",e)}function Bi(a,b,c,d,e,f,g){"latitudinal"!==f&&"longitudinal"!==f&&console.error("blur direction must be either latitudinal or longitudinal!");var h=new ob;h.add(new S(we[d],Af));var l=Af.uniforms,m=Ci[c]-1;m=isFinite(e)?Math.PI/(2*m):2*Math.PI/39;var k=e/m,p=isFinite(e)?1+Math.floor(3*k):20;20<p&&console.warn("sigmaRadians, "+e+", is too large and will clip, as it requested "+
p+" samples when the maximum is set to 20");e=[];for(var n=0,r=0;20>r;++r){var q=r/k;q=Math.exp(-q*q/2);e.push(q);0==r?n+=q:r<p&&(n+=2*q)}for(r=0;r<e.length;r++)e[r]/=n;l.envMap.value=a.texture;l.samples.value=p;l.weights.value=e;l.latitudinal.value="latitudinal"===f;g&&(l.poleAxis.value=g);l.dTheta.value=m;l.mipInt.value=8-c;l.inputEncoding.value=lb[a.texture.encoding];l.outputEncoding.value=lb[a.texture.encoding];a=Ci[d];q=3*Math.max(0,kb-2*a);Xg(b,q,(0===d?0:2*kb)+2*a*(4<d?d-8+4:0),3*a,2*a);T.setRenderTarget(b);
T.render(h,Wg)}function Di(){var a=new t(1,1);a=new ub({uniforms:{envMap:{value:null},texelSize:{value:a},inputEncoding:{value:lb[3E3]},outputEncoding:{value:lb[3E3]}},vertexShader:Yg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform vec2 texelSize;\n\n"+Zg()+"\n\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tvec3 outputDirection = normalize(vOutputDirection);\n\tvec2 uv;\n\tuv.y = asin(clamp(outputDirection.y, -1.0, 1.0)) * RECIPROCAL_PI + 0.5;\n\tuv.x = atan(outputDirection.z, outputDirection.x) * RECIPROCAL_PI2 + 0.5;\n\tvec2 f = fract(uv / texelSize - 0.5);\n\tuv -= f * texelSize;\n\tvec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x += texelSize.x;\n\tvec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.y += texelSize.y;\n\tvec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x -= texelSize.x;\n\tvec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tvec3 tm = mix(tl, tr, f.x);\n\tvec3 bm = mix(bl, br, f.x);\n\tgl_FragColor.rgb = mix(tm, bm, f.y);\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="EquirectangularToCubeUV";return a}function Ei(){var a=new ub({uniforms:{envMap:{value:null},inputEncoding:{value:lb[3E3]},outputEncoding:{value:lb[3E3]}},vertexShader:Yg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform samplerCube envMap;\n\n"+Zg()+"\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tgl_FragColor.rgb = envMapTexelToLinear(textureCube(envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ))).rgb;\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="CubemapToCubeUV";return a}function Yg(){return"\nprecision mediump float;\nprecision mediump int;\nattribute vec3 position;\nattribute vec2 uv;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nvec3 getDirection(vec2 uv, float face) {\n\tuv = 2.0 * uv - 1.0;\n\tvec3 direction = vec3(uv, 1.0);\n\tif (face == 0.0) {\n\t\tdirection = direction.zyx;\n\t\tdirection.z *= -1.0;\n\t} else if (face == 1.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.z *= -1.0;\n\t} else if (face == 3.0) {\n\t\tdirection = direction.zyx;\n\t\tdirection.x *= -1.0;\n\t} else if (face == 4.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.y *= -1.0;\n\t} else if (face == 5.0) {\n\t\tdirection.xz *= -1.0;\n\t}\n\treturn direction;\n}\nvoid main() {\n\tvOutputDirection = getDirection(uv, faceIndex);\n\tgl_Position = vec4( position, 1.0 );\n}\n\t"}
function Zg(){return"\nuniform int inputEncoding;\nuniform int outputEncoding;\n\n#include <encodings_pars_fragment>\n\nvec4 inputTexelToLinear(vec4 value){\n\tif(inputEncoding == 0){\n\t\treturn value;\n\t}else if(inputEncoding == 1){\n\t\treturn sRGBToLinear(value);\n\t}else if(inputEncoding == 2){\n\t\treturn RGBEToLinear(value);\n\t}else if(inputEncoding == 3){\n\t\treturn RGBMToLinear(value, 7.0);\n\t}else if(inputEncoding == 4){\n\t\treturn RGBMToLinear(value, 16.0);\n\t}else if(inputEncoding == 5){\n\t\treturn RGBDToLinear(value, 256.0);\n\t}else{\n\t\treturn GammaToLinear(value, 2.2);\n\t}\n}\n\nvec4 linearToOutputTexel(vec4 value){\n\tif(outputEncoding == 0){\n\t\treturn value;\n\t}else if(outputEncoding == 1){\n\t\treturn LinearTosRGB(value);\n\t}else if(outputEncoding == 2){\n\t\treturn LinearToRGBE(value);\n\t}else if(outputEncoding == 3){\n\t\treturn LinearToRGBM(value, 7.0);\n\t}else if(outputEncoding == 4){\n\t\treturn LinearToRGBM(value, 16.0);\n\t}else if(outputEncoding == 5){\n\t\treturn LinearToRGBD(value, 256.0);\n\t}else{\n\t\treturn LinearToGamma(value, 2.2);\n\t}\n}\n\nvec4 envMapTexelToLinear(vec4 color) {\n\treturn inputTexelToLinear(color);\n}\n\t"}
function Fi(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom";this.closed=!0}function Gi(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom"}function $g(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,
-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});!1==="name"in Function.prototype&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&(Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=
Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b});Object.assign(Ea.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,
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Object.defineProperties(t.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(t.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+
a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},
addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=
a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,
b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=
Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+
Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){return Math.atan2(-this.y,-this.x)+Math.PI},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},
lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,
b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(wa.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=
a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},extractBasis:function(a,b,c){a.setFromMatrix3Column(this,0);b.setFromMatrix3Column(this,1);c.setFromMatrix3Column(this,2);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;
a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var p=d[0],n=d[3],r=d[6],q=d[1],v=d[4],E=d[7],w=d[2],t=d[5];d=d[8];b[0]=a*p+e*q+f*w;b[3]=a*n+e*v+f*t;b[6]=a*r+e*E+f*d;b[1]=g*p+h*q+l*w;b[4]=g*n+h*v+l*t;b[7]=g*r+h*E+l*d;b[2]=m*p+k*q+c*w;b[5]=m*n+k*v+c*t;b[8]=m*r+k*E+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],
f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");var c=a.elements;a=this.elements;b=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7];c=c[8];var k=c*g-h*m,p=h*l-c*f,n=m*f-g*l,r=b*k+d*p+e*n;if(0===r)return this.set(0,0,0,0,0,0,0,0,0);r=1/r;a[0]=k*r;a[1]=(e*m-c*d)*r;a[2]=(h*d-e*g)*r;a[3]=p*r;a[4]=(c*b-e*l)*r;a[5]=(e*f-h*b)*r;a[6]=
n*r;a[7]=(d*l-m*b)*r;a[8]=(g*b-d*f)*r;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*
h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*l;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},
equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var nd,Lb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof
HTMLCanvasElement)){void 0===nd&&(nd=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));nd.width=a.width;nd.height=a.height;var b=nd.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=nd}return 2048<a.width||2048<a.height?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}},pj=0;V.DEFAULT_IMAGE=void 0;V.DEFAULT_MAPPING=300;V.prototype=Object.assign(Object.create(Ea.prototype),{constructor:V,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,
this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.internalFormat=a.internalFormat;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);
this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){var b=void 0===a||"string"===typeof a;if(!b&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];var c={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,
name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var d=this.image;void 0===d.uuid&&(d.uuid=L.generateUUID());
if(!b&&void 0===a.images[d.uuid]){if(Array.isArray(d)){var e=[];for(var f=0,g=d.length;f<g;f++)e.push(Lb.getDataURL(d[f]))}else e=Lb.getDataURL(d);a.images[d.uuid]={uuid:d.uuid,url:e}}c.image=d.uuid}b||(a.textures[this.uuid]=c);return c},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300!==this.mapping)return a;a.applyMatrix3(this.matrix);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%
2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(V.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(ka.prototype,{width:{get:function(){return this.z},set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=
a}}});Object.assign(ka.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+
a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,
b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=
a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*
b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+e)&&.1>
Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=
Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));
return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));this.w=Math.max(a,Math.min(b,this.w));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=
Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=
-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},
lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=
this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});Ha.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Ha,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.texture.image.width=a,this.texture.image.height=b,this.dispose();this.viewport.set(0,0,
a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Zf.prototype=Object.assign(Object.create(Ha.prototype),{constructor:Zf,isWebGLMultisampleRenderTarget:!0,copy:function(a){Ha.prototype.copy.call(this,
a);this.samples=a.samples;return this}});Object.assign(Aa,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var k=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||l!==k||m!==p){f=1-g;var n=h*d+l*k+m*p+c*e,r=0<=n?1:-1,q=1-n*n;q>Number.EPSILON&&(q=Math.sqrt(q),n=Math.atan2(q,n*r),f=Math.sin(f*n)/q,g=Math.sin(g*n)/q);r*=g;h=h*f+d*r;l=l*f+k*r;m=m*f+p*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=
h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(Aa.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this._onChangeCallback()}}});Object.assign(Aa.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=
b;this._z=c;this._w=d;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this._onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/
2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*
e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);!1!==b&&this._onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this._onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(l-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+
c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this._onChangeCallback();return this},setFromUnitVectors:function(a,b){var c=a.dot(b)+1;1E-6>c?(c=0,Math.abs(a.x)>Math.abs(a.z)?(this._x=-a.y,this._y=a.x,this._z=0):(this._x=0,this._y=-a.z,this._z=a.y)):(this._x=a.y*b.z-a.z*b.y,this._y=a.z*b.x-a.x*b.z,this._z=
a.x*b.y-a.y*b.x);this._w=c;return this.normalize()},angleTo:function(a){return 2*Math.acos(Math.abs(L.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+
this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this._onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,
b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this._onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=
-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize(),this._onChangeCallback(),this;a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this._onChangeCallback();return this},equals:function(a){return a._x===
this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},fromBufferAttribute:function(a,b){this._x=a.getX(b);this._y=a.getY(b);this._z=a.getZ(b);this._w=a.getW(b);return this},_onChange:function(a){this._onChangeCallback=a;return this},
_onChangeCallback:function(){}});var ah=new n,Hi=new Aa;Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;
case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},
addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=
a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(a){a&&a.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");
return this.applyQuaternion(Hi.setFromEuler(a))},applyAxisAngle:function(a,b){return this.applyQuaternion(Hi.setFromAxisAngle(a,b))},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyNormalMatrix:function(a){return this.applyMatrix3(a).normalize()},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*
d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this},project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(a){return this.applyMatrix4(a.projectionMatrixInverse).applyMatrix4(a.matrixWorld)},
transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=
Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);
this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;
this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*
b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=
a.lengthSq();if(0===b)return this.set(0,0,0);b=a.dot(this)/b;return this.copy(a).multiplyScalar(b)},projectOnPlane:function(a){ah.copy(this).projectOnVector(a);return this.sub(ah)},reflect:function(a){return this.sub(ah.copy(a).multiplyScalar(2*this.dot(a)))},angleTo:function(a){var b=Math.sqrt(this.lengthSq()*a.lengthSq());if(0===b)return Math.PI/2;a=this.dot(a)/b;return Math.acos(L.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=
this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,
b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},setFromMatrix3Column:function(a,b){return this.fromArray(a.elements,
3*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});var od=new n,X=new P,Rk=new n(0,
0,0),Sk=new n(1,1,1),Mb=new n,Df=new n,qa=new n;Object.assign(P.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,p,n,r,q,v){var u=this.elements;u[0]=a;u[4]=b;u[8]=c;u[12]=d;u[1]=e;u[5]=f;u[9]=g;u[13]=h;u[2]=l;u[6]=m;u[10]=k;u[14]=p;u[3]=n;u[7]=r;u[11]=q;u[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new P).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=
a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=
this.elements,c=a.elements,d=1/od.setFromMatrixColumn(a,0).length(),e=1/od.setFromMatrixColumn(a,1).length();a=1/od.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,
c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]=k-a*c,b[2]=-f*d,b[6]=
c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(Rk,
a,Sk)},lookAt:function(a,b,c){var d=this.elements;qa.subVectors(a,b);0===qa.lengthSq()&&(qa.z=1);qa.normalize();Mb.crossVectors(c,qa);0===Mb.lengthSq()&&(1===Math.abs(c.z)?qa.x+=1E-4:qa.z+=1E-4,qa.normalize(),Mb.crossVectors(c,qa));Mb.normalize();Df.crossVectors(qa,Mb);d[0]=Mb.x;d[4]=Df.x;d[8]=qa.x;d[1]=Mb.y;d[5]=Df.y;d[9]=qa.y;d[2]=Mb.z;d[6]=Df.z;d[10]=qa.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],p=c[2],n=c[6],r=c[10],q=c[14],v=c[3],t=c[7],w=c[11];c=c[15];var z=d[0],A=d[4],C=d[8],y=d[12],B=d[1],D=d[5],F=d[9],G=d[13],K=d[2],H=d[6],L=d[10],M=d[14],N=d[3],O=d[7],P=d[11];d=d[15];b[0]=a*z+e*B+f*K+g*N;b[4]=a*A+e*D+f*H+g*O;b[8]=a*C+e*F+f*L+
g*P;b[12]=a*y+e*G+f*M+g*d;b[1]=h*z+l*B+m*K+k*N;b[5]=h*A+l*D+m*H+k*O;b[9]=h*C+l*F+m*L+k*P;b[13]=h*y+l*G+m*M+k*d;b[2]=p*z+n*B+r*K+q*N;b[6]=p*A+n*D+r*H+q*O;b[10]=p*C+n*F+r*L+q*P;b[14]=p*y+n*G+r*M+q*d;b[3]=v*z+t*B+w*K+c*N;b[7]=v*A+t*D+w*H+c*O;b[11]=v*C+t*F+w*L+c*P;b[15]=v*y+t*G+w*M+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},determinant:function(){var a=
this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],l=a[13],m=a[2],k=a[6],p=a[10],n=a[14];return a[3]*(+e*h*k-d*l*k-e*g*p+c*l*p+d*g*n-c*h*n)+a[7]*(+b*h*n-b*l*p+e*f*p-d*f*n+d*l*m-e*h*m)+a[11]*(+b*l*k-b*g*n-e*f*k+c*f*n+e*g*m-c*l*m)+a[15]*(-d*g*m-b*h*k+b*g*p+d*f*k-c*f*p+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a,
b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");b=this.elements;var c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],p=c[9],n=c[10],r=c[11],q=c[12],v=c[13],t=c[14];c=c[15];var w=p*t*m-v*n*m+v*l*r-h*t*r-p*l*c+h*n*c,z=q*n*m-k*t*m-q*l*r+g*t*r+k*l*c-g*n*c,A=k*v*m-q*p*m+q*h*r-g*v*
r-k*h*c+g*p*c,C=q*p*l-k*v*l-q*h*n+g*v*n+k*h*t-g*p*t,y=a*w+d*z+e*A+f*C;if(0===y)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);y=1/y;b[0]=w*y;b[1]=(v*n*f-p*t*f-v*e*r+d*t*r+p*e*c-d*n*c)*y;b[2]=(h*t*f-v*l*f+v*e*m-d*t*m-h*e*c+d*l*c)*y;b[3]=(p*l*f-h*n*f-p*e*m+d*n*m+h*e*r-d*l*r)*y;b[4]=z*y;b[5]=(k*t*f-q*n*f+q*e*r-a*t*r-k*e*c+a*n*c)*y;b[6]=(q*l*f-g*t*f-q*e*m+a*t*m+g*e*c-a*l*c)*y;b[7]=(g*n*f-k*l*f+k*e*m-a*n*m-g*e*r+a*l*r)*y;b[8]=A*y;b[9]=(q*p*f-k*v*f-q*d*r+a*v*r+k*d*c-a*p*c)*y;b[10]=(g*v*f-q*h*f+q*d*m-
a*v*m-g*d*c+a*h*c)*y;b[11]=(k*h*f-g*p*f-k*d*m+a*p*m+g*d*r-a*h*r)*y;b[12]=C*y;b[13]=(k*v*e-q*p*e+q*d*n-a*v*n-k*d*t+a*p*t)*y;b[14]=(q*h*e-g*v*e-q*d*l+a*v*l+g*d*t-a*h*t)*y;b[15]=(g*p*e-k*h*e+k*d*l-a*p*l-g*d*n+a*h*n)*y;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*
a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,
b){var c=Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,l=e+e,m=f+f,k=g+g;b=e*l;var p=e*m;e*=k;var n=f*m;f*=k;g*=k;l*=h;m*=h;h*=k;k=c.x;var r=
c.y;c=c.z;d[0]=(1-(n+g))*k;d[1]=(p+h)*k;d[2]=(e-m)*k;d[3]=0;d[4]=(p-h)*r;d[5]=(1-(b+g))*r;d[6]=(f+l)*r;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+n))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(a,b,c){var d=this.elements,e=od.set(d[0],d[1],d[2]).length(),f=od.set(d[4],d[5],d[6]).length(),g=od.set(d[8],d[9],d[10]).length();0>this.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];X.copy(this);a=1/e;d=1/f;var h=1/g;X.elements[0]*=a;X.elements[1]*=a;X.elements[2]*=
a;X.elements[4]*=d;X.elements[5]*=d;X.elements[6]*=d;X.elements[8]*=h;X.elements[9]*=h;X.elements[10]*=h;b.setFromRotationMatrix(X);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=
0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,
b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var Ii=new P,Ji=new Aa;Tb.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");Tb.DefaultOrder="XYZ";Object.defineProperties(Tb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},
set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Tb.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=
a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=L.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],p=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.9999999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.9999999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):
(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.9999999>Math.abs(p)?(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.9999999>Math.abs(k)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.9999999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=
Math.asin(-d(f,-1,1)),.9999999>Math.abs(f)?(this._x=Math.atan2(p,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a,b,c){Ii.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(Ii,b,c)},setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(a){Ji.setFromEuler(this);return this.setFromQuaternion(Ji,
a)},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},_onChange:function(a){this._onChangeCallback=
a;return this},_onChangeCallback:function(){}});Object.assign(He.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=this.mask|1<<a|0},enableAll:function(){this.mask=-1},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|0)},disableAll:function(){this.mask=0},test:function(a){return 0!==(this.mask&a.mask)}});var qj=0,Ki=new n,pd=new Aa,yb=new P,Ef=new n,ye=new n,Tk=new n,Uk=new Aa,Li=new n(1,0,0),Mi=new n(0,1,0),Ni=new n(0,0,1),Vk={type:"added"},Wk={type:"removed"};
F.DefaultUp=new n(0,1,0);F.DefaultMatrixAutoUpdate=!0;F.prototype=Object.assign(Object.create(Ea.prototype),{constructor:F,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(a){this.matrixAutoUpdate&&this.updateMatrix();this.matrix.premultiply(a);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},
setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(a,b){pd.setFromAxisAngle(a,b);this.quaternion.multiply(pd);return this},rotateOnWorldAxis:function(a,b){pd.setFromAxisAngle(a,b);this.quaternion.premultiply(pd);return this},rotateX:function(a){return this.rotateOnAxis(Li,a)},rotateY:function(a){return this.rotateOnAxis(Mi,
a)},rotateZ:function(a){return this.rotateOnAxis(Ni,a)},translateOnAxis:function(a,b){Ki.copy(a).applyQuaternion(this.quaternion);this.position.add(Ki.multiplyScalar(b));return this},translateX:function(a){return this.translateOnAxis(Li,a)},translateY:function(a){return this.translateOnAxis(Mi,a)},translateZ:function(a){return this.translateOnAxis(Ni,a)},localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(a){return a.applyMatrix4(yb.getInverse(this.matrixWorld))},
lookAt:function(a,b,c){a.isVector3?Ef.copy(a):Ef.set(a,b,c);a=this.parent;this.updateWorldMatrix(!0,!1);ye.setFromMatrixPosition(this.matrixWorld);this.isCamera||this.isLight?yb.lookAt(ye,Ef,this.up):yb.lookAt(Ef,ye,this.up);this.quaternion.setFromRotationMatrix(yb);a&&(yb.extractRotation(a.matrixWorld),pd.setFromRotationMatrix(yb),this.quaternion.premultiply(pd.inverse()))},add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",
a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,this.children.push(a),a.dispatchEvent(Vk)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,this.children.splice(b,1),a.dispatchEvent(Wk));return this},attach:function(a){this.updateWorldMatrix(!0,!1);yb.getInverse(this.matrixWorld);
null!==a.parent&&(a.parent.updateWorldMatrix(!0,!1),yb.multiply(a.parent.matrixWorld));a.applyMatrix4(yb);a.updateWorldMatrix(!1,!1);this.add(a);return this},getObjectById:function(a){return this.getObjectByProperty("id",a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===
a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new n);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),a=new Aa);this.updateMatrixWorld(!0);this.matrixWorld.decompose(ye,a,Tk);return a},getWorldScale:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),a=new n);this.updateMatrixWorld(!0);
this.matrixWorld.decompose(ye,Uk,a);return a},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(b[8],b[9],b[10]).normalize()},raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},
traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=
0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},updateWorldMatrix:function(a,b){var c=this.parent;!0===a&&null!==c&&c.updateWorldMatrix(!0,!1);this.matrixAutoUpdate&&this.updateMatrix();null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix);if(!0===b)for(a=this.children,b=0,c=a.length;b<c;b++)a[b].updateWorldMatrix(!1,!0)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=
[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&
(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);this.isInstancedMesh&&(f.type="InstancedMesh",f.count=this.count,f.instanceMatrix=this.instanceMatrix.toJSON());if(this.isMesh||this.isLine||this.isPoints){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var h=
0,l=g.length;h<l;h++)b(a.shapes,g[h]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];h=0;for(l=this.material.length;h<l;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=b(a.materials,this.material);if(0<this.children.length)for(f.children=[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);if(d){d=c(a.geometries);h=c(a.materials);l=c(a.textures);var m=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);
0<h.length&&(e.materials=h);0<l.length&&(e.textures=l);0<m.length&&(e.images=m);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;
this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});ob.prototype=Object.assign(Object.create(F.prototype),{constructor:ob,isScene:!0,copy:function(a,b){F.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());
null!==a.environment&&(this.environment=a.environment.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=F.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.environment&&(b.object.environment=this.environment.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());
return b},dispose:function(){this.dispatchEvent({type:"dispose"})}});var zb=[new n,new n,new n,new n,new n,new n,new n,new n],ze=new n,bh=new Sa,qd=new n,rd=new n,sd=new n,Nb=new n,Ob=new n,sc=new n,Ae=new n,Ff=new n,Gf=new n,Ub=new n;Object.assign(Sa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.length;h<l;h+=3){var m=a[h],k=a[h+1],p=a[h+2];m<b&&(b=
m);k<c&&(c=k);p<d&&(d=p);m>e&&(e=m);k>f&&(f=k);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;h<l;h++){var m=a.getX(h),k=a.getY(h),p=a.getZ(h);m<b&&(b=m);k<c&&(c=k);p<d&&(d=p);m>e&&(e=m);k>f&&(f=k);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);
return this},setFromCenterAndSize:function(a,b){b=ze.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<
this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);
this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},expandByObject:function(a){a.updateWorldMatrix(!1,!1);var b=a.geometry;void 0!==b&&(null===b.boundingBox&&b.computeBoundingBox(),bh.copy(b.boundingBox),bh.applyMatrix4(a.matrixWorld),this.union(bh));a=a.children;b=0;for(var c=a.length;b<c;b++)this.expandByObject(a[b]);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||
a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||
a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,ze);return ze.distanceToSquared(a.center)<=a.radius*a.radius},intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*
this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(Ae);Ff.subVectors(this.max,Ae);qd.subVectors(a.a,Ae);rd.subVectors(a.b,Ae);sd.subVectors(a.c,Ae);Nb.subVectors(rd,qd);Ob.subVectors(sd,rd);sc.subVectors(qd,sd);a=[0,-Nb.z,Nb.y,0,-Ob.z,Ob.y,0,-sc.z,sc.y,Nb.z,0,-Nb.x,Ob.z,0,-Ob.x,sc.z,0,-sc.x,-Nb.y,Nb.x,0,-Ob.y,Ob.x,0,-sc.y,sc.x,0];if(!$f(a,qd,rd,sd,Ff))return!1;
a=[1,0,0,0,1,0,0,0,1];if(!$f(a,qd,rd,sd,Ff))return!1;Gf.crossVectors(Nb,Ob);a=[Gf.x,Gf.y,Gf.z];return $f(a,qd,rd,sd,Ff)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return ze.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center);
a.radius=.5*this.getSize(ze).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;zb[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);zb[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);zb[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);zb[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(a);
zb[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);zb[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);zb[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);zb[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(a);this.setFromPoints(zb);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Xk=new Sa;Object.assign(pb.prototype,{set:function(a,b){this.center.copy(a);this.radius=
b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):Xk.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;d<e;d++)b=Math.max(b,c.distanceToSquared(a[d]));this.radius=Math.sqrt(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-
this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));
return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Sa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var Ab=new n,ch=new n,Hf=new n,Pb=new n,dh=new n,If=new n,eh=new n;
Object.assign(Vb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,
Ab));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(a){var b=Ab.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);Ab.copy(this.direction).multiplyScalar(b).add(this.origin);
return Ab.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){ch.copy(a).add(b).multiplyScalar(.5);Hf.copy(b).sub(a).normalize();Pb.copy(this.origin).sub(ch);var e=.5*a.distanceTo(b),f=-this.direction.dot(Hf),g=Pb.dot(this.direction),h=-Pb.dot(Hf),l=Pb.lengthSq(),m=Math.abs(1-f*f);if(0<m){a=f*h-g;b=f*g-h;var k=e*m;0<=a?b>=-k?b<=k?(e=1/m,a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*h)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):b<=-k?(a=Math.max(0,
-(-f*e+g)),b=0<a?-e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l):b<=k?(a=0,b=Math.min(Math.max(-e,-h),e),f=b*(b+2*h)+l):(a=Math.max(0,-(f*e+g)),b=0<a?e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l)}else b=0<f?-e:e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l;c&&c.copy(this.direction).multiplyScalar(a).add(this.origin);d&&d.copy(Hf).multiplyScalar(b).add(ch);return f},intersectSphere:function(a,b){Ab.subVectors(a.center,this.origin);var c=Ab.dot(this.direction),d=Ab.dot(Ab)-c*c;a=a.radius*a.radius;
if(d>a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)},intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);
return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;
if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!==this.intersectBox(a,Ab)},intersectTriangle:function(a,b,c,d,e){dh.subVectors(b,a);If.subVectors(c,a);eh.crossVectors(dh,If);b=this.direction.dot(eh);if(0<b){if(d)return null;d=1}else if(0>b)d=-1,b=-b;else return null;Pb.subVectors(this.origin,a);a=d*this.direction.dot(If.crossVectors(Pb,If));if(0>a)return null;c=d*this.direction.dot(dh.cross(Pb));if(0>c||a+c>b)return null;a=-d*Pb.dot(eh);
return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var fh=new n,Yk=new n,Zk=new wa;Object.assign(Ta.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);
this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=fh.subVectors(c,b).cross(Yk.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();
return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(a,b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new n);var c=a.delta(fh),d=this.normal.dot(c);
if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1<d))return b.copy(c).multiplyScalar(d).add(a.start)},intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),
a=new n);return a.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(a,b){b=b||Zk.getNormalMatrix(a);a=this.coplanarPoint(fh).applyMatrix4(a);b=this.normal.applyMatrix3(b).normalize();this.constant=-a.dot(b);return this},translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});var bb=new n,Bb=new n,gh=new n,Cb=new n,td=new n,ud=new n,Oi=new n,hh=new n,ih=new n,jh=new n;Object.assign(oa,
{getNormal:function(a,b,c,d){void 0===d&&(console.warn("THREE.Triangle: .getNormal() target is now required"),d=new n);d.subVectors(c,b);bb.subVectors(a,b);d.cross(bb);a=d.lengthSq();return 0<a?d.multiplyScalar(1/Math.sqrt(a)):d.set(0,0,0)},getBarycoord:function(a,b,c,d,e){bb.subVectors(d,b);Bb.subVectors(c,b);gh.subVectors(a,b);a=bb.dot(bb);b=bb.dot(Bb);c=bb.dot(gh);var f=Bb.dot(Bb);d=Bb.dot(gh);var g=a*f-b*b;void 0===e&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),e=new n);
if(0===g)return e.set(-2,-1,-1);g=1/g;f=(f*c-b*d)*g;a=(a*d-b*c)*g;return e.set(1-f-a,a,f)},containsPoint:function(a,b,c,d){oa.getBarycoord(a,b,c,d,Cb);return 0<=Cb.x&&0<=Cb.y&&1>=Cb.x+Cb.y},getUV:function(a,b,c,d,e,f,g,h){this.getBarycoord(a,b,c,d,Cb);h.set(0,0);h.addScaledVector(e,Cb.x);h.addScaledVector(f,Cb.y);h.addScaledVector(g,Cb.z);return h},isFrontFacing:function(a,b,c,d){bb.subVectors(c,b);Bb.subVectors(a,b);return 0>bb.cross(Bb).dot(d)?!0:!1}});Object.assign(oa.prototype,{set:function(a,
b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){bb.subVectors(this.c,this.b);Bb.subVectors(this.a,this.b);return.5*bb.cross(Bb).length()},getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),
a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return oa.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new Ta);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return oa.getBarycoord(a,this.a,this.b,this.c,b)},getUV:function(a,b,c,d,e){return oa.getUV(a,this.a,this.b,this.c,b,c,d,e)},containsPoint:function(a){return oa.containsPoint(a,
this.a,this.b,this.c)},isFrontFacing:function(a){return oa.isFrontFacing(this.a,this.b,this.c,a)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),b=new n);var c=this.a,d=this.b,e=this.c;td.subVectors(d,c);ud.subVectors(e,c);hh.subVectors(a,c);var f=td.dot(hh),g=ud.dot(hh);if(0>=f&&0>=g)return b.copy(c);ih.subVectors(a,d);var h=td.dot(ih),l=ud.dot(ih);if(0<=h&&l<=
h)return b.copy(d);var m=f*l-h*g;if(0>=m&&0<=f&&0>=h)return d=f/(f-h),b.copy(c).addScaledVector(td,d);jh.subVectors(a,e);a=td.dot(jh);var k=ud.dot(jh);if(0<=k&&a<=k)return b.copy(e);f=a*g-f*k;if(0>=f&&0<=g&&0>=k)return m=g/(g-k),b.copy(c).addScaledVector(ud,m);g=h*k-a*l;if(0>=g&&0<=l-h&&0<=a-k)return Oi.subVectors(e,d),m=(l-h)/(l-h+(a-k)),b.copy(d).addScaledVector(Oi,m);e=1/(g+f+m);d=f*e;m*=e;return b.copy(c).addScaledVector(td,d).addScaledVector(ud,m)},equals:function(a){return a.a.equals(this.a)&&
a.b.equals(this.b)&&a.c.equals(this.c)}});var Pi={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,
darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,
green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,
lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,
palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,
steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},za={h:0,s:0,l:0},Jf={h:0,s:0,l:0};Object.assign(A.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);
this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){a=L.euclideanModulo(a,1);b=L.clamp(b,0,1);c=L.clamp(c,0,1);0===b?this.r=this.g=this.b=c:(b=.5>=c?c*(1+b):c+b-c*b,c=2*c-b,this.r=ag(c,b,a+1/3),this.g=ag(c,b,a),this.b=ag(c,b,a-1/3));return this},setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=
/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,
parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=
parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return a&&0<a.length?this.setColorName(a):this},setColorName:function(a){var b=Pi[a];void 0!==b?this.setHex(b):console.warn("THREE.Color: Unknown color "+a);return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,
b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);b=0<b?1/b:1;this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},convertGammaToLinear:function(a){this.copyGammaToLinear(this,a);return this},convertLinearToGamma:function(a){this.copyLinearToGamma(this,a);return this},copySRGBToLinear:function(a){this.r=bg(a.r);this.g=bg(a.g);this.b=bg(a.b);return this},copyLinearToSRGB:function(a){this.r=cg(a.r);this.g=cg(a.g);
this.b=cg(a.b);return this},convertSRGBToLinear:function(){this.copySRGBToLinear(this);return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=
(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-d)/l+(c<d?6:0);break;case c:g=(d-b)/l+2;break;case d:g=(b-c)/l+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,b,c){this.getHSL(za);za.h+=a;za.s+=b;za.l+=c;this.setHSL(za.h,za.s,za.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;
this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},lerpHSL:function(a,b){this.getHSL(za);a.getHSL(Jf);
a=L.lerp(za.h,Jf.h,b);var c=L.lerp(za.s,Jf.s,b);b=L.lerp(za.l,Jf.l,b);this.setHSL(a,c,b);return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});A.NAMES=Pi;Object.assign(Bc.prototype,{clone:function(){return(new this.constructor).copy(this)},
copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var rj=0;K.prototype=Object.assign(Object.create(Ea.prototype),{constructor:K,isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=
a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;
b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.sheen&&this.sheen.isColor&&(d.sheen=this.sheen.getHex());this.emissive&&this.emissive.isColor&&
(d.emissive=this.emissive.getHex());this.emissiveIntensity&&1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearcoat&&(d.clearcoat=this.clearcoat);void 0!==this.clearcoatRoughness&&(d.clearcoatRoughness=this.clearcoatRoughness);this.clearcoatMap&&this.clearcoatMap.isTexture&&(d.clearcoatMap=this.clearcoatMap.toJSON(a).uuid);this.clearcoatRoughnessMap&&
this.clearcoatRoughnessMap.isTexture&&(d.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(a).uuid);this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(d.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(a).uuid,d.clearcoatNormalScale=this.clearcoatNormalScale.toArray());this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.matcap&&this.matcap.isTexture&&(d.matcap=this.matcap.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);
this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&
(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);
this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity,d.refractionRatio=this.refractionRatio,void 0!==this.combine&&(d.combine=this.combine),void 0!==this.envMapIntensity&&(d.envMapIntensity=this.envMapIntensity));this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=
this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);this.vertexColors&&(d.vertexColors=!0);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;d.stencilWrite=this.stencilWrite;d.stencilWriteMask=this.stencilWriteMask;d.stencilFunc=this.stencilFunc;d.stencilRef=this.stencilRef;d.stencilFuncMask=this.stencilFuncMask;d.stencilFail=
this.stencilFail;d.stencilZFail=this.stencilZFail;d.stencilZPass=this.stencilZPass;this.rotation&&0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);this.linewidth&&1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);
void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&
(d.morphTargets=!0);!0===this.morphNormals&&(d.morphNormals=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);!1===this.toneMapped&&(d.toneMapped=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.blending=a.blending;this.side=a.side;this.flatShading=
a.flatShading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.stencilWriteMask=a.stencilWriteMask;this.stencilFunc=a.stencilFunc;this.stencilRef=a.stencilRef;this.stencilFuncMask=
a.stencilFuncMask;this.stencilFail=a.stencilFail;this.stencilZFail=a.stencilZFail;this.stencilZPass=a.stencilZPass;this.stencilWrite=a.stencilWrite;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.clipIntersection=a.clipIntersection;this.clipShadows=a.clipShadows;this.shadowSide=a.shadowSide;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;
this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.visible=a.visible;this.toneMapped=a.toneMapped;this.userData=JSON.parse(JSON.stringify(a.userData));return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Object.defineProperty(K.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Oa.prototype=Object.create(K.prototype);Oa.prototype.constructor=Oa;Oa.prototype.isMeshBasicMaterial=
!0;Oa.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;
this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};var ba=new n;Object.defineProperty(M.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(M.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.usage=
a.usage;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new A);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=
a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new t);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new n);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===
f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new ka);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},applyMatrix3:function(a){for(var b=0,c=this.count;b<c;b++)ba.x=this.getX(b),ba.y=this.getY(b),ba.z=this.getZ(b),ba.applyMatrix3(a),this.setXYZ(b,ba.x,ba.y,ba.z);return this},applyMatrix4:function(a){for(var b=0,c=this.count;b<c;b++)ba.x=this.getX(b),ba.y=this.getY(b),ba.z=this.getZ(b),ba.applyMatrix4(a),this.setXYZ(b,ba.x,ba.y,ba.z);return this},applyNormalMatrix:function(a){for(var b=
0,c=this.count;b<c;b++)ba.x=this.getX(b),ba.y=this.getY(b),ba.z=this.getZ(b),ba.applyNormalMatrix(a),this.setXYZ(b,ba.x,ba.y,ba.z);return this},transformDirection:function(a){for(var b=0,c=this.count;b<c;b++)ba.x=this.getX(b),ba.y=this.getY(b),ba.z=this.getZ(b),ba.transformDirection(a),this.setXYZ(b,ba.x,ba.y,ba.z);return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;
return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+
0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}});Bd.prototype=Object.create(M.prototype);
Bd.prototype.constructor=Bd;Cd.prototype=Object.create(M.prototype);Cd.prototype.constructor=Cd;Dd.prototype=Object.create(M.prototype);Dd.prototype.constructor=Dd;Ed.prototype=Object.create(M.prototype);Ed.prototype.constructor=Ed;Wb.prototype=Object.create(M.prototype);Wb.prototype.constructor=Wb;Fd.prototype=Object.create(M.prototype);Fd.prototype.constructor=Fd;Xb.prototype=Object.create(M.prototype);Xb.prototype.constructor=Xb;y.prototype=Object.create(M.prototype);y.prototype.constructor=y;
Gd.prototype=Object.create(M.prototype);Gd.prototype.constructor=Gd;Object.assign(xh.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=
g.length;if(0<h){var l=[];for(var m=0;m<h;m++)l[m]={name:g[m].name,data:[]};this.morphTargets.position=l}var k=a.morphNormals,p=k.length;if(0<p){var n=[];for(m=0;m<p;m++)n[m]={name:k[m].name,data:[]};this.morphTargets.normal=n}var r=a.skinIndices,q=a.skinWeights,v=r.length===c.length,E=q.length===c.length;0<c.length&&0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(m=0;m<b.length;m++){var w=b[m];this.vertices.push(c[w.a],c[w.b],c[w.c]);var z=w.vertexNormals;
3===z.length?this.normals.push(z[0],z[1],z[2]):(z=w.normal,this.normals.push(z,z,z));z=w.vertexColors;3===z.length?this.colors.push(z[0],z[1],z[2]):(z=w.color,this.colors.push(z,z,z));!0===e&&(z=d[0][m],void 0!==z?this.uvs.push(z[0],z[1],z[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",m),this.uvs.push(new t,new t,new t)));!0===f&&(z=d[1][m],void 0!==z?this.uvs2.push(z[0],z[1],z[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new t,
new t,new t)));for(z=0;z<h;z++){var y=g[z].vertices;l[z].data.push(y[w.a],y[w.b],y[w.c])}for(z=0;z<p;z++)y=k[z].vertexNormals[m],n[z].data.push(y.a,y.b,y.c);v&&this.skinIndices.push(r[w.a],r[w.b],r[w.c]);E&&this.skinWeights.push(q[w.a],q[w.b],q[w.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;null!==a.boundingSphere&&
(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this}});var sj=1,mb=new P,kh=new F,vd=new n,Na=new Sa,Be=new Sa,ea=new n;C.prototype=Object.assign(Object.create(Ea.prototype),{constructor:C,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<yh(a)?Xb:Wb)(a,1):this.index=a},getAttribute:function(a){return this.attributes[a]},setAttribute:function(a,b){this.attributes[a]=
b;return this},deleteAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix4:function(a){var b=this.attributes.position;void 0!==b&&(b.applyMatrix4(a),b.needsUpdate=!0);b=this.attributes.normal;if(void 0!==b){var c=(new wa).getNormalMatrix(a);b.applyNormalMatrix(c);b.needsUpdate=
!0}b=this.attributes.tangent;void 0!==b&&(b.transformDirection(a),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(a){mb.makeRotationX(a);this.applyMatrix4(mb);return this},rotateY:function(a){mb.makeRotationY(a);this.applyMatrix4(mb);return this},rotateZ:function(a){mb.makeRotationZ(a);this.applyMatrix4(mb);return this},translate:function(a,b,c){mb.makeTranslation(a,b,c);this.applyMatrix4(mb);
return this},scale:function(a,b,c){mb.makeScale(a,b,c);this.applyMatrix4(mb);return this},lookAt:function(a){kh.lookAt(a);kh.updateMatrix();this.applyMatrix4(kh.matrix);return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(vd).negate();this.translate(vd.x,vd.y,vd.z);return this},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new y(3*b.vertices.length,3);var c=new y(3*b.colors.length,3);this.setAttribute("position",a.copyVector3sArray(b.vertices));
this.setAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new y(b.lineDistances.length,1),this.setAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,
e.y,e.z||0)}this.setAttribute("position",new y(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=
!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==
c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new xh).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*
a.vertices.length);this.setAttribute("position",(new M(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.setAttribute("normal",(new M(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.setAttribute("color",(new M(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.setAttribute("uv",(new M(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*
a.uvs2.length),this.setAttribute("uv2",(new M(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new y(3*g.data.length,3);h.name=g.name;b.push(h.copyVector3sArray(g.data))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new y(4*a.skinIndices.length,4),this.setAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new y(4*a.skinWeights.length,4),this.setAttribute("skinWeight",
c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Sa);var a=this.attributes.position,b=this.morphAttributes.position;if(void 0!==a){if(this.boundingBox.setFromBufferAttribute(a),b){a=0;for(var c=b.length;a<c;a++)Na.setFromBufferAttribute(b[a]),this.morphTargetsRelative?(ea.addVectors(this.boundingBox.min,
Na.min),this.boundingBox.expandByPoint(ea),ea.addVectors(this.boundingBox.max,Na.max),this.boundingBox.expandByPoint(ea)):(this.boundingBox.expandByPoint(Na.min),this.boundingBox.expandByPoint(Na.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===
this.boundingSphere&&(this.boundingSphere=new pb);var a=this.attributes.position,b=this.morphAttributes.position;if(a){var c=this.boundingSphere.center;Na.setFromBufferAttribute(a);if(b)for(var d=0,e=b.length;d<e;d++){var f=b[d];Be.setFromBufferAttribute(f);this.morphTargetsRelative?(ea.addVectors(Na.min,Be.min),Na.expandByPoint(ea),ea.addVectors(Na.max,Be.max),Na.expandByPoint(ea)):(Na.expandByPoint(Be.min),Na.expandByPoint(Be.max))}Na.getCenter(c);var g=0;d=0;for(e=a.count;d<e;d++)ea.fromBufferAttribute(a,
d),g=Math.max(g,c.distanceToSquared(ea));if(b)for(d=0,e=b.length;d<e;d++){f=b[d];for(var h=this.morphTargetsRelative,l=0,m=f.count;l<m;l++)ea.fromBufferAttribute(f,l),h&&(vd.fromBufferAttribute(a,l),ea.add(vd)),g=Math.max(g,c.distanceToSquared(ea))}this.boundingSphere.radius=Math.sqrt(g);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},
computeVertexNormals:function(){var a=this.index,b=this.attributes;if(b.position){var c=b.position.array;if(void 0===b.normal)this.setAttribute("normal",new M(new Float32Array(c.length),3));else for(var d=b.normal.array,e=0,f=d.length;e<f;e++)d[e]=0;d=b.normal.array;var g=new n,h=new n,l=new n,m=new n,k=new n;if(a){var p=a.array;e=0;for(f=a.count;e<f;e+=3){a=3*p[e+0];var x=3*p[e+1];var r=3*p[e+2];g.fromArray(c,a);h.fromArray(c,x);l.fromArray(c,r);m.subVectors(l,h);k.subVectors(g,h);m.cross(k);d[a]+=
m.x;d[a+1]+=m.y;d[a+2]+=m.z;d[x]+=m.x;d[x+1]+=m.y;d[x+2]+=m.z;d[r]+=m.x;d[r+1]+=m.y;d[r+2]+=m.z}}else for(e=0,f=c.length;e<f;e+=9)g.fromArray(c,e),h.fromArray(c,e+3),l.fromArray(c,e+6),m.subVectors(l,h),k.subVectors(g,h),m.cross(k),d[e]=m.x,d[e+1]=m.y,d[e+2]=m.z,d[e+3]=m.x,d[e+4]=m.y,d[e+5]=m.z,d[e+6]=m.x,d[e+7]=m.y,d[e+8]=m.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));
var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d]){var e=c[d].array,f=a.attributes[d],g=f.array,h=f.itemSize*b;f=Math.min(g.length,e.length-h);for(var l=0;l<f;l++,h++)e[h]=g[l]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){for(var a=this.attributes.normal,b=0,c=a.count;b<c;b++)ea.x=a.getX(b),ea.y=a.getY(b),ea.z=a.getZ(b),ea.normalize(),a.setXYZ(b,ea.x,ea.y,ea.z)},toNonIndexed:function(){function a(a,
b){var c=a.array;a=a.itemSize;for(var d=new c.constructor(b.length*a),e,f=0,g=0,h=b.length;g<h;g++){e=b[g]*a;for(var l=0;l<a;l++)d[f++]=c[e++]}return new M(d,a)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var b=new C,c=this.index.array,d=this.attributes,e;for(e in d){var f=d[e];f=a(f,c);b.setAttribute(e,f)}var g=this.morphAttributes;for(e in g){var h=[],l=g[e];d=0;for(var m=l.length;d<m;d++)f=l[d],f=a(f,c),h.push(f);b.morphAttributes[e]=
h}b.morphTargetsRelative=this.morphTargetsRelative;c=this.groups;d=0;for(e=c.length;d<e;d++)f=c[d],b.addGroup(f.start,f.count,f.materialIndex);return b},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(m in b)void 0!==b[m]&&(a[m]=b[m]);return a}a.data={attributes:{}};
b=this.index;null!==b&&(a.data.index={type:b.array.constructor.name,array:Array.prototype.slice.call(b.array)});var c=this.attributes;for(m in c){b=c[m];var d=b.toJSON();""!==b.name&&(d.name=b.name);a.data.attributes[m]=d}c={};var e=!1;for(m in this.morphAttributes){for(var f=this.morphAttributes[m],g=[],h=0,l=f.length;h<l;h++)b=f[h],d=b.toJSON(),""!==b.name&&(d.name=b.name),g.push(d);0<g.length&&(c[m]=g,e=!0)}e&&(a.data.morphAttributes=c,a.data.morphTargetsRelative=this.morphTargetsRelative);var m=
this.groups;0<m.length&&(a.data.groups=JSON.parse(JSON.stringify(m)));m=this.boundingSphere;null!==m&&(a.data.boundingSphere={center:m.center.toArray(),radius:m.radius});return a},clone:function(){return(new C).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.setAttribute(g,c[g].clone());var d=a.morphAttributes;
for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}this.morphTargetsRelative=a.morphTargetsRelative;var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
var Qi=new P,tc=new Vb,lh=new pb,Yb=new n,Zb=new n,$b=new n,dg=new n,eg=new n,fg=new n,Ke=new n,Le=new n,Me=new n,Cc=new t,Dc=new t,Ec=new t,Hd=new n,Ie=new n;S.prototype=Object.assign(Object.create(F.prototype),{constructor:S,isMesh:!0,copy:function(a){F.prototype.copy.call(this,a);void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=
this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")},raycast:function(a,b){var c=this.geometry,
d=this.material,e=this.matrixWorld;if(void 0!==d&&(null===c.boundingSphere&&c.computeBoundingSphere(),lh.copy(c.boundingSphere),lh.applyMatrix4(e),!1!==a.ray.intersectsSphere(lh)&&(Qi.getInverse(e),tc.copy(a.ray).applyMatrix4(Qi),null===c.boundingBox||!1!==tc.intersectsBox(c.boundingBox))))if(c.isBufferGeometry){var f=c.index;e=c.attributes.position;var g=c.morphAttributes.position,h=c.morphTargetsRelative,l=c.attributes.uv,m=c.attributes.uv2,k=c.groups,p=c.drawRange,n,r;if(null!==f)if(Array.isArray(d)){var q=
0;for(n=k.length;q<n;q++){var v=k[q];var E=d[v.materialIndex];var w=Math.max(v.start,p.start);for(r=c=Math.min(v.start+v.count,p.start+p.count);w<r;w+=3){c=f.getX(w);var z=f.getX(w+1);var y=f.getX(w+2);if(c=Je(this,E,a,tc,e,g,h,l,m,c,z,y))c.faceIndex=Math.floor(w/3),c.face.materialIndex=v.materialIndex,b.push(c)}}}else for(w=Math.max(0,p.start),c=Math.min(f.count,p.start+p.count),q=w,n=c;q<n;q+=3){if(c=f.getX(q),z=f.getX(q+1),y=f.getX(q+2),c=Je(this,d,a,tc,e,g,h,l,m,c,z,y))c.faceIndex=Math.floor(q/
3),b.push(c)}else if(void 0!==e)if(Array.isArray(d))for(q=0,n=k.length;q<n;q++)for(v=k[q],E=d[v.materialIndex],w=Math.max(v.start,p.start),r=c=Math.min(v.start+v.count,p.start+p.count);w<r;w+=3){if(c=w,z=w+1,y=w+2,c=Je(this,E,a,tc,e,g,h,l,m,c,z,y))c.faceIndex=Math.floor(w/3),c.face.materialIndex=v.materialIndex,b.push(c)}else for(w=Math.max(0,p.start),c=Math.min(e.count,p.start+p.count),q=w,n=c;q<n;q+=3)if(c=q,z=q+1,y=q+2,c=Je(this,d,a,tc,e,g,h,l,m,c,z,y))c.faceIndex=Math.floor(q/3),b.push(c)}else if(c.isGeometry)for(e=
Array.isArray(d),g=c.vertices,h=c.faces,c=c.faceVertexUvs[0],0<c.length&&(f=c),p=0,q=h.length;p<q;p++)if(n=h[p],c=e?d[n.materialIndex]:d,void 0!==c&&(l=g[n.a],m=g[n.b],k=g[n.c],c=zh(this,c,a,tc,l,m,k,Hd)))f&&f[p]&&(v=f[p],Cc.copy(v[0]),Dc.copy(v[1]),Ec.copy(v[2]),c.uv=oa.getUV(Hd,l,m,k,Cc,Dc,Ec,new t)),c.face=n,c.faceIndex=p,b.push(c)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var tj=0,nb=new P,mh=new F,Kf=new n;N.prototype=Object.assign(Object.create(Ea.prototype),
{constructor:N,isGeometry:!0,applyMatrix4:function(a){for(var b=(new wa).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},
rotateX:function(a){nb.makeRotationX(a);this.applyMatrix4(nb);return this},rotateY:function(a){nb.makeRotationY(a);this.applyMatrix4(nb);return this},rotateZ:function(a){nb.makeRotationZ(a);this.applyMatrix4(nb);return this},translate:function(a,b,c){nb.makeTranslation(a,b,c);this.applyMatrix4(nb);return this},scale:function(a,b,c){nb.makeScale(a,b,c);this.applyMatrix4(nb);return this},lookAt:function(a){mh.lookAt(a);mh.updateMatrix();this.applyMatrix4(mh.matrix);return this},fromBufferGeometry:function(a){function b(a,
b,d,e){var f=void 0===h?[]:[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()],k=void 0===g?[]:[(new n).fromArray(g,3*a),(new n).fromArray(g,3*b),(new n).fromArray(g,3*d)];e=new Bc(a,b,d,k,f,e);c.faces.push(e);void 0!==l&&c.faceVertexUvs[0].push([(new t).fromArray(l,2*a),(new t).fromArray(l,2*b),(new t).fromArray(l,2*d)]);void 0!==m&&c.faceVertexUvs[1].push([(new t).fromArray(m,2*a),(new t).fromArray(m,2*b),(new t).fromArray(m,2*d)])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes;
if(void 0===e.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,l=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(e=0;e<f.length;e+=3)c.vertices.push((new n).fromArray(f,e)),void 0!==h&&c.colors.push((new A).fromArray(h,e));var k=a.groups;if(0<k.length)for(e=0;e<k.length;e++){f=
k[e];var p=f.start,x=p;for(p+=f.count;x<p;x+=3)void 0!==d?b(d[x],d[x+1],d[x+2],f.materialIndex):b(x,x+1,x+2,f.materialIndex)}else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(Kf).negate();this.translate(Kf.x,
Kf.y,Kf.z);return this},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius;b=0===b?1:1/b;var c=new P;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix4(c);return this},computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===
a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=this.vertices[b.b];var l=this.vertices[b.c];e.subVectors(l,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=
this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),
d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):
d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new N;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var h=new n;var l={a:new n,b:new n,c:new n};d.push(h);g.push(l)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();
f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],l=g.vertexNormals[c],h.copy(d.normal),l.a.copy(d.vertexNormals[0]),l.b.copy(d.vertexNormals[1]),l.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Sa);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===
this.boundingSphere&&(this.boundingSphere=new pb);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,l=a.faces,m=this.colors,k=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new wa).getNormalMatrix(b));for(var p=0,n=g.length;p<n;p++){var r=g[p].clone();void 0!==b&&r.applyMatrix4(b);f.push(r)}p=0;for(n=k.length;p<n;p++)m.push(k[p].clone());p=0;for(n=l.length;p<n;p++){g=l[p];var q=g.vertexNormals;
k=g.vertexColors;m=new Bc(g.a+e,g.b+e,g.c+e);m.normal.copy(g.normal);void 0!==d&&m.normal.applyMatrix3(d).normalize();b=0;for(f=q.length;b<f;b++)r=q[b].clone(),void 0!==d&&r.applyMatrix3(d).normalize(),m.vertexNormals.push(r);m.color.copy(g.color);b=0;for(f=k.length;b<f;b++)r=k[b],m.vertexColors.push(r.clone());m.materialIndex=g.materialIndex+c;h.push(m)}p=0;for(n=a.faceVertexUvs.length;p<n;p++)for(c=a.faceVertexUvs[p],void 0===this.faceVertexUvs[p]&&(this.faceVertexUvs[p]=[]),b=0,f=c.length;b<f;b++){d=
c[b];e=[];h=0;for(l=d.length;h<l;h++)e.push(d[h].clone());this.faceVertexUvs[p].push(e)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];
g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=
[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,
b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=l.length/3;l.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=k.length;k.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=n.length/2;n.push(a.x,a.y);return r[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};
e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],m={},k=[],p={},n=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],t=0<q.normal.length(),w=0<q.vertexNormals.length,z=1!==q.color.r||1!==q.color.g||1!==q.color.b,y=0<q.vertexColors.length,
A=0;A=a(A,0,0);A=a(A,1,!0);A=a(A,2,!1);A=a(A,3,v);A=a(A,4,t);A=a(A,5,w);A=a(A,6,z);A=a(A,7,y);h.push(A);h.push(q.a,q.b,q.c);h.push(q.materialIndex);v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));t&&h.push(b(q.normal));w&&(t=q.vertexNormals,h.push(b(t[0]),b(t[1]),b(t[2])));z&&h.push(c(q.color));y&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<k.length&&(e.data.colors=k);0<n.length&&(e.data.uvs=[n]);e.data.faces=h;return e},clone:function(){return(new N).copy(this)},
copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<
b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],l=[];var m=0;for(d=h.length;m<d;m++)l.push(h[m].clone());this.faceVertexUvs[f].push(l)}}m=a.morphTargets;f=0;for(b=m.length;f<b;f++){d={};d.name=m[f].name;if(void 0!==m[f].vertices)for(d.vertices=[],e=0,c=m[f].vertices.length;e<c;e++)d.vertices.push(m[f].vertices[e].clone());if(void 0!==m[f].normals)for(d.normals=[],e=0,c=m[f].normals.length;e<c;e++)d.normals.push(m[f].normals[e].clone());
this.morphTargets.push(d)}m=a.morphNormals;f=0;for(b=m.length;f<b;f++){d={};if(void 0!==m[f].vertexNormals)for(d.vertexNormals=[],e=0,c=m[f].vertexNormals.length;e<c;e++)g=m[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==m[f].faceNormals)for(d.faceNormals=[],e=0,c=m[f].faceNormals.length;e<c;e++)d.faceNormals.push(m[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());
e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=
a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var nh=function(a){function b(b,d,e,f,g,h){a.call(this);this.type="BoxGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};this.fromBufferGeometry(new Jd(b,d,e,f,g,h));this.mergeVertices()}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(N),Jd=function(a){function b(b,
d,e,f,g,h){function c(a,b,c,d,e,f,g,h,l,u,t){var w=f/l,z=g/u,y=f/2,E=g/2,B=h/2;g=l+1;var A=u+1,C=f=0,D,F,G=new n;for(F=0;F<A;F++){var K=F*z-E;for(D=0;D<g;D++)G[a]=(D*w-y)*d,G[b]=K*e,G[c]=B,p.push(G.x,G.y,G.z),G[a]=0,G[b]=0,G[c]=0<h?1:-1,x.push(G.x,G.y,G.z),r.push(D/l),r.push(1-F/u),f+=1}for(F=0;F<u;F++)for(D=0;D<l;D++)a=q+D+g*(F+1),b=q+(D+1)+g*(F+1),c=q+(D+1)+g*F,k.push(q+D+g*F,a,c),k.push(a,b,c),C+=6;m.addGroup(v,C,t);v+=C;q+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,
height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};var m=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;h=Math.floor(h)||1;var k=[],p=[],x=[],r=[],q=0,v=0;c("z","y","x",-1,-1,e,d,b,h,g,0);c("z","y","x",1,-1,e,d,-b,h,g,1);c("x","z","y",1,1,b,e,d,f,h,2);c("x","z","y",1,-1,b,e,-d,f,h,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(k);this.setAttribute("position",new y(p,3));this.setAttribute("normal",new y(x,3));this.setAttribute("uv",
new y(r,2))}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(C),Uh={clone:Fc,merge:va};Ba.prototype=Object.create(K.prototype);Ba.prototype.constructor=Ba;Ba.prototype.isShaderMaterial=!0;Ba.prototype.copy=function(a){K.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Fc(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};Ba.prototype.toJSON=function(a){var b=K.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d&&d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d&&d.isColor?{type:"c",value:d.getHex()}:d&&d.isVector2?{type:"v2",value:d.toArray()}:d&&d.isVector3?{type:"v3",value:d.toArray()}:
d&&d.isVector4?{type:"v4",value:d.toArray()}:d&&d.isMatrix3?{type:"m3",value:d.toArray()}:d&&d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<Object.keys(this.defines).length&&(b.defines=this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;a={};for(var e in this.extensions)!0===this.extensions[e]&&(a[e]=!0);0<Object.keys(a).length&&(b.extensions=a);return b};db.prototype=Object.assign(Object.create(F.prototype),{constructor:db,isCamera:!0,copy:function(a,b){F.prototype.copy.call(this,
a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);this.projectionMatrixInverse.copy(a.projectionMatrixInverse);return this},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(-b[8],-b[9],-b[10]).normalize()},updateMatrixWorld:function(a){F.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},
updateWorldMatrix:function(a,b){F.prototype.updateWorldMatrix.call(this,a,b);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});aa.prototype=Object.assign(Object.create(db.prototype),{constructor:aa,isPerspectiveCamera:!0,copy:function(a,b){db.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=
a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*L.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*L.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a},getEffectiveFOV:function(){return 2*L.RAD2DEG*Math.atan(Math.tan(.5*L.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,
1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*L.DEG2RAD*
this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.view&&this.view.enabled){var g=f.fullWidth,h=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/h;d*=f.width/g;c*=f.height/h}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,e+d,b,b-c,a,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=F.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=
this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Gc.prototype=Object.create(F.prototype);Gc.prototype.constructor=Gc;Db.prototype=Object.create(Ha.prototype);Db.prototype.constructor=Db;Db.prototype.isWebGLCubeRenderTarget=!0;Db.prototype.fromEquirectangularTexture=function(a,b){this.texture.type=b.type;this.texture.format=b.format;this.texture.encoding=
b.encoding;var c=new ob,d=new Ba({type:"CubemapFromEquirect",uniforms:Fc({tEquirect:{value:null}}),vertexShader:"varying vec3 vWorldDirection;\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",
side:1,blending:0});d.uniforms.tEquirect.value=b;b=new S(new Jd(5,5,5),d);c.add(b);d=new Gc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};ac.prototype=Object.create(V.prototype);ac.prototype.constructor=ac;ac.prototype.isDataTexture=!0;var wd=new pb,Lf=new n;Object.assign(Hc.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);
return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],p=c[9],n=c[10],r=c[11],q=c[12],v=c[13],t=c[14];c=c[15];b[0].setComponents(f-a,m-g,r-k,c-q).normalize();b[1].setComponents(f+a,m+g,r+k,c+q).normalize();b[2].setComponents(f+d,m+h,r+p,c+v).normalize();b[3].setComponents(f-
d,m-h,r-p,c-v).normalize();b[4].setComponents(f-e,m-l,r-n,c-t).normalize();b[5].setComponents(f+e,m+l,r+n,c+t).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();wd.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(wd)},intersectsSprite:function(a){wd.center.set(0,0,0);wd.radius=.7071067811865476;wd.applyMatrix4(a.matrixWorld);return this.intersectsSphere(wd)},intersectsSphere:function(a){var b=this.planes,
c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];Lf.x=0<d.normal.x?a.max.x:a.min.x;Lf.y=0<d.normal.y?a.max.y:a.min.y;Lf.z=0<d.normal.z?a.max.z:a.min.z;if(0>d.distanceToPoint(Lf))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var D={common:{diffuse:{value:new A(15658734)},opacity:{value:1},map:{value:null},
uvTransform:{value:new wa},uv2Transform:{value:new wa},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new t(1,
1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new A(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},
shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},
shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new A(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new wa}},sprite:{diffuse:{value:new A(15658734)},opacity:{value:1},center:{value:new t(.5,
.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new wa}}};Id.prototype=Object.create(N.prototype);Id.prototype.constructor=Id;bc.prototype=Object.create(C.prototype);bc.prototype.constructor=bc;var O={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",
aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha  = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",
bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",
clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",
clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n  return m[ 2 ][ 3 ] == - 1.0;\n}",
cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_maxMipLevel 8.0\n#define cubeUV_minMipLevel 4.0\n#define cubeUV_maxTileSize 256.0\n#define cubeUV_minTileSize 16.0\nfloat getFace(vec3 direction) {\n    vec3 absDirection = abs(direction);\n    float face = -1.0;\n    if (absDirection.x > absDirection.z) {\n      if (absDirection.x > absDirection.y)\n        face = direction.x > 0.0 ? 0.0 : 3.0;\n      else\n        face = direction.y > 0.0 ? 1.0 : 4.0;\n    } else {\n      if (absDirection.z > absDirection.y)\n        face = direction.z > 0.0 ? 2.0 : 5.0;\n      else\n        face = direction.y > 0.0 ? 1.0 : 4.0;\n    }\n    return face;\n}\nvec2 getUV(vec3 direction, float face) {\n    vec2 uv;\n    if (face == 0.0) {\n      uv = vec2(-direction.z, direction.y) / abs(direction.x);\n    } else if (face == 1.0) {\n      uv = vec2(direction.x, -direction.z) / abs(direction.y);\n    } else if (face == 2.0) {\n      uv = direction.xy / abs(direction.z);\n    } else if (face == 3.0) {\n      uv = vec2(direction.z, direction.y) / abs(direction.x);\n    } else if (face == 4.0) {\n      uv = direction.xz / abs(direction.y);\n    } else {\n      uv = vec2(-direction.x, direction.y) / abs(direction.z);\n    }\n    return 0.5 * (uv + 1.0);\n}\nvec3 bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {\n  float face = getFace(direction);\n  float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);\n  mipInt = max(mipInt, cubeUV_minMipLevel);\n  float faceSize = exp2(mipInt);\n  float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);\n  vec2 uv = getUV(direction, face) * (faceSize - 1.0);\n  vec2 f = fract(uv);\n  uv += 0.5 - f;\n  if (face > 2.0) {\n    uv.y += faceSize;\n    face -= 3.0;\n  }\n  uv.x += face * faceSize;\n  if(mipInt < cubeUV_maxMipLevel){\n    uv.y += 2.0 * cubeUV_maxTileSize;\n  }\n  uv.y += filterInt * 2.0 * cubeUV_minTileSize;\n  uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);\n  uv *= texelSize;\n  vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.x += texelSize;\n  vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.y += texelSize;\n  vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.x -= texelSize;\n  vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  vec3 tm = mix(tl, tr, f.x);\n  vec3 bm = mix(bl, br, f.x);\n  return mix(tm, bm, f.y);\n}\n#define r0 1.0\n#define v0 0.339\n#define m0 -2.0\n#define r1 0.8\n#define v1 0.276\n#define m1 -1.0\n#define r4 0.4\n#define v4 0.046\n#define m4 2.0\n#define r5 0.305\n#define v5 0.016\n#define m5 3.0\n#define r6 0.21\n#define v6 0.0038\n#define m6 4.0\nfloat roughnessToMip(float roughness) {\n  float mip = 0.0;\n  if (roughness >= r1) {\n    mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;\n  } else if (roughness >= r4) {\n    mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;\n  } else if (roughness >= r5) {\n    mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;\n  } else if (roughness >= r6) {\n    mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;\n  } else {\n    mip = -2.0 * log2(1.16 * roughness);  }\n  return mip;\n}\nvec4 textureCubeUV(sampler2D envMap, vec3 sampleDir, float roughness) {\n  float mip = clamp(roughnessToMip(roughness), m0, cubeUV_maxMipLevel);\n  float mipF = fract(mip);\n  float mipInt = floor(mip);\n  vec3 color0 = bilinearCubeUV(envMap, sampleDir, mipInt);\n  if (mipF == 0.0) {\n    return vec4(color0, 1.0);\n  } else {\n    vec3 color1 = bilinearCubeUV(envMap, sampleDir, mipInt + 1.0);\n    return vec4(mix(color0, color1, mipF), 1.0);\n  }\n}\n#endif",
defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",
displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",
emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",
envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\t\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t}  else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",
envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",
envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t  vec3 reflectVec = reflect( -viewDir, normal );\n\t\t  reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t  vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",
envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) { \n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",
fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",
lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",
lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",
lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",
lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",
lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",
lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",
lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",
lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",
lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",
logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",
map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",
map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",
normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",
normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",
clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",
packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",
premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",
roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",
shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",
shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",
skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",
skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",
specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",
uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",
uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",
depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",
distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",
distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",
equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",
meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",
meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",
normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",
points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",
shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},
eb={basic:{uniforms:va([D.common,D.specularmap,D.envmap,D.aomap,D.lightmap,D.fog]),vertexShader:O.meshbasic_vert,fragmentShader:O.meshbasic_frag},lambert:{uniforms:va([D.common,D.specularmap,D.envmap,D.aomap,D.lightmap,D.emissivemap,D.fog,D.lights,{emissive:{value:new A(0)}}]),vertexShader:O.meshlambert_vert,fragmentShader:O.meshlambert_frag},phong:{uniforms:va([D.common,D.specularmap,D.envmap,D.aomap,D.lightmap,D.emissivemap,D.bumpmap,D.normalmap,D.displacementmap,D.fog,D.lights,{emissive:{value:new A(0)},
specular:{value:new A(1118481)},shininess:{value:30}}]),vertexShader:O.meshphong_vert,fragmentShader:O.meshphong_frag},standard:{uniforms:va([D.common,D.envmap,D.aomap,D.lightmap,D.emissivemap,D.bumpmap,D.normalmap,D.displacementmap,D.roughnessmap,D.metalnessmap,D.fog,D.lights,{emissive:{value:new A(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:O.meshphysical_vert,fragmentShader:O.meshphysical_frag},toon:{uniforms:va([D.common,D.specularmap,D.aomap,D.lightmap,
D.emissivemap,D.bumpmap,D.normalmap,D.displacementmap,D.gradientmap,D.fog,D.lights,{emissive:{value:new A(0)},specular:{value:new A(1118481)},shininess:{value:30}}]),vertexShader:O.meshtoon_vert,fragmentShader:O.meshtoon_frag},matcap:{uniforms:va([D.common,D.bumpmap,D.normalmap,D.displacementmap,D.fog,{matcap:{value:null}}]),vertexShader:O.meshmatcap_vert,fragmentShader:O.meshmatcap_frag},points:{uniforms:va([D.points,D.fog]),vertexShader:O.points_vert,fragmentShader:O.points_frag},dashed:{uniforms:va([D.common,
D.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:O.linedashed_vert,fragmentShader:O.linedashed_frag},depth:{uniforms:va([D.common,D.displacementmap]),vertexShader:O.depth_vert,fragmentShader:O.depth_frag},normal:{uniforms:va([D.common,D.bumpmap,D.normalmap,D.displacementmap,{opacity:{value:1}}]),vertexShader:O.normal_vert,fragmentShader:O.normal_frag},sprite:{uniforms:va([D.sprite,D.fog]),vertexShader:O.sprite_vert,fragmentShader:O.sprite_frag},background:{uniforms:{uvTransform:{value:new wa},
t2D:{value:null}},vertexShader:O.background_vert,fragmentShader:O.background_frag},cube:{uniforms:va([D.envmap,{opacity:{value:1}}]),vertexShader:O.cube_vert,fragmentShader:O.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:O.equirect_vert,fragmentShader:O.equirect_frag},distanceRGBA:{uniforms:va([D.common,D.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:O.distanceRGBA_vert,fragmentShader:O.distanceRGBA_frag},shadow:{uniforms:va([D.lights,
D.fog,{color:{value:new A(0)},opacity:{value:1}}]),vertexShader:O.shadow_vert,fragmentShader:O.shadow_frag}};eb.physical={uniforms:va([eb.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new t(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new A(0)},transparency:{value:0}}]),vertexShader:O.meshphysical_vert,fragmentShader:O.meshphysical_frag};qb.prototype=Object.create(V.prototype);qb.prototype.constructor=
qb;qb.prototype.isCubeTexture=!0;Object.defineProperty(qb.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});Ic.prototype=Object.create(V.prototype);Ic.prototype.constructor=Ic;Ic.prototype.isDataTexture2DArray=!0;Jc.prototype=Object.create(V.prototype);Jc.prototype.constructor=Jc;Jc.prototype.isDataTexture3D=!0;var Hh=new V,Pj=new Ic,Rj=new Jc,Ih=new qb,Bh=[],Dh=[],Gh=new Float32Array(16),Fh=new Float32Array(9),Eh=new Float32Array(4);Jh.prototype.updateCache=function(a){var b=
this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Ia(b,a)};Kh.prototype.setValue=function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var gg=/([\w\d_]+)(\])?(\[|\.)?/g;Eb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Eb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Eb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],
h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Eb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var wk=0,ig=/^[ \t]*#include +<([\w\d./]+)>/gm,Th=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Sh=/#pragma unroll_loop_start[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}[\s]+?#pragma unroll_loop_end/g,Gk=0;Fb.prototype=Object.create(K.prototype);Fb.prototype.constructor=
Fb;Fb.prototype.isMeshDepthMaterial=!0;Fb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Gb.prototype=Object.create(K.prototype);Gb.prototype.constructor=
Gb;Gb.prototype.isMeshDistanceMaterial=!0;Gb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Pe.prototype=Object.assign(Object.create(aa.prototype),
{constructor:Pe,isArrayCamera:!0});Mc.prototype=Object.assign(Object.create(F.prototype),{constructor:Mc,isGroup:!0});Object.assign($h.prototype,Ea.prototype);Object.assign(Qe.prototype,{isFogExp2:!0,clone:function(){return new Qe(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Re.prototype,{isFog:!0,clone:function(){return new Re(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),
near:this.near,far:this.far}}});Object.defineProperty(rb.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(rb.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},
set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}});var uc=new n;Object.defineProperties(Od.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(Od.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(a){for(var b=0,c=this.data.count;b<c;b++)uc.x=this.getX(b),uc.y=this.getY(b),uc.z=this.getZ(b),
uc.applyMatrix4(a),this.setXYZ(b,uc.x,uc.y,uc.z);return this},setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*
this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+
0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});Ib.prototype=Object.create(K.prototype);Ib.prototype.constructor=Ib;Ib.prototype.isSpriteMaterial=!0;Ib.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.alphaMap=a.alphaMap;this.rotation=a.rotation;this.sizeAttenuation=a.sizeAttenuation;return this};var Nc,Ce=new n,xd=new n,yd=new n,Oc=new t,Qd=new t,bi=new P,Mf=new n,De=new n,Nf=new n,Ri=new t,oh=new t,Si=
new t;Pd.prototype=Object.assign(Object.create(F.prototype),{constructor:Pd,isSprite:!0,raycast:function(a,b){null===a.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.');xd.setFromMatrixScale(this.matrixWorld);bi.copy(a.camera.matrixWorld);this.modelViewMatrix.multiplyMatrices(a.camera.matrixWorldInverse,this.matrixWorld);yd.setFromMatrixPosition(this.modelViewMatrix);a.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&xd.multiplyScalar(-yd.z);
var c=this.material.rotation;if(0!==c){var d=Math.cos(c);var e=Math.sin(c)}c=this.center;Se(Mf.set(-.5,-.5,0),yd,c,xd,e,d);Se(De.set(.5,-.5,0),yd,c,xd,e,d);Se(Nf.set(.5,.5,0),yd,c,xd,e,d);Ri.set(0,0);oh.set(1,0);Si.set(1,1);var f=a.ray.intersectTriangle(Mf,De,Nf,!1,Ce);if(null===f&&(Se(De.set(-.5,.5,0),yd,c,xd,e,d),oh.set(0,1),f=a.ray.intersectTriangle(Mf,Nf,De,!1,Ce),null===f))return;e=a.ray.origin.distanceTo(Ce);e<a.near||e>a.far||b.push({distance:e,point:Ce.clone(),uv:oa.getUV(Ce,Mf,De,Nf,Ri,oh,
Si,new t),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){F.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Of=new n,Ti=new n;Rd.prototype=Object.assign(Object.create(F.prototype),{constructor:Rd,isLOD:!0,copy:function(a){F.prototype.copy.call(this,a,!1);for(var b=a.levels,c=0,d=b.length;c<d;c++){var e=b[c];this.addLevel(e.object.clone(),e.distance)}this.autoUpdate=a.autoUpdate;return this},
addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a);return this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(a){var b=this.levels;if(0<b.length){for(var c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object}return null},raycast:function(a,b){if(0<this.levels.length){Of.setFromMatrixPosition(this.matrixWorld);var c=a.ray.origin.distanceTo(Of);
this.getObjectForDistance(c).raycast(a,b)}},update:function(a){var b=this.levels;if(1<b.length){Of.setFromMatrixPosition(a.matrixWorld);Ti.setFromMatrixPosition(this.matrixWorld);a=Of.distanceTo(Ti)/a.zoom;b[0].object.visible=!0;for(var c=1,d=b.length;c<d;c++)if(a>=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(this._currentLevel=c-1;c<d;c++)b[c].object.visible=!1}},toJSON:function(a){a=F.prototype.toJSON.call(this,a);!1===this.autoUpdate&&(a.object.autoUpdate=!1);a.object.levels=
[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Te.prototype=Object.assign(Object.create(S.prototype),{constructor:Te,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var a=new ka,
b=this.geometry.attributes.skinWeight,c=0,d=b.count;c<d;c++){a.x=b.getX(c);a.y=b.getY(c);a.z=b.getZ(c);a.w=b.getW(c);var e=1/a.manhattanLength();Infinity!==e?a.multiplyScalar(e):a.set(1,0,0,0);b.setXYZW(c,a.x,a.y,a.z,a.w)}},updateMatrixWorld:function(a){S.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+
this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Ui=new P,$k=new P;Object.assign(Ue.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new P;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<
b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){for(var a=this.bones,b=this.boneInverses,c=this.boneMatrices,d=this.boneTexture,e=0,f=a.length;e<f;e++)Ui.multiplyMatrices(a[e]?a[e].matrixWorld:$k,b[e]),Ui.toArray(c,16*e);void 0!==d&&(d.needsUpdate=!0)},clone:function(){return new Ue(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=
0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===a)return d}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}});pg.prototype=Object.assign(Object.create(F.prototype),{constructor:pg,isBone:!0});var Vi=new P,Wi=new P,zd=[],Ee=new S;Ve.prototype=Object.assign(Object.create(S.prototype),{constructor:Ve,isInstancedMesh:!0,getMatrixAt:function(a,b){b.fromArray(this.instanceMatrix.array,16*a)},raycast:function(a,b){var c=this.matrixWorld,d=this.count;
Ee.geometry=this.geometry;Ee.material=this.material;if(void 0!==Ee.material)for(var e=0;e<d;e++)this.getMatrixAt(e,Vi),Wi.multiplyMatrices(c,Vi),Ee.matrixWorld=Wi,Ee.raycast(a,zd),0<zd.length&&(zd[0].instanceId=e,zd[0].object=this,b.push(zd[0]),zd.length=0)},setMatrixAt:function(a,b){b.toArray(this.instanceMatrix.array,16*a)},updateMorphTargets:function(){}});la.prototype=Object.create(K.prototype);la.prototype.constructor=la;la.prototype.isLineBasicMaterial=!0;la.prototype.copy=function(a){K.prototype.copy.call(this,
a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};var Xi=new n,Yi=new n,Zi=new P,Pf=new Vb,Fe=new pb;Ka.prototype=Object.assign(Object.create(F.prototype),{constructor:Ka,isLine:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[0],d=1,e=b.count;d<e;d++)Xi.fromBufferAttribute(b,d-1),Yi.fromBufferAttribute(b,d),c[d]=c[d-1],c[d]+=Xi.distanceTo(Yi);a.setAttribute("lineDistance",
new y(c,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,c[0]=0,d=1,e=b.length;d<e;d++)c[d]=c[d-1],c[d]+=b[d-1].distanceTo(b[d]);return this},raycast:function(a,b){var c=this.geometry,d=this.matrixWorld,e=a.params.Line.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Fe.copy(c.boundingSphere);Fe.applyMatrix4(d);Fe.radius+=e;if(!1!==a.ray.intersectsSphere(Fe)){Zi.getInverse(d);
Pf.copy(a.ray).applyMatrix4(Zi);d=e/((this.scale.x+this.scale.y+this.scale.z)/3);d*=d;var f=new n,g=new n;e=new n;var h=new n,l=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var k=c.index,u=c.attributes.position.array;if(null!==k){k=k.array;c=0;for(var p=k.length-1;c<p;c+=l){var x=k[c+1];f.fromArray(u,3*k[c]);g.fromArray(u,3*x);x=Pf.distanceSqToSegment(f,g,h,e);x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),
index:c,face:null,faceIndex:null,object:this}))}}else for(c=0,p=u.length/3-1;c<p;c+=l)f.fromArray(u,3*c),g.fromArray(u,3*c+3),x=Pf.distanceSqToSegment(f,g,h,e),x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}else if(c.isGeometry)for(f=c.vertices,g=f.length,c=0;c<g-1;c+=l)x=Pf.distanceSqToSegment(f[c],f[c+1],h,e),x>d||(h.applyMatrix4(this.matrixWorld),
x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Qf=new n,Rf=new n;ma.prototype=Object.assign(Object.create(Ka.prototype),{constructor:ma,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d<
e;d+=2)Qf.fromBufferAttribute(b,d),Rf.fromBufferAttribute(b,d+1),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Qf.distanceTo(Rf);a.setAttribute("lineDistance",new y(c,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,d=0,e=b.length;d<e;d+=2)Qf.copy(b[d]),Rf.copy(b[d+1]),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Qf.distanceTo(Rf);return this}});We.prototype=Object.assign(Object.create(Ka.prototype),
{constructor:We,isLineLoop:!0});Va.prototype=Object.create(K.prototype);Va.prototype.constructor=Va;Va.prototype.isPointsMaterial=!0;Va.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.alphaMap=a.alphaMap;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};var $i=new P,rg=new Vb,Ge=new pb,Sf=new n;Pc.prototype=Object.assign(Object.create(F.prototype),{constructor:Pc,isPoints:!0,raycast:function(a,
b){var c=this.geometry,d=this.matrixWorld,e=a.params.Points.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Ge.copy(c.boundingSphere);Ge.applyMatrix4(d);Ge.radius+=e;if(!1!==a.ray.intersectsSphere(Ge))if($i.getInverse(d),rg.copy(a.ray).applyMatrix4($i),e/=(this.scale.x+this.scale.y+this.scale.z)/3,e*=e,c.isBufferGeometry){var f=c.index;c=c.attributes.position.array;if(null!==f){var g=f.array;f=0;for(var h=g.length;f<h;f++){var l=g[f];Sf.fromArray(c,3*l);qg(Sf,l,e,d,a,b,this)}}else for(f=
0,g=c.length/3;f<g;f++)Sf.fromArray(c,3*f),qg(Sf,f,e,d,a,b,this)}else for(c=c.vertices,f=0,g=c.length;f<g;f++)qg(c[f],f,e,d,a,b,this)},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==
a&&0<a.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});sg.prototype=Object.assign(Object.create(V.prototype),{constructor:sg,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Qc.prototype=Object.create(V.prototype);Qc.prototype.constructor=Qc;Qc.prototype.isCompressedTexture=
!0;Sd.prototype=Object.create(V.prototype);Sd.prototype.constructor=Sd;Sd.prototype.isCanvasTexture=!0;Td.prototype=Object.create(V.prototype);Td.prototype.constructor=Td;Td.prototype.isDepthTexture=!0;Rc.prototype=Object.create(C.prototype);Rc.prototype.constructor=Rc;Ud.prototype=Object.create(N.prototype);Ud.prototype.constructor=Ud;Sc.prototype=Object.create(C.prototype);Sc.prototype.constructor=Sc;Vd.prototype=Object.create(N.prototype);Vd.prototype.constructor=Vd;Ga.prototype=Object.create(C.prototype);
Ga.prototype.constructor=Ga;Wd.prototype=Object.create(N.prototype);Wd.prototype.constructor=Wd;Tc.prototype=Object.create(Ga.prototype);Tc.prototype.constructor=Tc;Xd.prototype=Object.create(N.prototype);Xd.prototype.constructor=Xd;cc.prototype=Object.create(Ga.prototype);cc.prototype.constructor=cc;Yd.prototype=Object.create(N.prototype);Yd.prototype.constructor=Yd;Uc.prototype=Object.create(Ga.prototype);Uc.prototype.constructor=Uc;Zd.prototype=Object.create(N.prototype);Zd.prototype.constructor=
Zd;Vc.prototype=Object.create(Ga.prototype);Vc.prototype.constructor=Vc;$d.prototype=Object.create(N.prototype);$d.prototype.constructor=$d;dc.prototype=Object.create(C.prototype);dc.prototype.constructor=dc;dc.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};ae.prototype=Object.create(N.prototype);ae.prototype.constructor=ae;Wc.prototype=Object.create(C.prototype);Wc.prototype.constructor=Wc;be.prototype=Object.create(N.prototype);be.prototype.constructor=
be;Xc.prototype=Object.create(C.prototype);Xc.prototype.constructor=Xc;var al={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=ci(a,0,e,c,!0),g=[];if(!f||f.next===f.prev)return g;var h;if(d){var l=c;d=[];var k;var n=0;for(k=b.length;n<k;n++){var p=b[n]*l;var x=n<k-1?b[n+1]*l:a.length;p=ci(a,p,x,l,!1);p===p.next&&(p.steiner=!0);d.push(Nk(p))}d.sort(Lk);for(n=0;n<d.length;n++){b=d[n];l=f;if(l=Mk(b,l))b=fi(l,b),de(b,b.next);f=de(f,f.next)}}if(a.length>80*c){var r=h=a[0];var q=
d=a[1];for(l=c;l<e;l+=c)n=a[l],b=a[l+1],n<r&&(r=n),b<q&&(q=b),n>h&&(h=n),b>d&&(d=b);h=Math.max(h-r,d-q);h=0!==h?1/h:0}ee(f,g,c,r,q,h);return g}},sb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>sb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];gi(a);hi(c,a);var f=a.length;b.forEach(gi);for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,hi(c,b[a]);b=al.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,
a+3));return e}};fc.prototype=Object.create(N.prototype);fc.prototype.constructor=fc;fc.prototype.toJSON=function(){var a=N.prototype.toJSON.call(this);return ii(this.parameters.shapes,this.parameters.options,a)};fb.prototype=Object.create(C.prototype);fb.prototype.constructor=fb;fb.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);return ii(this.parameters.shapes,this.parameters.options,a)};var Ok={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new t(b[3*
c],b[3*c+1]),new t(a,d),new t(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],l=b[3*d+1];d=b[3*d+2];var k=b[3*e],n=b[3*e+1];e=b[3*e+2];var p=b[3*f],x=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-l)?[new t(a,1-c),new t(h,1-d),new t(k,1-e),new t(p,1-b)]:[new t(g,1-c),new t(l,1-d),new t(n,1-e),new t(x,1-b)]}};ge.prototype=Object.create(N.prototype);ge.prototype.constructor=ge;Zc.prototype=Object.create(fb.prototype);Zc.prototype.constructor=Zc;he.prototype=
Object.create(N.prototype);he.prototype.constructor=he;gc.prototype=Object.create(C.prototype);gc.prototype.constructor=gc;ie.prototype=Object.create(N.prototype);ie.prototype.constructor=ie;$c.prototype=Object.create(C.prototype);$c.prototype.constructor=$c;je.prototype=Object.create(N.prototype);je.prototype.constructor=je;ad.prototype=Object.create(C.prototype);ad.prototype.constructor=ad;hc.prototype=Object.create(N.prototype);hc.prototype.constructor=hc;hc.prototype.toJSON=function(){var a=N.prototype.toJSON.call(this);
return ji(this.parameters.shapes,a)};ic.prototype=Object.create(C.prototype);ic.prototype.constructor=ic;ic.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);return ji(this.parameters.shapes,a)};bd.prototype=Object.create(C.prototype);bd.prototype.constructor=bd;jc.prototype=Object.create(N.prototype);jc.prototype.constructor=jc;tb.prototype=Object.create(C.prototype);tb.prototype.constructor=tb;ke.prototype=Object.create(jc.prototype);ke.prototype.constructor=ke;le.prototype=Object.create(tb.prototype);
le.prototype.constructor=le;me.prototype=Object.create(N.prototype);me.prototype.constructor=me;cd.prototype=Object.create(C.prototype);cd.prototype.constructor=cd;var ua=Object.freeze({__proto__:null,WireframeGeometry:Rc,ParametricGeometry:Ud,ParametricBufferGeometry:Sc,TetrahedronGeometry:Wd,TetrahedronBufferGeometry:Tc,OctahedronGeometry:Xd,OctahedronBufferGeometry:cc,IcosahedronGeometry:Yd,IcosahedronBufferGeometry:Uc,DodecahedronGeometry:Zd,DodecahedronBufferGeometry:Vc,PolyhedronGeometry:Vd,
PolyhedronBufferGeometry:Ga,TubeGeometry:$d,TubeBufferGeometry:dc,TorusKnotGeometry:ae,TorusKnotBufferGeometry:Wc,TorusGeometry:be,TorusBufferGeometry:Xc,TextGeometry:ge,TextBufferGeometry:Zc,SphereGeometry:he,SphereBufferGeometry:gc,RingGeometry:ie,RingBufferGeometry:$c,PlaneGeometry:Id,PlaneBufferGeometry:bc,LatheGeometry:je,LatheBufferGeometry:ad,ShapeGeometry:hc,ShapeBufferGeometry:ic,ExtrudeGeometry:fc,ExtrudeBufferGeometry:fb,EdgesGeometry:bd,ConeGeometry:ke,ConeBufferGeometry:le,CylinderGeometry:jc,
CylinderBufferGeometry:tb,CircleGeometry:me,CircleBufferGeometry:cd,BoxGeometry:nh,BoxBufferGeometry:Jd});kc.prototype=Object.create(K.prototype);kc.prototype.constructor=kc;kc.prototype.isShadowMaterial=!0;kc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);return this};ub.prototype=Object.create(Ba.prototype);ub.prototype.constructor=ub;ub.prototype.isRawShaderMaterial=!0;gb.prototype=Object.create(K.prototype);gb.prototype.constructor=gb;gb.prototype.isMeshStandardMaterial=
!0;gb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=
a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=
a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.vertexTangents=a.vertexTangents;return this};lc.prototype=Object.create(gb.prototype);lc.prototype.constructor=lc;lc.prototype.isMeshPhysicalMaterial=!0;lc.prototype.copy=function(a){gb.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.clearcoat=a.clearcoat;this.clearcoatMap=a.clearcoatMap;this.clearcoatRoughness=a.clearcoatRoughness;this.clearcoatRoughnessMap=
a.clearcoatRoughnessMap;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.reflectivity=a.reflectivity;this.sheen=a.sheen?(this.sheen||new A).copy(a.sheen):null;this.transparency=a.transparency;return this};Jb.prototype=Object.create(K.prototype);Jb.prototype.constructor=Jb;Jb.prototype.isMeshPhongMaterial=!0;Jb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;
this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;
this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};mc.prototype=Object.create(K.prototype);mc.prototype.constructor=mc;mc.prototype.isMeshToonMaterial=
!0;mc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.gradientMap=a.gradientMap;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=
a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nc.prototype=
Object.create(K.prototype);nc.prototype.constructor=nc;nc.prototype.isMeshNormalMaterial=!0;nc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=
a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};oc.prototype=Object.create(K.prototype);oc.prototype.constructor=oc;oc.prototype.isMeshLambertMaterial=!0;oc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=
a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pc.prototype=Object.create(K.prototype);pc.prototype.constructor=
pc;pc.prototype.isMeshMatcapMaterial=!0;pc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;
this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};qc.prototype=Object.create(la.prototype);qc.prototype.constructor=qc;qc.prototype.isLineDashedMaterial=!0;qc.prototype.copy=function(a){la.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var bl=Object.freeze({__proto__:null,ShadowMaterial:kc,SpriteMaterial:Ib,RawShaderMaterial:ub,ShaderMaterial:Ba,PointsMaterial:Va,MeshPhysicalMaterial:lc,MeshStandardMaterial:gb,
MeshPhongMaterial:Jb,MeshToonMaterial:mc,MeshNormalMaterial:nc,MeshLambertMaterial:oc,MeshDepthMaterial:Fb,MeshDistanceMaterial:Gb,MeshBasicMaterial:Oa,MeshMatcapMaterial:pc,LineDashedMaterial:qc,LineBasicMaterial:la,Material:K}),R={arraySlice:function(a,b,c){return R.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&
!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),
f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}},subclip:function(a,b,c,d,e){e=e||30;a=a.clone();a.name=b;var f=[];for(b=0;b<a.tracks.length;++b){for(var g=a.tracks[b],h=g.getValueSize(),l=[],k=[],n=0;n<g.times.length;++n){var p=g.times[n]*e;if(!(p<c||p>=d))for(l.push(g.times[n]),p=0;p<h;++p)k.push(g.values[n*h+p])}0!==l.length&&
(g.times=R.convertArray(l,g.times.constructor),g.values=R.convertArray(k,g.values.constructor),f.push(g))}a.tracks=f;c=Infinity;for(b=0;b<a.tracks.length;++b)c>a.tracks[b].times[0]&&(c=a.tracks[b].times[0]);for(b=0;b<a.tracks.length;++b)a.tracks[b].shift(-1*c);a.resetDuration();return a}};Object.assign(La.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;
return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,
e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(La.prototype,{beforeStart_:La.prototype.copySampleValue_,afterEnd_:La.prototype.copySampleValue_});Xe.prototype=
Object.assign(Object.create(La.prototype),{constructor:Xe,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;
this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,l=this._offsetPrev,k=this._offsetNext,n=this._weightPrev,p=this._weightNext,x=(c-b)/(d-b);c=x*x;d=c*x;b=-n*d+2*n*c-n*x;n=(1+n)*d+(-1.5-2*n)*c+(-.5+n)*x+1;x=(-1-p)*d+(1.5+p)*c+.5*x;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[l+c]+n*f[h+c]+x*f[a+c]+p*f[k+c];return e}});ne.prototype=Object.assign(Object.create(La.prototype),
{constructor:ne,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});Ye.prototype=Object.assign(Object.create(La.prototype),{constructor:Ye,interpolate_:function(a){return this.copySampleValue_(a-1)}});Object.assign(sa,{toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,times:R.convertArray(a.times,Array),values:R.convertArray(a.values,
Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b}});Object.assign(sa.prototype,{constructor:sa,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Ye(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new ne(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Xe(this.times,
this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(b);console.warn("THREE.KeyframeTrack:",
b);return this}this.createInterpolant=b;return this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==
d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=R.arraySlice(c,e,f),this.values=R.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",
this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&R.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=R.arraySlice(this.times),
b=R.arraySlice(this.values),c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var h=!1,l=a[g];if(l!==a[g+1]&&(1!==g||l!==l[0]))if(d)h=!0;else{var k=g*c,n=k-c,p=k+c;for(l=0;l!==c;++l){var x=b[k+l];if(x!==b[n+l]||x!==b[p+l]){h=!0;break}}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,k=e*c,l=0;l!==c;++l)b[k+l]=b[h+l];++e}}if(0<f){a[e]=a[f];h=f*c;k=e*c;for(l=0;l!==c;++l)b[k+l]=b[h+l];++e}e!==a.length?(this.times=R.arraySlice(a,0,e),this.values=R.arraySlice(b,0,e*c)):(this.times=
a,this.values=b);return this},clone:function(){var a=R.arraySlice(this.times,0),b=R.arraySlice(this.values,0);a=new this.constructor(this.name,a,b);a.createInterpolant=this.createInterpolant;return a}});Ze.prototype=Object.assign(Object.create(sa.prototype),{constructor:Ze,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});$e.prototype=Object.assign(Object.create(sa.prototype),{constructor:$e,ValueTypeName:"color"});
dd.prototype=Object.assign(Object.create(sa.prototype),{constructor:dd,ValueTypeName:"number"});af.prototype=Object.assign(Object.create(La.prototype),{constructor:af,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)Aa.slerpFlat(e,0,f,a-g,f,a,b);return e}});oe.prototype=Object.assign(Object.create(sa.prototype),{constructor:oe,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new af(this.times,
this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});bf.prototype=Object.assign(Object.create(sa.prototype),{constructor:bf,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});ed.prototype=Object.assign(Object.create(sa.prototype),{constructor:ed,ValueTypeName:"vector"});Object.assign(Qa,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(Qk(c[e]).scale(d));
return new Qa(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==e;++d)b.push(sa.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],l=[];h.push((g+e-1)%e,g,(g+1)%e);l.push(0,1,0);var k=R.getKeyframeOrder(h);h=R.sortedArray(h,1,k);l=R.sortedArray(l,1,k);d||0!==h[0]||(h.push(e),l.push(l[0]));f.push((new dd(".morphTargetInfluences["+b[g].name+
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b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];R.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var l=a[h].keys;if(l&&0!==l.length)if(l[0].morphTargets){f={};for(var k=0;k<l.length;k++)if(l[k].morphTargets)for(var n=0;n<l[k].morphTargets.length;n++)f[l[k].morphTargets[n]]=-1;for(var p in f){var x=
[],r=[];for(n=0;n!==l[k].morphTargets.length;++n){var q=l[k];x.push(q.time);r.push(q.morphTarget===p?1:0)}d.push(new dd(".morphTargetInfluence["+p+"]",x,r))}f=f.length*(g||1)}else k=".bones["+b[h].name+"]",c(ed,k+".position",l,"pos",d),c(oe,k+".quaternion",l,"rot",d),c(ed,k+".scale",l,"scl",d)}return 0===d.length?null:new Qa(e,f,d)}});Object.assign(Qa.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=
a;return this},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},validate:function(){for(var a=!0,b=0;b<this.tracks.length;b++)a=a&&this.tracks[b].validate();return a},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this},clone:function(){for(var a=[],b=0;b<this.tracks.length;b++)a.push(this.tracks[b].clone());return new Qa(this.name,this.duration,a)}});var vc={enabled:!1,files:{},add:function(a,b){!1!==
this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},ki=new vg;Object.assign(W.prototype,{load:function(){},parse:function(){},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this},setResourcePath:function(a){this.resourcePath=a;return this}});var cb={};Ra.prototype=Object.assign(Object.create(W.prototype),{constructor:Ra,load:function(a,
b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=vc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==cb[a])cb[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=decodeURIComponent(g);h&&(g=atob(g));try{var l=(this.responseType||"").toLowerCase();switch(l){case "arraybuffer":case "blob":var k=new Uint8Array(g.length);
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this.response,d=cb[a];delete cb[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");vc.add(a,c);for(var f=0,g=d.length;f<g;f++){var h=d[f];if(h.onLoad)h.onLoad(c)}}else{f=0;for(g=d.length;f<g;f++)if(h=d[f],h.onError)h.onError(b);e.manager.itemError(a)}e.manager.itemEnd(a)},!1);p.addEventListener("progress",function(b){for(var c=cb[a],d=0,e=c.length;d<e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);p.addEventListener("error",
function(b){var c=cb[a];delete cb[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);p.addEventListener("abort",function(b){var c=cb[a];delete cb[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);void 0!==this.responseType&&(p.responseType=this.responseType);void 0!==this.withCredentials&&(p.withCredentials=this.withCredentials);p.overrideMimeType&&p.overrideMimeType(void 0!==
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this,f=new Ra(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){for(var b=[],c=0;c<a.length;c++){var d=Qa.parse(a[c]);b.push(d)}return b}});xg.prototype=Object.assign(Object.create(W.prototype),{constructor:xg,load:function(a,b,c,d){function e(e){l.load(a[e],function(a){a=f.parse(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};k+=1;6===k&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},
c,d)}var f=this,g=[],h=new Qc;h.image=g;var l=new Ra(this.manager);l.setPath(this.path);l.setResponseType("arraybuffer");if(Array.isArray(a))for(var k=0,n=0,p=a.length;n<p;++n)e(n);else l.load(a,function(a){a=f.parse(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,
h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h}});cf.prototype=Object.assign(Object.create(W.prototype),{constructor:cf,load:function(a,b,c,d){var e=this,f=new ac,g=new Ra(this.manager);g.setResponseType("arraybuffer");g.setPath(this.path);g.load(a,function(a){if(a=e.parse(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,
f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1006,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps,f.minFilter=1008),1===a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});fd.prototype=Object.assign(Object.create(W.prototype),{constructor:fd,load:function(a,b,c,d){function e(){l.removeEventListener("load",
e,!1);l.removeEventListener("error",f,!1);vc.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);d&&d(b);g.manager.itemError(a);g.manager.itemEnd(a)}void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,h=vc.get(a);if(void 0!==h)return g.manager.itemStart(a),setTimeout(function(){b&&b(h);g.manager.itemEnd(a)},0),h;var l=document.createElementNS("http://www.w3.org/1999/xhtml","img");l.addEventListener("load",
e,!1);l.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(l.crossOrigin=this.crossOrigin);g.manager.itemStart(a);l.src=a;return l}});df.prototype=Object.assign(Object.create(W.prototype),{constructor:df,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new qb,g=new fd(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f}});
ef.prototype=Object.assign(Object.create(W.prototype),{constructor:ef,load:function(a,b,c,d){var e=new V,f=new fd(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.jpe?g($|\?)/i)||0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e}});Object.assign(G.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);
return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=
[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=a-1E-4;
a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f=[],g=new n,h=new P,l;for(l=0;l<=a;l++){var k=l/a;d[l]=this.getTangentAt(k);d[l].normalize()}e[0]=new n;f[0]=new n;l=Number.MAX_VALUE;k=Math.abs(d[0].x);var u=Math.abs(d[0].y),p=Math.abs(d[0].z);k<=l&&(l=k,c.set(1,0,0));u<=l&&(l=u,c.set(0,1,0));p<=l&&c.set(0,0,1);g.crossVectors(d[0],
c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(l=1;l<=a;l++)e[l]=e[l-1].clone(),f[l]=f[l-1].clone(),g.crossVectors(d[l-1],d[l]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(L.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(L.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),l=1;l<=a;l++)e[l].applyMatrix4(h.makeRotationAxis(d[l],c*l)),f[l].crossVectors(d[l],
e[l]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});Ma.prototype=Object.create(G.prototype);Ma.prototype.constructor=Ma;Ma.prototype.isEllipseCurve=
!0;Ma.prototype.getPoint=function(a,b){b=b||new t;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==this.aClockwise||e||(d=d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,f)};Ma.prototype.copy=function(a){G.prototype.copy.call(this,
a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};Ma.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=this.aRotation;return a};Ma.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,
a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};gd.prototype=Object.create(Ma.prototype);gd.prototype.constructor=gd;gd.prototype.isArcCurve=!0;var Tf=new n,ph=new yg,qh=new yg,rh=new yg;pa.prototype=Object.create(G.prototype);pa.prototype.constructor=pa;pa.prototype.isCatmullRomCurve3=!0;pa.prototype.getPoint=function(a,b){b=b||new n;var c=this.points,
d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-1&&(e=d-2,a=1);if(this.closed||0<e)var f=c[(e-1)%d];else Tf.subVectors(c[0],c[1]).add(c[0]),f=Tf;var g=c[e%d];var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Tf.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Tf);if("centripetal"===this.curveType||"chordal"===this.curveType){var l="chordal"===this.curveType?.5:.25;d=Math.pow(f.distanceToSquared(g),l);e=Math.pow(g.distanceToSquared(h),
l);l=Math.pow(h.distanceToSquared(c),l);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);ph.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);qh.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);rh.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&(ph.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),qh.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),rh.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(ph.calc(a),qh.calc(a),rh.calc(a));return b};pa.prototype.copy=function(a){G.prototype.copy.call(this,
a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};pa.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};pa.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.points=[];
for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new n).fromArray(d))}this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Wa.prototype=Object.create(G.prototype);Wa.prototype.constructor=Wa;Wa.prototype.isCubicBezierCurve=!0;Wa.prototype.getPoint=function(a,b){b=b||new t;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(qe(a,c.x,d.x,e.x,f.x),qe(a,c.y,d.y,e.y,f.y));return b};Wa.prototype.copy=function(a){G.prototype.copy.call(this,a);this.v0.copy(a.v0);
this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Wa.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Wa.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};hb.prototype=Object.create(G.prototype);hb.prototype.constructor=hb;hb.prototype.isCubicBezierCurve3=
!0;hb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(qe(a,c.x,d.x,e.x,f.x),qe(a,c.y,d.y,e.y,f.y),qe(a,c.z,d.z,e.z,f.z));return b};hb.prototype.copy=function(a){G.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};hb.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};hb.prototype.fromJSON=
function(a){G.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};Da.prototype=Object.create(G.prototype);Da.prototype.constructor=Da;Da.prototype.isLineCurve=!0;Da.prototype.getPoint=function(a,b){b=b||new t;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Da.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Da.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};
Da.prototype.copy=function(a){G.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Da.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Da.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Xa.prototype=Object.create(G.prototype);Xa.prototype.constructor=Xa;Xa.prototype.isLineCurve3=!0;Xa.prototype.getPoint=function(a,b){b=b||
new n;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Xa.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Xa.prototype.copy=function(a){G.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Xa.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Xa.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);
return this};Ya.prototype=Object.create(G.prototype);Ya.prototype.constructor=Ya;Ya.prototype.isQuadraticBezierCurve=!0;Ya.prototype.getPoint=function(a,b){b=b||new t;var c=this.v0,d=this.v1,e=this.v2;b.set(pe(a,c.x,d.x,e.x),pe(a,c.y,d.y,e.y));return b};Ya.prototype.copy=function(a){G.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ya.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=
this.v2.toArray();return a};Ya.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};ib.prototype=Object.create(G.prototype);ib.prototype.constructor=ib;ib.prototype.isQuadraticBezierCurve3=!0;ib.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2;b.set(pe(a,c.x,d.x,e.x),pe(a,c.y,d.y,e.y),pe(a,c.z,d.z,e.z));return b};ib.prototype.copy=function(a){G.prototype.copy.call(this,a);
this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};ib.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};ib.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Za.prototype=Object.create(G.prototype);Za.prototype.constructor=Za;Za.prototype.isSplineCurve=!0;Za.prototype.getPoint=function(a,b){b=
b||new t;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(li(d,e.x,f.x,g.x,c.x),li(d,e.y,f.y,g.y,c.y));return b};Za.prototype.copy=function(a){G.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};Za.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());
return a};Za.prototype.fromJSON=function(a){G.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new t).fromArray(d))}return this};var sh=Object.freeze({__proto__:null,ArcCurve:gd,CatmullRomCurve3:pa,CubicBezierCurve:Wa,CubicBezierCurve3:hb,EllipseCurve:Ma,LineCurve:Da,LineCurve3:Xa,QuadraticBezierCurve:Ya,QuadraticBezierCurve3:ib,SplineCurve:Za});vb.prototype=Object.assign(Object.create(G.prototype),{constructor:vb,add:function(a){this.curves.push(a)},
closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Da(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},
getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?
2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){G.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},toJSON:function(){var a=G.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=
[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){G.prototype.fromJSON.call(this,a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new sh[d.type]).fromJSON(d))}return this}});$a.prototype=Object.assign(Object.create(vb.prototype),{constructor:$a,setFromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y);return this},
moveTo:function(a,b){this.currentPoint.set(a,b);return this},lineTo:function(a,b){var c=new Da(this.currentPoint.clone(),new t(a,b));this.curves.push(c);this.currentPoint.set(a,b);return this},quadraticCurveTo:function(a,b,c,d){a=new Ya(this.currentPoint.clone(),new t(a,b),new t(c,d));this.curves.push(a);this.currentPoint.set(c,d);return this},bezierCurveTo:function(a,b,c,d,e,f){a=new Wa(this.currentPoint.clone(),new t(a,b),new t(c,d),new t(e,f));this.curves.push(a);this.currentPoint.set(e,f);return this},
splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new Za(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1]);return this},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f);return this},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f);return this},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h);return this},absellipse:function(a,b,c,d,e,f,g,h){a=new Ma(a,b,c,d,
e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a);return this},copy:function(a){vb.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=vb.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){vb.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});Kb.prototype=
Object.assign(Object.create($a.prototype),{constructor:Kb,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){$a.prototype.copy.call(this,a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=$a.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=
0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());return a},fromJSON:function(a){$a.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new $a).fromJSON(d))}return this}});da.prototype=Object.assign(Object.create(F.prototype),{constructor:da,isLight:!0,copy:function(a){F.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=F.prototype.toJSON.call(this,
a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});ff.prototype=Object.assign(Object.create(da.prototype),{constructor:ff,
isHemisphereLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);return this}});Object.assign(jb.prototype,{_projScreenMatrix:new P,_lightPositionWorld:new n,_lookTarget:new n,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(a){var b=this.camera,c=this.matrix,d=this._projScreenMatrix,e=this._lookTarget,f=this._lightPositionWorld;f.setFromMatrixPosition(a.matrixWorld);b.position.copy(f);
e.setFromMatrixPosition(a.target.matrixWorld);b.lookAt(e);b.updateMatrixWorld();d.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromProjectionMatrix(d);c.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);c.multiply(b.projectionMatrix);c.multiply(b.matrixWorldInverse)},getViewport:function(a){return this._viewports[a]},getFrameExtents:function(){return this._frameExtents},copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);
return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});gf.prototype=Object.assign(Object.create(jb.prototype),{constructor:gf,isSpotLightShadow:!0,updateMatrices:function(a){var b=this.camera,c=2*L.RAD2DEG*a.angle,d=this.mapSize.width/
this.mapSize.height,e=a.distance||b.far;if(c!==b.fov||d!==b.aspect||e!==b.far)b.fov=c,b.aspect=d,b.far=e,b.updateProjectionMatrix();jb.prototype.updateMatrices.call(this,a)}});hf.prototype=Object.assign(Object.create(da.prototype),{constructor:hf,isSpotLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});zg.prototype=Object.assign(Object.create(jb.prototype),
{constructor:zg,isPointLightShadow:!0,updateMatrices:function(a,b){void 0===b&&(b=0);var c=this.camera,d=this.matrix,e=this._lightPositionWorld,f=this._lookTarget,g=this._projScreenMatrix;e.setFromMatrixPosition(a.matrixWorld);c.position.copy(e);f.copy(c.position);f.add(this._cubeDirections[b]);c.up.copy(this._cubeUps[b]);c.lookAt(f);c.updateMatrixWorld();d.makeTranslation(-e.x,-e.y,-e.z);g.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);this._frustum.setFromProjectionMatrix(g)}});jf.prototype=
Object.assign(Object.create(da.prototype),{constructor:jf,isPointLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});hd.prototype=Object.assign(Object.create(db.prototype),{constructor:hd,isOrthographicCamera:!0,copy:function(a,b){db.prototype.copy.call(this,a,b);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?
null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-
this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a;c+=a;a=d+b;b=d-b;null!==this.view&&this.view.enabled&&(d=(this.right-this.left)/this.view.fullWidth/this.zoom,b=(this.top-this.bottom)/this.view.fullHeight/this.zoom,e+=d*this.view.offsetX,c=e+d*this.view.width,a-=b*this.view.offsetY,b=a-b*this.view.height);this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},
toJSON:function(a){a=F.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});kf.prototype=Object.assign(Object.create(jb.prototype),{constructor:kf,isDirectionalLightShadow:!0,updateMatrices:function(a){jb.prototype.updateMatrices.call(this,a)}});lf.prototype=Object.assign(Object.create(da.prototype),
{constructor:lf,isDirectionalLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});mf.prototype=Object.assign(Object.create(da.prototype),{constructor:mf,isAmbientLight:!0});nf.prototype=Object.assign(Object.create(da.prototype),{constructor:nf,isRectAreaLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=da.prototype.toJSON.call(this,a);a.object.width=
this.width;a.object.height=this.height;return a}});of.prototype=Object.assign(Object.create(W.prototype),{constructor:of,load:function(a,b,c,d){var e=this,f=new Ra(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new bl[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);
void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.sheen&&(d.sheen=(new A).setHex(a.sheen));void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearcoat&&(d.clearcoat=a.clearcoat);void 0!==a.clearcoatRoughness&&(d.clearcoatRoughness=a.clearcoatRoughness);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);
void 0!==a.blending&&(d.blending=a.blending);void 0!==a.combine&&(d.combine=a.combine);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.stencilWrite&&(d.stencilWrite=a.stencilWrite);void 0!==a.stencilWriteMask&&(d.stencilWriteMask=
a.stencilWriteMask);void 0!==a.stencilFunc&&(d.stencilFunc=a.stencilFunc);void 0!==a.stencilRef&&(d.stencilRef=a.stencilRef);void 0!==a.stencilFuncMask&&(d.stencilFuncMask=a.stencilFuncMask);void 0!==a.stencilFail&&(d.stencilFail=a.stencilFail);void 0!==a.stencilZFail&&(d.stencilZFail=a.stencilZFail);void 0!==a.stencilZPass&&(d.stencilZPass=a.stencilZPass);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&
(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&(d.polygonOffsetFactor=a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=
a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.morphNormals&&(d.morphNormals=a.morphNormals);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.vertexTangents&&(d.vertexTangents=a.vertexTangents);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.toneMapped&&(d.toneMapped=a.toneMapped);void 0!==a.userData&&(d.userData=a.userData);void 0!==a.vertexColors&&(d.vertexColors="number"===typeof a.vertexColors?
0<a.vertexColors?!0:!1:a.vertexColors);if(void 0!==a.uniforms)for(var e in a.uniforms){var f=a.uniforms[e];d.uniforms[e]={};switch(f.type){case "t":d.uniforms[e].value=b(f.value);break;case "c":d.uniforms[e].value=(new A).setHex(f.value);break;case "v2":d.uniforms[e].value=(new t).fromArray(f.value);break;case "v3":d.uniforms[e].value=(new n).fromArray(f.value);break;case "v4":d.uniforms[e].value=(new ka).fromArray(f.value);break;case "m3":d.uniforms[e].value=(new wa).fromArray(f.value);case "m4":d.uniforms[e].value=
(new P).fromArray(f.value);break;default:d.uniforms[e].value=f.value}}void 0!==a.defines&&(d.defines=a.defines);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);if(void 0!==a.extensions)for(var g in a.extensions)d.extensions[g]=a.extensions[g];void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==
a.matcap&&(d.matcap=b(a.matcap));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap));void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);void 0!==a.normalScale&&(e=a.normalScale,!1===Array.isArray(e)&&(e=[e,e]),d.normalScale=(new t).fromArray(e));void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=
a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.envMapIntensity&&(d.envMapIntensity=a.envMapIntensity);
void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.refractionRatio&&(d.refractionRatio=a.refractionRatio);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));void 0!==a.clearcoatMap&&(d.clearcoatMap=b(a.clearcoatMap));void 0!==a.clearcoatRoughnessMap&&(d.clearcoatRoughnessMap=
b(a.clearcoatRoughnessMap));void 0!==a.clearcoatNormalMap&&(d.clearcoatNormalMap=b(a.clearcoatNormalMap));void 0!==a.clearcoatNormalScale&&(d.clearcoatNormalScale=(new t).fromArray(a.clearcoatNormalScale));return d},setTextures:function(a){this.textures=a;return this}});var th={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);try{return decodeURIComponent(escape(b))}catch(e){return b}},extractUrlBase:function(a){var b=
a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};pf.prototype=Object.assign(Object.create(C.prototype),{constructor:pf,isInstancedBufferGeometry:!0,copy:function(a){C.prototype.copy.call(this,a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a=C.prototype.toJSON.call(this);a.maxInstancedCount=this.maxInstancedCount;a.isInstancedBufferGeometry=!0;return a}});qf.prototype=Object.assign(Object.create(M.prototype),
{constructor:qf,isInstancedBufferAttribute:!0,copy:function(a){M.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this},toJSON:function(){var a=M.prototype.toJSON.call(this);a.meshPerAttribute=this.meshPerAttribute;a.isInstancedBufferAttribute=!0;return a}});rf.prototype=Object.assign(Object.create(W.prototype),{constructor:rf,load:function(a,b,c,d){var e=this,f=new Ra(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=
a.isInstancedBufferGeometry?new pf:new C,c=a.data.index;if(void 0!==c){var d=new uh[c.type](c.array);b.setIndex(new M(d,1))}c=a.data.attributes;for(var e in c){var f=c[e];d=new uh[f.type](f.array);d=new (f.isInstancedBufferAttribute?qf:M)(d,f.itemSize,f.normalized);void 0!==f.name&&(d.name=f.name);b.setAttribute(e,d)}var g=a.data.morphAttributes;if(g)for(e in g){var h=g[e],l=[];c=0;for(var k=h.length;c<k;c++)f=h[c],d=new uh[f.type](f.array),d=new M(d,f.itemSize,f.normalized),void 0!==f.name&&(d.name=
f.name),l.push(d);b.morphAttributes[e]=l}a.data.morphTargetsRelative&&(b.morphTargetsRelative=!0);e=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==e)for(c=0,f=e.length;c!==f;++c)d=e[c],b.addGroup(d.start,d.count,d.materialIndex);c=a.data.boundingSphere;void 0!==c&&(e=new n,void 0!==c.center&&e.fromArray(c.center),b.boundingSphere=new pb(e,c.radius));a.name&&(b.name=a.name);a.userData&&(b.userData=a.userData);return b}});var uh={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==
typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};sf.prototype=Object.assign(Object.create(W.prototype),{constructor:sf,load:function(a,b,c,d){var e=this,f=""===this.path?th.extractUrlBase(a):this.path;this.resourcePath=this.resourcePath||f;f=new Ra(e.manager);f.setPath(this.path);f.load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(l){void 0!==
d&&d(l);console.error("THREE:ObjectLoader: Can't parse "+a+".",l.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a):e.parse(f,b)},c,d)},parse:function(a,b){var c=this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&
(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new Kb).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,b){var c={};if(void 0!==a)for(var d=new rf,e=0,f=a.length;e<f;e++){var g=a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=new ua[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=
new ua[g.type](g.width,g.height,g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new ua[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":h=new ua[g.type](g.radiusTop,g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new ua[g.type](g.radius,g.height,g.radialSegments,
g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new ua[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":h=new ua[g.type](g.radius,g.detail);
break;case "RingGeometry":case "RingBufferGeometry":h=new ua[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new ua[g.type](g.radius,g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new ua[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "TubeGeometry":case "TubeBufferGeometry":h=new ua[g.type]((new sh[g.path.type]).fromJSON(g.path),
g.tubularSegments,g.radius,g.radialSegments,g.closed);break;case "LatheGeometry":case "LatheBufferGeometry":h=new ua[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":h=new ua[g.type](g.vertices,g.indices,g.radius,g.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":h=[];for(var l=0,k=g.shapes.length;l<k;l++){var n=b[g.shapes[l]];h.push(n)}h=new ua[g.type](h,g.curveSegments);break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":h=
[];l=0;for(k=g.shapes.length;l<k;l++)n=b[g.shapes[l]],h.push(n);l=g.options.extrudePath;void 0!==l&&(g.options.extrudePath=(new sh[l.type]).fromJSON(l));h=new ua[g.type](h,g.options);break;case "BufferGeometry":case "InstancedBufferGeometry":h=d.parse(g);break;case "Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);
!0===h.isBufferGeometry&&void 0!==g.userData&&(h.userData=g.userData);c[g.uuid]=h}return c},parseMaterials:function(a,b){var c={},d={};if(void 0!==a){var e=new of;e.setTextures(b);b=0;for(var f=a.length;b<f;b++){var g=a[b];if("MultiMaterial"===g.type){for(var h=[],l=0;l<g.materials.length;l++){var k=g.materials[l];void 0===c[k.uuid]&&(c[k.uuid]=e.parse(k));h.push(c[k.uuid])}d[g.uuid]=h}else void 0===c[g.uuid]&&(c[g.uuid]=e.parse(g)),d[g.uuid]=c[g.uuid]}}return d},parseAnimations:function(a){for(var b=
[],c=0;c<a.length;c++){var d=a[c],e=Qa.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a);d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new vg(b);var f=new fd(b);f.setCrossOrigin(this.crossOrigin);b=0;for(var g=a.length;b<g;b++){var h=a[b],l=h.url;if(Array.isArray(l)){e[h.uuid]=[];for(var k=0,n=l.length;k<n;k++){var p=
l[k];p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:d.resourcePath+p;e[h.uuid].push(c(p))}}else p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.resourcePath+h.url,e[h.uuid]=c(p)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',
g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new qb(b[g.image]):new V(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,cl));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.center&&h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],aj),
h.wrapT=c(g.wrap[1],aj));void 0!==g.format&&(h.format=g.format);void 0!==g.type&&(h.type=g.type);void 0!==g.encoding&&(h.encoding=g.encoding);void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,bj));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,bj));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);void 0!==g.premultiplyAlpha&&(h.premultiplyAlpha=g.premultiplyAlpha);void 0!==g.unpackAlignment&&(h.unpackAlignment=g.unpackAlignment);d[g.uuid]=h}return d},parseObject:function(a,
b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return b[a]}function e(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}switch(a.type){case "Scene":var f=new ob;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new A(a.background));
void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Re(a.fog.color,a.fog.near,a.fog.far):"FogExp2"===a.fog.type&&(f.fog=new Qe(a.fog.color,a.fog.density)));break;case "PerspectiveCamera":f=new aa(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new hd(a.left,a.right,a.top,a.bottom,
a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "AmbientLight":f=new mf(a.color,a.intensity);break;case "DirectionalLight":f=new lf(a.color,a.intensity);break;case "PointLight":f=new jf(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new nf(a.color,a.intensity,a.width,a.height);break;case "SpotLight":f=new hf(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new ff(a.color,a.groundColor,
a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case "Mesh":f=d(a.geometry);var g=e(a.material);f=new S(f,g);break;case "InstancedMesh":f=d(a.geometry);g=e(a.material);var h=a.instanceMatrix;f=new Ve(f,g,a.count);f.instanceMatrix=new M(new Float32Array(h.array),16);break;case "LOD":f=new Rd;break;case "Line":f=new Ka(d(a.geometry),e(a.material),a.mode);break;case "LineLoop":f=new We(d(a.geometry),e(a.material));break;case "LineSegments":f=
new ma(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Pc(d(a.geometry),e(a.material));break;case "Sprite":f=new Pd(e(a.material));break;case "Group":f=new Mc;break;default:f=new F}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),void 0!==
a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=
this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children)for(h=a.children,g=0;g<h.length;g++)f.add(this.parseObject(h[g],b,c));if("LOD"===a.type)for(void 0!==a.autoUpdate&&(f.autoUpdate=a.autoUpdate),a=a.levels,h=0;h<a.length;h++){g=a[h];var l=f.getObjectByProperty("uuid",
g.object);void 0!==l&&f.addLevel(l,g.distance)}return f}});var cl={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},aj={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},bj={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,
LinearMipmapLinearFilter:1008};Ag.prototype=Object.assign(Object.create(W.prototype),{constructor:Ag,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=vc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return void 0===e.options?createImageBitmap(a):createImageBitmap(a,
e.options)}).then(function(c){vc.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);e.manager.itemEnd(a)});e.manager.itemStart(a)}});Object.assign(Bg.prototype,{moveTo:function(a,b){this.currentPath=new $a;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b);return this},lineTo:function(a,b){this.currentPath.lineTo(a,b);return this},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d);return this},bezierCurveTo:function(a,
b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f);return this},splineThru:function(a){this.currentPath.splineThru(a);return this},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Kb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-
k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=sb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Kb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],n=[],p=0;k[p]=void 0;n[p]=[];for(var t=0,r=f.length;t<r;t++){g=f[t];var q=g.getPoints();var v=e(q);(v=a?!v:v)?(!l&&k[p]&&p++,k[p]={s:new Kb,p:q},k[p].s.curves=g.curves,
l&&p++,n[p]=[]):n[p].push({h:g,p:q[0]})}if(!k[0])return c(f);if(1<k.length){t=!1;a=[];e=0;for(f=k.length;e<f;e++)h[e]=[];e=0;for(f=k.length;e<f;e++)for(g=n[e],v=0;v<g.length;v++){l=g[v];p=!0;for(q=0;q<k.length;q++)d(l.p,k[q].p)&&(e!==q&&a.push({froms:e,tos:q,hole:v}),p?(p=!1,h[q].push(l)):t=!0);p&&h[e].push(l)}0<a.length&&(t||(n=h))}t=0;for(e=k.length;t<e;t++)for(h=k[t].s,b.push(h),a=n[t],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(Cg.prototype,{isFont:!0,generateShapes:function(a,
b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var k=e[l];if("\n"===k)g=0,h-=f;else{var n=k;k=d;var p=g,t=h,r=b,q=r.glyphs[n]||r.glyphs["?"];if(q){n=new Bg;if(q.o){r=q._cachedOutline||(q._cachedOutline=q.o.split(" "));for(var v=0,y=r.length;v<y;)switch(r[v++]){case "m":var w=r[v++]*k+p;var z=r[v++]*k+t;n.moveTo(w,z);break;
case "l":w=r[v++]*k+p;z=r[v++]*k+t;n.lineTo(w,z);break;case "q":var A=r[v++]*k+p;var C=r[v++]*k+t;var D=r[v++]*k+p;var B=r[v++]*k+t;n.quadraticCurveTo(D,B,A,C);break;case "b":A=r[v++]*k+p,C=r[v++]*k+t,D=r[v++]*k+p,B=r[v++]*k+t,w=r[v++]*k+p,z=r[v++]*k+t,n.bezierCurveTo(D,B,w,z,A,C)}}k={offsetX:q.ha*k,path:n}}else console.error('THREE.Font: character "'+n+'" does not exists in font family '+r.familyName+"."),k=void 0;g+=k.offsetX;a.push(k.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,
a[b].toShapes());return c}});Dg.prototype=Object.assign(Object.create(W.prototype),{constructor:Dg,load:function(a,b,c,d){var e=this,f=new Ra(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new Cg(a)}});var Uf,Ig={getContext:function(){void 0===Uf&&(Uf=new (window.AudioContext||
window.webkitAudioContext));return Uf},setContext:function(a){Uf=a}};tf.prototype=Object.assign(Object.create(W.prototype),{constructor:tf,load:function(a,b,c,d){var e=new Ra(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);Ig.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(uf.prototype,{isSphericalHarmonics3:!0,set:function(a){for(var b=0;9>b;b++)this.coefficients[b].copy(a[b]);return this},zero:function(){for(var a=0;9>
a;a++)this.coefficients[a].set(0,0,0);return this},getAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.282095);b.addScaledVector(e[1],.488603*d);b.addScaledVector(e[2],.488603*a);b.addScaledVector(e[3],.488603*c);b.addScaledVector(e[4],1.092548*c*d);b.addScaledVector(e[5],1.092548*d*a);b.addScaledVector(e[6],.315392*(3*a*a-1));b.addScaledVector(e[7],1.092548*c*a);b.addScaledVector(e[8],.546274*(c*c-d*d));return b},getIrradianceAt:function(a,b){var c=a.x,
d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.886227);b.addScaledVector(e[1],1.023328*d);b.addScaledVector(e[2],1.023328*a);b.addScaledVector(e[3],1.023328*c);b.addScaledVector(e[4],.858086*c*d);b.addScaledVector(e[5],.858086*d*a);b.addScaledVector(e[6],.743125*a*a-.247708);b.addScaledVector(e[7],.858086*c*a);b.addScaledVector(e[8],.429043*(c*c-d*d));return b},add:function(a){for(var b=0;9>b;b++)this.coefficients[b].add(a.coefficients[b]);return this},addScaledSH:function(a,b){for(var c=
0;9>c;c++)this.coefficients[c].addScaledVector(a.coefficients[c],b);return this},scale:function(a){for(var b=0;9>b;b++)this.coefficients[b].multiplyScalar(a);return this},lerp:function(a,b){for(var c=0;9>c;c++)this.coefficients[c].lerp(a.coefficients[c],b);return this},equals:function(a){for(var b=0;9>b;b++)if(!this.coefficients[b].equals(a.coefficients[b]))return!1;return!0},copy:function(a){return this.set(a.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(a,
b){void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].fromArray(a,b+3*d);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].toArray(a,b+3*d);return a}});Object.assign(uf,{getBasisAt:function(a,b){var c=a.x,d=a.y;a=a.z;b[0]=.282095;b[1]=.488603*d;b[2]=.488603*a;b[3]=.488603*c;b[4]=1.092548*c*d;b[5]=1.092548*d*a;b[6]=.315392*(3*a*a-1);b[7]=1.092548*c*a;b[8]=.546274*(c*c-d*d)}});ab.prototype=Object.assign(Object.create(da.prototype),
{constructor:ab,isLightProbe:!0,copy:function(a){da.prototype.copy.call(this,a);this.sh.copy(a.sh);this.intensity=a.intensity;return this},toJSON:function(a){return da.prototype.toJSON.call(this,a)}});Eg.prototype=Object.assign(Object.create(ab.prototype),{constructor:Eg,isHemisphereLightProbe:!0,copy:function(a){ab.prototype.copy.call(this,a);return this},toJSON:function(a){return ab.prototype.toJSON.call(this,a)}});Fg.prototype=Object.assign(Object.create(ab.prototype),{constructor:Fg,isAmbientLightProbe:!0,
copy:function(a){ab.prototype.copy.call(this,a);return this},toJSON:function(a){return ab.prototype.toJSON.call(this,a)}});var cj=new P,dj=new P;Object.assign(mi.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||b.eyeSep!==this.eyeSep){b.focus=a.focus;b.fov=a.fov;b.aspect=a.aspect*this.aspect;b.near=a.near;b.far=a.far;b.zoom=a.zoom;b.eyeSep=this.eyeSep;var c=a.projectionMatrix.clone(),
d=b.eyeSep/2,e=d*b.near/b.focus,f=b.near*Math.tan(L.DEG2RAD*b.fov*.5)/b.zoom;dj.elements[12]=-d;cj.elements[12]=d;d=-f*b.aspect+e;var g=f*b.aspect+e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraL.projectionMatrix.copy(c);d=-f*b.aspect-e;g=f*b.aspect-e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraR.projectionMatrix.copy(c)}this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(dj);this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(cj)}});Object.assign(Gg.prototype,
{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});
var wc=new n,ej=new Aa,dl=new n,xc=new n;Hg.prototype=Object.assign(Object.create(F.prototype),{constructor:Hg,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):
this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(a){F.prototype.updateMatrixWorld.call(this,a);a=this.context.listener;var b=this.up;this.timeDelta=this._clock.getDelta();this.matrixWorld.decompose(wc,ej,dl);xc.set(0,
0,-1).applyQuaternion(ej);if(a.positionX){var c=this.context.currentTime+this.timeDelta;a.positionX.linearRampToValueAtTime(wc.x,c);a.positionY.linearRampToValueAtTime(wc.y,c);a.positionZ.linearRampToValueAtTime(wc.z,c);a.forwardX.linearRampToValueAtTime(xc.x,c);a.forwardY.linearRampToValueAtTime(xc.y,c);a.forwardZ.linearRampToValueAtTime(xc.z,c);a.upX.linearRampToValueAtTime(b.x,c);a.upY.linearRampToValueAtTime(b.y,c);a.upZ.linearRampToValueAtTime(b.z,c)}else a.setPosition(wc.x,wc.y,wc.z),a.setOrientation(xc.x,
xc.y,xc.z,b.x,b.y,b.z)}});id.prototype=Object.assign(Object.create(F.prototype),{constructor:id,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},setMediaStreamSource:function(a){this.hasPlaybackControl=!1;this.sourceType=
"mediaStreamNode";this.source=this.context.createMediaStreamSource(a);this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(a){void 0===a&&(a=0);if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this._startedAt=this.context.currentTime+a,a=this.context.createBufferSource(),
a.buffer=this.buffer,a.loop=this.loop,a.loopStart=this.loopStart,a.loopEnd=this.loopEnd,a.onended=this.onEnded.bind(this),a.start(this._startedAt,this._pausedAt+this.offset,this.duration),this.isPlaying=!0,this.source=a,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return!0===this.isPlaying&&(this._pausedAt+=Math.max(this.context.currentTime-
this._startedAt,0)*this.playbackRate,this.source.stop(),this.source.onended=null,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this._pausedAt=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-
1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=
a,this.connect()):this.filters=a;return this},setDetune:function(a){this.detune=a;if(void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=
a,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=a,!0===this.isPlaying&&
(this.source.loop=this.loop),this},setLoopStart:function(a){this.loopStart=a;return this},setLoopEnd:function(a){this.loopEnd=a;return this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this}});var yc=new n,fj=new Aa,el=new n,zc=new n;Jg.prototype=Object.assign(Object.create(id.prototype),{constructor:Jg,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},
setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=a;return this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=
a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(a){F.prototype.updateMatrixWorld.call(this,a);if(!0!==this.hasPlaybackControl||!1!==this.isPlaying)if(this.matrixWorld.decompose(yc,fj,el),zc.set(0,0,1).applyQuaternion(fj),a=this.panner,a.positionX){var b=this.context.currentTime+this.listener.timeDelta;a.positionX.linearRampToValueAtTime(yc.x,b);a.positionY.linearRampToValueAtTime(yc.y,b);a.positionZ.linearRampToValueAtTime(yc.z,b);a.orientationX.linearRampToValueAtTime(zc.x,
b);a.orientationY.linearRampToValueAtTime(zc.y,b);a.orientationZ.linearRampToValueAtTime(zc.z,b)}else a.setPosition(yc.x,yc.y,yc.z),a.setOrientation(zc.x,zc.y,zc.z)}});Object.assign(Kg.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(Lg.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;a=a*d+d;
var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=
a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){Aa.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});var fl=/[\[\]\.:\/]/g,gl="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",hl=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),il=/(WCOD+)?/.source.replace("WCOD",gl),
jl=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),kl=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),ll=new RegExp("^"+hl+il+jl+kl+"$"),ml=["material","materials","bones"];Object.assign(ni.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=
this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(ya,{Composite:ni,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new ya.Composite(a,b,c):new ya(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(fl,"")},parseTrackName:function(a){var b=ll.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+
a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==ml.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b},findNode:function(a,b){if(!b||""===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=
a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(ya.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},
function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=
this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=
a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=
a=ya.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;
break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=
a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;this.targetObject=a;void 0!==a.needsUpdate?b=this.Versioning.NeedsUpdate:void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",
this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",
this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+
this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});Object.assign(ya.prototype,{_getValue_unbound:ya.prototype.getValue,_setValue_unbound:ya.prototype.setValue});Object.assign(oi.prototype,{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,k=void 0,m=0,n=arguments.length;m!==
n;++m){var p=arguments[m],t=p.uuid,r=d[t];if(void 0===r){r=b++;d[t]=r;a.push(p);t=0;for(var q=h;t!==q;++t)g[t].push(new ya(p,e[t],f[t]))}else if(r<c){k=a[r];var v=--c;q=a[v];d[q.uuid]=r;a[r]=q;d[t]=v;a[v]=p;t=0;for(q=h;t!==q;++t){var y=g[t],w=y[r];y[r]=y[v];void 0===w&&(w=new ya(p,e[t],f[t]));y[v]=w}}else a[r]!==k&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=
c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=arguments[f],k=h.uuid,m=c[k];if(void 0!==m&&m>=b){var n=b++,p=a[n];c[p.uuid]=m;a[m]=p;c[k]=n;a[n]=h;h=0;for(k=e;h!==k;++h){p=d[h];var t=p[m];p[m]=p[n];p[n]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=
arguments[g].uuid,m=d[k];if(void 0!==m)if(delete d[k],m<c){k=--c;var n=a[k],p=--b,t=a[p];d[n.uuid]=m;a[m]=n;d[t.uuid]=k;a[k]=t;a.pop();n=0;for(t=f;n!==t;++n){var r=e[n],q=r[p];r[m]=r[k];r[k]=q;r.pop()}}else for(p=--b,t=a[p],d[t.uuid]=m,a[m]=t,a.pop(),n=0,t=f;n!==t;++n)r=e[n],r[m]=r[p],r.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,
m=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=k;for(d=h.length;c!==d;++c)m[c]=new ya(h[c],a,b);return m},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(pi.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},
reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;
this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;
null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,
0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||
this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];
b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1===
e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?
this.paused=!0:this.enabled=!1,this.time=b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=
b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});Mg.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Mg,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,
k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=d[h],n=m.name,p=k[n];if(void 0===p){p=f[h];if(void 0!==p){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,g,n));continue}p=new Lg(ya.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),m.ValueTypeName,m.getValueSize());++p.referenceCount;this._addInactiveBinding(p,g,n)}f[h]=p;a[h].resultBuffer=p.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,
c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=
[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},
_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;
c=this._actionsByClip;d=c[b];var e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,
d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,
f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];0===Object.keys(f).length&&delete e[d]},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,
c=a[b];void 0===c&&(c=new ne(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?Qa.findByName(c,a):a;a=null!==c?c.uuid:a;var e=
this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new pi(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;c="string"===typeof a?Qa.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,
d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},setTime:function(a){for(var b=this.time=0;b<this._actions.length;b++)this._actions[b].time=0;return this.update(a)},
getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&
(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});vf.prototype.clone=function(){return new vf(void 0===this.value.clone?this.value:this.value.clone())};Ng.prototype=Object.assign(Object.create(rb.prototype),{constructor:Ng,isInstancedInterleavedBuffer:!0,
copy:function(a){rb.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(Og.prototype,{set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize(),this.camera=b):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld),
this.camera=b):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];Pg(a,this,c,b);c.sort(qi);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)Pg(a[d],this,c,b);c.sort(qi);return c}});Object.assign(ri.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},
copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+b*b+c*c);0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a,c),this.phi=Math.acos(L.clamp(b/this.radius,-1,1)));return this}});Object.assign(si.prototype,{set:function(a,b,c){this.radius=
a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+c*c);this.theta=Math.atan2(a,c);this.y=b;return this}});var gj=new t;Object.assign(Qg.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();
for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=gj.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===
a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new t);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),a=new t);return this.isEmpty()?a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);
this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new t);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<
this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new t);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return gj.copy(a).clamp(this.min,this.max).sub(a).length()},intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);
this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var hj=new n,Vf=new n;Object.assign(Rg.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},
delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a,b){hj.subVectors(a,this.start);Vf.subVectors(this.end,
this.start);a=Vf.dot(Vf);a=Vf.dot(hj)/a;b&&(a=L.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});re.prototype=Object.create(F.prototype);
re.prototype.constructor=re;re.prototype.isImmediateRenderObject=!0;var ij=new n;jd.prototype=Object.create(F.prototype);jd.prototype.constructor=jd;jd.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};jd.prototype.update=function(){this.light.updateMatrixWorld();var a=this.light.distance?this.light.distance:1E3,b=a*Math.tan(this.light.angle);this.cone.scale.set(b,b,a);ij.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(ij);void 0!==this.color?
this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var Qb=new n,Wf=new P,vh=new P;rc.prototype=Object.create(ma.prototype);rc.prototype.constructor=rc;rc.prototype.isSkeletonHelper=!0;rc.prototype.updateMatrixWorld=function(a){var b=this.bones,c=this.geometry,d=c.getAttribute("position");vh.getInverse(this.root.matrixWorld);for(var e=0,f=0;e<b.length;e++){var g=b[e];g.parent&&g.parent.isBone&&(Wf.multiplyMatrices(vh,g.matrixWorld),Qb.setFromMatrixPosition(Wf),
d.setXYZ(f,Qb.x,Qb.y,Qb.z),Wf.multiplyMatrices(vh,g.parent.matrixWorld),Qb.setFromMatrixPosition(Wf),d.setXYZ(f+1,Qb.x,Qb.y,Qb.z),f+=2)}c.getAttribute("position").needsUpdate=!0;F.prototype.updateMatrixWorld.call(this,a)};kd.prototype=Object.create(S.prototype);kd.prototype.constructor=kd;kd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};kd.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};
var nl=new n,jj=new A,kj=new A;ld.prototype=Object.create(F.prototype);ld.prototype.constructor=ld;ld.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};ld.prototype.update=function(){var a=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var b=a.geometry.getAttribute("color");jj.copy(this.light.color);kj.copy(this.light.groundColor);for(var c=0,d=b.count;c<d;c++){var e=c<d/2?jj:kj;b.setXYZ(c,e.r,e.g,e.b)}b.needsUpdate=
!0}a.lookAt(nl.setFromMatrixPosition(this.light.matrixWorld).negate())};wf.prototype=Object.assign(Object.create(ma.prototype),{constructor:wf,copy:function(a){ma.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});xf.prototype=Object.create(ma.prototype);xf.prototype.constructor=xf;var lj=new n,Xf=new n,mj=new n;md.prototype=Object.create(F.prototype);md.prototype.constructor=md;md.prototype.dispose=
function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};md.prototype.update=function(){lj.setFromMatrixPosition(this.light.matrixWorld);Xf.setFromMatrixPosition(this.light.target.matrixWorld);mj.subVectors(Xf,lj);this.lightPlane.lookAt(Xf);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),
this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(Xf);this.targetLine.scale.z=mj.length()};var yf=new n,ja=new db;se.prototype=Object.create(ma.prototype);se.prototype.constructor=se;se.prototype.update=function(){var a=this.geometry,b=this.pointMap;ja.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse);na("c",b,a,ja,0,0,-1);na("t",b,a,ja,0,0,1);na("n1",b,a,ja,-1,-1,-1);na("n2",b,a,ja,1,-1,-1);na("n3",b,a,ja,-1,1,-1);na("n4",b,a,ja,1,1,-1);na("f1",b,a,ja,
-1,-1,1);na("f2",b,a,ja,1,-1,1);na("f3",b,a,ja,-1,1,1);na("f4",b,a,ja,1,1,1);na("u1",b,a,ja,.7,1.1,-1);na("u2",b,a,ja,-.7,1.1,-1);na("u3",b,a,ja,0,2,-1);na("cf1",b,a,ja,-1,0,1);na("cf2",b,a,ja,1,0,1);na("cf3",b,a,ja,0,-1,1);na("cf4",b,a,ja,0,1,1);na("cn1",b,a,ja,-1,0,-1);na("cn2",b,a,ja,1,0,-1);na("cn3",b,a,ja,0,-1,-1);na("cn4",b,a,ja,0,1,-1);a.getAttribute("position").needsUpdate=!0};var Yf=new Sa;wb.prototype=Object.create(ma.prototype);wb.prototype.constructor=wb;wb.prototype.update=function(a){void 0!==
a&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&Yf.setFromObject(this.object);if(!Yf.isEmpty()){a=Yf.min;var b=Yf.max,c=this.geometry.attributes.position,d=c.array;d[0]=b.x;d[1]=b.y;d[2]=b.z;d[3]=a.x;d[4]=b.y;d[5]=b.z;d[6]=a.x;d[7]=a.y;d[8]=b.z;d[9]=b.x;d[10]=a.y;d[11]=b.z;d[12]=b.x;d[13]=b.y;d[14]=a.z;d[15]=a.x;d[16]=b.y;d[17]=a.z;d[18]=a.x;d[19]=a.y;d[20]=a.z;d[21]=b.x;d[22]=a.y;d[23]=a.z;c.needsUpdate=!0;this.geometry.computeBoundingSphere()}};wb.prototype.setFromObject=
function(a){this.object=a;this.update();return this};wb.prototype.copy=function(a){ma.prototype.copy.call(this,a);this.object=a.object;return this};wb.prototype.clone=function(){return(new this.constructor).copy(this)};te.prototype=Object.create(ma.prototype);te.prototype.constructor=te;te.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),b.getSize(this.scale),this.scale.multiplyScalar(.5),F.prototype.updateMatrixWorld.call(this,a))};ue.prototype=Object.create(Ka.prototype);
ue.prototype.constructor=ue;ue.prototype.updateMatrixWorld=function(a){var b=-this.plane.constant;1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);F.prototype.updateMatrixWorld.call(this,a)};var nj=new n,zf,Sg;xb.prototype=Object.create(F.prototype);xb.prototype.constructor=xb;xb.prototype.setDirection=function(a){.99999<a.y?this.quaternion.set(0,0,0,1):-.99999>a.y?this.quaternion.set(1,0,0,0):(nj.set(a.z,
0,-a.x).normalize(),this.quaternion.setFromAxisAngle(nj,Math.acos(a.y)))};xb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};xb.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};xb.prototype.copy=function(a){F.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);
return this};xb.prototype.clone=function(){return(new this.constructor).copy(this)};ve.prototype=Object.create(ma.prototype);ve.prototype.constructor=ve;var kb=Math.pow(2,8),oj=[.125,.215,.35,.446,.526,.582],yi=5+oj.length,lb={3E3:0,3001:1,3002:2,3004:3,3005:4,3006:5,3007:6},Wg=new hd,Af=function(a){var b=new Float32Array(a),c=new n(0,1,0);a=new ub({defines:{n:a},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:b},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:c},
inputEncoding:{value:lb[3E3]},outputEncoding:{value:lb[3E3]}},vertexShader:Yg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform int samples;\nuniform float weights[n];\nuniform bool latitudinal;\nuniform float dTheta;\nuniform float mipInt;\nuniform vec3 poleAxis;\n\n"+Zg()+"\n\n#define ENVMAP_TYPE_CUBE_UV\n#include <cube_uv_reflection_fragment>\n\nvec3 getSample(float theta, vec3 axis) {\n\tfloat cosTheta = cos(theta);\n\t// Rodrigues' axis-angle rotation\n\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t+ cross(axis, vOutputDirection) * sin(theta)\n\t\t+ axis * dot(axis, vOutputDirection) * (1.0 - cosTheta);\n\treturn bilinearCubeUV(envMap, sampleDirection, mipInt);\n}\n\nvoid main() {\n\tvec3 axis = latitudinal ? poleAxis : cross(poleAxis, vOutputDirection);\n\tif (all(equal(axis, vec3(0.0))))\n\t\taxis = vec3(vOutputDirection.z, 0.0, - vOutputDirection.x);\n\taxis = normalize(axis);\n\tgl_FragColor = vec4(0.0);\n\tgl_FragColor.rgb += weights[0] * getSample(0.0, axis);\n\tfor (int i = 1; i < n; i++) {\n\t\tif (i >= samples)\n\t\t\tbreak;\n\t\tfloat theta = dTheta * float(i);\n\t\tgl_FragColor.rgb += weights[i] * getSample(-1.0 * theta, axis);\n\t\tgl_FragColor.rgb += weights[i] * getSample(theta, axis);\n\t}\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="SphericalGaussianBlur";return a}(20),Rb=null,Sb=null,wh=function(){for(var a=[],b=[],c=[],d=8,e=0;e<yi;e++){var f=Math.pow(2,d);b.push(f);var g=1/f;4<e?g=oj[e-8+4-1]:0==e&&(g=0);c.push(g);g=1/(f-1);f=-g/2;g=1+g/2;var h=[f,f,g,f,g,g,f,f,g,g,f,g];f=new Float32Array(108);g=new Float32Array(72);for(var k=new Float32Array(36),m=0;6>m;m++){var n=m%3*2/3-1,p=2<m?0:-1;f.set([n,p,0,n+2/3,p,0,n+2/3,p+1,0,n,p,0,n+2/3,p+1,0,n,p+1,0],18*m);g.set(h,12*m);k.set([m,
m,m,m,m,m],6*m)}h=new C;h.setAttribute("position",new M(f,3));h.setAttribute("uv",new M(g,2));h.setAttribute("faceIndex",new M(k,1));a.push(h);4<d&&d--}return{_lodPlanes:a,_sizeLods:b,_sigmas:c}}(),we=wh._lodPlanes,Ci=wh._sizeLods,Cf=wh._sigmas,Bf=null,T=null,Vg=null,Ac=(1+Math.sqrt(5))/2,Ad=1/Ac,Ai=[new n(1,1,1),new n(-1,1,1),new n(1,1,-1),new n(-1,1,-1),new n(0,Ac,Ad),new n(0,Ac,-Ad),new n(Ad,0,Ac),new n(-Ad,0,Ac),new n(Ac,Ad,0),new n(-Ac,Ad,0)];Tg.prototype={constructor:Tg,fromScene:function(a,
b,c,d){void 0===b&&(b=0);void 0===c&&(c=.1);void 0===d&&(d=100);Vg=T.getRenderTarget();var e=ui();c=new aa(90,1,c,d);d=[1,1,1,1,-1,1];var f=[1,1,-1,-1,-1,1],g=T.outputEncoding,h=T.toneMapping,k=T.toneMappingExposure,m=T.getClearColor(),n=T.getClearAlpha();T.toneMapping=1;T.toneMappingExposure=1;T.outputEncoding=3E3;a.scale.z*=-1;var p=a.background;if(p&&p.isColor){p.convertSRGBToLinear();var t=Math.min(Math.max(Math.ceil(Math.log2(Math.max(p.r,p.g,p.b))),-128),127);p=p.multiplyScalar(Math.pow(2,-t));
T.setClearColor(p,(t+128)/255);a.background=null}for(p=0;6>p;p++)t=p%3,0==t?(c.up.set(0,d[p],0),c.lookAt(f[p],0,0)):1==t?(c.up.set(0,0,d[p]),c.lookAt(0,f[p],0)):(c.up.set(0,d[p],0),c.lookAt(0,0,f[p])),Xg(e,t*kb,2<p?kb:0,kb,kb),T.setRenderTarget(e),T.render(a,c);T.toneMapping=h;T.toneMappingExposure=k;T.outputEncoding=g;T.setClearColor(m,n);a.scale.z*=-1;0<b&&zi(e,0,0,b);xi(e);wi(e);return e},fromEquirectangular:function(a){a.magFilter=1003;a.minFilter=1003;a.generateMipmaps=!1;return this.fromCubemap(a)},
fromCubemap:function(a){Vg=T.getRenderTarget();var b=ui(a),c=new ob;a.isCubeTexture?null==Sb&&(Sb=Ei()):null==Rb&&(Rb=Di());var d=a.isCubeTexture?Sb:Rb;c.add(new S(we[0],d));d=d.uniforms;d.envMap.value=a;a.isCubeTexture||d.texelSize.value.set(1/a.image.width,1/a.image.height);d.inputEncoding.value=lb[a.encoding];d.outputEncoding.value=lb[a.encoding];Xg(b,0,0,3*kb,2*kb);T.setRenderTarget(b);T.render(c,Wg);xi(b);wi(b);return b},compileCubemapShader:function(){null==Sb&&(Sb=Ei(),Ug(Sb))},compileEquirectangularShader:function(){null==
Rb&&(Rb=Di(),Ug(Rb))},dispose:function(){Af.dispose();null!=Sb&&Sb.dispose();null!=Rb&&Rb.dispose();for(var a=0;a<we.length;a++)we[a].dispose()}};G.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(G.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(vb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");
a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new N,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,
e.y,e.z||0))}return b}});Object.assign($a.prototype,{fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");return this.setFromPoints(a)}});Fi.prototype=Object.create(pa.prototype);Gi.prototype=Object.create(pa.prototype);$g.prototype=Object.create(pa.prototype);Object.assign($g.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},
reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});wf.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};rc.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};Object.assign(W.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");
return th.extractUrlBase(a)}});W.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}};Object.assign(sf.prototype,{setTexturePath:function(a){console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().");return this.setResourcePath(a)}});Object.assign(Qg.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");
return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Sa.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");
return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");
return this.getSize(a)}});Hc.prototype.setFromMatrix=function(a){console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().");return this.setFromProjectionMatrix(a)};Rg.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(L,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");
return L.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");return L.ceilPowerOfTwo(a)}});Object.assign(wa.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},
multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(a){console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});Object.assign(P.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");
return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return(new n).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");
return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},
rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},
rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(a){console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");
return this.makePerspective(a,b,d,c,e,f)}});Ta.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};Aa.prototype.multiplyVector3=function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(Vb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");
return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}});Object.assign(oa.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,
b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(oa,
{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return oa.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return oa.getNormal(a,b,c,d)}});Object.assign(Kb.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");
return new fc(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new hc(this,a)}});Object.assign(t.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},
lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(n.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");
return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},
fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(ka.prototype,
{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(N.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},
applyMatrix:function(a){console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});Object.assign(F.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");
return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(a){console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});Object.defineProperties(F.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");
this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});Object.assign(S.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}});
Object.defineProperties(S.prototype,{drawMode:{get:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.");return 0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}});Object.defineProperties(Rd.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");
return this.levels}}});Object.defineProperty(Ue.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Te.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")};Object.defineProperty(G.prototype,"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},
set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});aa.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(da.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");
this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");
this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");
this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(M.prototype,{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");
return this.array.length}},dynamic:{get:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");this.setUsage(35048)}}});Object.assign(M.prototype,{setDynamic:function(a){console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.");this.setUsage(!0===a?35048:35044);return this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},
setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(C.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addAttribute:function(a,b,c){console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().");return b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute?"index"===
a?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b),this):this.setAttribute(a,b):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(a,new M(b,c)))},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");
this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(a){console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().");return this.deleteAttribute(a)},applyMatrix:function(a){console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});
Object.defineProperties(C.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.defineProperties(Og.prototype,{linePrecision:{get:function(){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.");return this.params.Line.threshold},set:function(a){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.");
this.params.Line.threshold=a}}});Object.defineProperties(rb.prototype,{dynamic:{get:function(){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(a){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");this.setUsage(a)}}});Object.assign(rb.prototype,{setDynamic:function(a){console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.");this.setUsage(!0===
a?35048:35044);return this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(fb.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});
Object.defineProperties(vf.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});Object.defineProperties(K.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},
overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new A}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");
this.flatShading=1===a}},stencilMask:{get:function(){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");return this.stencilFuncMask},set:function(a){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");this.stencilFuncMask=a}}});Object.defineProperties(Jb.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});
Object.defineProperties(Ba.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(og.prototype,{clearTarget:function(a,b,c,d){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.");
this.setRenderTarget(a);this.clear(b,c,d)},animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");
return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");
return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");return this.extensions.get("WEBGL_compressed_texture_s3tc")},
supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},
setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().");return this.getActiveMipmapLevel()}});Object.defineProperties(og.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},
set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.");return this.getContext()}},
vr:{get:function(){console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr");return this.xr}},gammaInput:{get:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.");return!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.");
return!1},set:function(a){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.");this.outputEncoding=!0===a?3001:3E3}}});Object.defineProperties(Xh.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},
set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(Ha.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");
return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},
set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},
set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");
this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");
return this.texture.generateMipmaps},set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});Object.defineProperties(id.prototype,{load:{value:function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new tf).load(a,function(a){b.setBuffer(a)});return this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}});Kg.prototype.getData=
function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");return this.getFrequencyData()};Gc.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update().");return this.update(a,b)};Lb.crossOrigin=void 0;Lb.loadTexture=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new ef;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};
Lb.loadTextureCube=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new df;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Lb.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")};Lb.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};
"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"115"}}));k.ACESFilmicToneMapping=5;k.AddEquation=100;k.AddOperation=2;k.AdditiveBlending=2;k.AlphaFormat=1021;k.AlwaysDepth=1;k.AlwaysStencilFunc=519;k.AmbientLight=mf;k.AmbientLightProbe=Fg;k.AnimationClip=Qa;k.AnimationLoader=wg;k.AnimationMixer=Mg;k.AnimationObjectGroup=oi;k.AnimationUtils=R;k.ArcCurve=gd;k.ArrayCamera=Pe;k.ArrowHelper=xb;k.Audio=id;k.AudioAnalyser=Kg;k.AudioContext=
Ig;k.AudioListener=Hg;k.AudioLoader=tf;k.AxesHelper=ve;k.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");return new ve(a)};k.BackSide=1;k.BasicDepthPacking=3200;k.BasicShadowMap=0;k.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new cf(a)};k.Bone=pg;k.BooleanKeyframeTrack=Ze;k.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");
return new wb(a,b)};k.Box2=Qg;k.Box3=Sa;k.Box3Helper=te;k.BoxBufferGeometry=Jd;k.BoxGeometry=nh;k.BoxHelper=wb;k.BufferAttribute=M;k.BufferGeometry=C;k.BufferGeometryLoader=rf;k.ByteType=1010;k.Cache=vc;k.Camera=db;k.CameraHelper=se;k.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")};k.CanvasTexture=Sd;k.CatmullRomCurve3=pa;k.CineonToneMapping=4;k.CircleBufferGeometry=cd;k.CircleGeometry=me;k.ClampToEdgeWrapping=1001;k.Clock=Gg;k.ClosedSplineCurve3=Fi;k.Color=A;k.ColorKeyframeTrack=
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jc;k.Cylindrical=si;k.DataTexture=ac;k.DataTexture2DArray=Ic;k.DataTexture3D=Jc;k.DataTextureLoader=cf;k.DecrementStencilOp=7683;k.DecrementWrapStencilOp=34056;k.DefaultLoadingManager=ki;k.DepthFormat=1026;k.DepthStencilFormat=1027;k.DepthTexture=Td;k.DirectionalLight=lf;k.DirectionalLightHelper=md;k.DirectionalLightShadow=kf;k.DiscreteInterpolant=Ye;k.DodecahedronBufferGeometry=Vc;k.DodecahedronGeometry=Zd;k.DoubleSide=2;k.DstAlphaFactor=206;k.DstColorFactor=208;k.DynamicBufferAttribute=function(a,
b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead.");return(new M(a,b)).setUsage(35048)};k.DynamicCopyUsage=35050;k.DynamicDrawUsage=35048;k.DynamicReadUsage=35049;k.EdgesGeometry=bd;k.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new ma(new bd(a.geometry),new la({color:void 0!==b?b:16777215}))};k.EllipseCurve=Ma;k.EqualDepth=4;k.EqualStencilFunc=
514;k.EquirectangularReflectionMapping=303;k.EquirectangularRefractionMapping=304;k.Euler=Tb;k.EventDispatcher=Ea;k.ExtrudeBufferGeometry=fb;k.ExtrudeGeometry=fc;k.Face3=Bc;k.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new Bc(a,b,c,e,f,g)};k.FaceColors=1;k.FileLoader=Ra;k.FlatShading=1;k.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");
return new y(a,b)};k.Float32BufferAttribute=y;k.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");return new Gd(a,b)};k.Float64BufferAttribute=Gd;k.FloatType=1015;k.Fog=Re;k.FogExp2=Qe;k.Font=Cg;k.FontLoader=Dg;k.FrontFaceDirectionCCW=1;k.FrontFaceDirectionCW=0;k.FrontSide=0;k.Frustum=Hc;k.GammaEncoding=3007;k.Geometry=N;k.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");return a.center()}};k.GreaterDepth=6;k.GreaterEqualDepth=5;k.GreaterEqualStencilFunc=518;k.GreaterStencilFunc=516;k.GridHelper=wf;k.Group=Mc;k.HalfFloatType=1016;k.HemisphereLight=ff;k.HemisphereLightHelper=ld;k.HemisphereLightProbe=Eg;k.IcosahedronBufferGeometry=Uc;k.IcosahedronGeometry=
Yd;k.ImageBitmapLoader=Ag;k.ImageLoader=fd;k.ImageUtils=Lb;k.ImmediateRenderObject=re;k.IncrementStencilOp=7682;k.IncrementWrapStencilOp=34055;k.InstancedBufferAttribute=qf;k.InstancedBufferGeometry=pf;k.InstancedInterleavedBuffer=Ng;k.InstancedMesh=Ve;k.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new Ed(a,b)};k.Int16BufferAttribute=Ed;k.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");
return new Fd(a,b)};k.Int32BufferAttribute=Fd;k.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new Bd(a,b)};k.Int8BufferAttribute=Bd;k.IntType=1013;k.InterleavedBuffer=rb;k.InterleavedBufferAttribute=Od;k.Interpolant=La;k.InterpolateDiscrete=2300;k.InterpolateLinear=2301;k.InterpolateSmooth=2302;k.InvertStencilOp=5386;k.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")};k.KeepStencilOp=7680;
k.KeyframeTrack=sa;k.LOD=Rd;k.LatheBufferGeometry=ad;k.LatheGeometry=je;k.Layers=He;k.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")};k.LessDepth=2;k.LessEqualDepth=3;k.LessEqualStencilFunc=515;k.LessStencilFunc=513;k.Light=da;k.LightProbe=ab;k.LightShadow=jb;k.Line=Ka;k.Line3=Rg;k.LineBasicMaterial=la;k.LineCurve=Da;k.LineCurve3=Xa;k.LineDashedMaterial=qc;k.LineLoop=We;k.LinePieces=1;k.LineSegments=ma;k.LineStrip=0;k.LinearEncoding=3E3;
k.LinearFilter=1006;k.LinearInterpolant=ne;k.LinearMipMapLinearFilter=1008;k.LinearMipMapNearestFilter=1007;k.LinearMipmapLinearFilter=1008;k.LinearMipmapNearestFilter=1007;k.LinearToneMapping=1;k.Loader=W;k.LoaderUtils=th;k.LoadingManager=vg;k.LogLuvEncoding=3003;k.LoopOnce=2200;k.LoopPingPong=2202;k.LoopRepeat=2201;k.LuminanceAlphaFormat=1025;k.LuminanceFormat=1024;k.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2};k.Material=K;k.MaterialLoader=of;k.Math=L;k.MathUtils=L;k.Matrix3=wa;k.Matrix4=
P;k.MaxEquation=104;k.Mesh=S;k.MeshBasicMaterial=Oa;k.MeshDepthMaterial=Fb;k.MeshDistanceMaterial=Gb;k.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");return a};k.MeshLambertMaterial=oc;k.MeshMatcapMaterial=pc;k.MeshNormalMaterial=nc;k.MeshPhongMaterial=Jb;k.MeshPhysicalMaterial=lc;k.MeshStandardMaterial=gb;k.MeshToonMaterial=mc;k.MinEquation=103;k.MirroredRepeatWrapping=1002;k.MixOperation=1;k.MultiMaterial=function(a){void 0===a&&(a=[]);
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k.NumberKeyframeTrack=dd;k.Object3D=F;k.ObjectLoader=sf;k.ObjectSpaceNormalMap=1;k.OctahedronBufferGeometry=cc;k.OctahedronGeometry=Xd;k.OneFactor=201;k.OneMinusDstAlphaFactor=207;k.OneMinusDstColorFactor=209;k.OneMinusSrcAlphaFactor=205;k.OneMinusSrcColorFactor=203;k.OrthographicCamera=hd;k.PCFShadowMap=1;k.PCFSoftShadowMap=2;k.PMREMGenerator=Tg;k.ParametricBufferGeometry=Sc;k.ParametricGeometry=Ud;k.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Pd(a)};
k.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");return new Va(a)};k.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Pc(a,b)};k.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Va(a)};k.Path=$a;k.PerspectiveCamera=aa;k.Plane=Ta;k.PlaneBufferGeometry=bc;k.PlaneGeometry=Id;k.PlaneHelper=
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35840;k.RGB_S3TC_DXT1_Format=33776;k.RGFormat=1030;k.RGIntegerFormat=1031;k.RawShaderMaterial=ub;k.Ray=Vb;k.Raycaster=Og;k.RectAreaLight=nf;k.RedFormat=1028;k.RedIntegerFormat=1029;k.ReinhardToneMapping=2;k.RepeatWrapping=1E3;k.ReplaceStencilOp=7681;k.ReverseSubtractEquation=102;k.RingBufferGeometry=$c;k.RingGeometry=ie;k.SRGB8_ALPHA8_ASTC_10x10_Format=37851;k.SRGB8_ALPHA8_ASTC_10x5_Format=37848;k.SRGB8_ALPHA8_ASTC_10x6_Format=37849;k.SRGB8_ALPHA8_ASTC_10x8_Format=37850;k.SRGB8_ALPHA8_ASTC_12x10_Format=
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attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};k.ShaderChunk=O;k.ShaderLib=eb;k.ShaderMaterial=Ba;k.ShadowMaterial=kc;k.Shape=Kb;k.ShapeBufferGeometry=ic;k.ShapeGeometry=hc;k.ShapePath=Bg;k.ShapeUtils=sb;k.ShortType=1011;k.Skeleton=Ue;k.SkeletonHelper=rc;k.SkinnedMesh=Te;k.SmoothShading=2;k.Sphere=pb;k.SphereBufferGeometry=gc;k.SphereGeometry=he;k.Spherical=ri;k.SphericalHarmonics3=uf;k.SphericalReflectionMapping=305;k.Spline=$g;k.SplineCurve=
Za;k.SplineCurve3=Gi;k.SpotLight=hf;k.SpotLightHelper=jd;k.SpotLightShadow=gf;k.Sprite=Pd;k.SpriteMaterial=Ib;k.SrcAlphaFactor=204;k.SrcAlphaSaturateFactor=210;k.SrcColorFactor=202;k.StaticCopyUsage=35046;k.StaticDrawUsage=35044;k.StaticReadUsage=35045;k.StereoCamera=mi;k.StreamCopyUsage=35042;k.StreamDrawUsage=35040;k.StreamReadUsage=35041;k.StringKeyframeTrack=bf;k.SubtractEquation=101;k.SubtractiveBlending=3;k.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3};k.TangentSpaceNormalMap=0;k.TetrahedronBufferGeometry=
Tc;k.TetrahedronGeometry=Wd;k.TextBufferGeometry=Zc;k.TextGeometry=ge;k.Texture=V;k.TextureLoader=ef;k.TorusBufferGeometry=Xc;k.TorusGeometry=be;k.TorusKnotBufferGeometry=Wc;k.TorusKnotGeometry=ae;k.Triangle=oa;k.TriangleFanDrawMode=2;k.TriangleStripDrawMode=1;k.TrianglesDrawMode=0;k.TubeBufferGeometry=dc;k.TubeGeometry=$d;k.UVMapping=300;k.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new Wb(a,b)};k.Uint16BufferAttribute=
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// https://raw.githubusercontent.com/pchen66/panolens.js/master/LICENSE
(function(h,e){"object"===typeof exports&&"undefined"!==typeof module?e(exports,require("three")):"function"===typeof define&&define.amd?define(["exports","three"],e):(h=h||self,e(h.PANOLENS={},h.THREE))})(this,function(h,e){function S(a){this.constraints=Object.assign({video:{width:{ideal:1920},height:{ideal:1080},facingMode:{exact:"environment"}},audio:!1},a);this.element=this.scene=this.container=null;this.devices=[];this.stream=null;this.ratioScalar=1;this.videoDeviceIndex=0}function M(a,b,c){a=
void 0===a?16777215:a;b=void 0===b?!0:b;c=void 0===c?1500:c;this.dpr=window.devicePixelRatio;var d=this.createCanvas(),g=d.canvas;d=d.context;var k=new e.SpriteMaterial({color:a,map:this.createCanvasTexture(g)});e.Sprite.call(this,k);this.canvasWidth=g.width;this.canvasHeight=g.height;this.context=d;this.color=a instanceof e.Color?a:new e.Color(a);this.autoSelect=b;this.dwellTime=c;this.rippleDuration=500;this.position.z=-10;this.center.set(.5,.5);this.scale.set(.5,.5,1);this.callback=this.timerId=
this.startTimestamp=null;this.frustumCulled=!1;this.updateCanvasArcByProgress(0)}function z(a,b,c){a=void 0===a?300:a;b=b||u.Info;e.Sprite.call(this);this.type="infospot";this.animated=void 0!==c?c:!0;this.frustumCulled=this.isHovering=!1;this.cursorStyle=this.toPanorama=this.element=null;this.mode=t.NORMAL;this.scale.set(a,a,1);this.rotation.y=Math.PI;this.container=null;this.originalRaycast=this.raycast;this.HANDLER_FOCUS=null;this.material.side=e.DoubleSide;this.material.depthTest=!1;this.material.transparent=
!0;this.material.opacity=0;this.scaleUpAnimation=new r.Tween;this.scaleDownAnimation=new r.Tween;c=function(d){if(this.material){var b=d.image.width/d.image.height,c=new e.Vector3;d.image.width=d.image.naturalWidth||64;d.image.height=d.image.naturalHeight||64;this.scale.set(b*a,a,1);c.copy(this.scale);this.scaleUpAnimation=(new r.Tween(this.scale)).to({x:1.3*c.x,y:1.3*c.y},500).easing(r.Easing.Elastic.Out);this.scaleDownAnimation=(new r.Tween(this.scale)).to({x:c.x,y:c.y},500).easing(r.Easing.Elastic.Out);
this.material.map=d;this.material.needsUpdate=!0}}.bind(this);this.showAnimation=(new r.Tween(this.material)).to({opacity:1},500).onStart(this.enableRaycast.bind(this,!0)).easing(r.Easing.Quartic.Out);this.hideAnimation=(new r.Tween(this.material)).to({opacity:0},500).onStart(this.enableRaycast.bind(this,!1)).easing(r.Easing.Quartic.Out);this.addEventListener("click",this.onClick);this.addEventListener("hover",this.onHover);this.addEventListener("hoverenter",this.onHoverStart);this.addEventListener("hoverleave",
this.onHoverEnd);this.addEventListener("panolens-dual-eye-effect",this.onDualEyeEffect);this.addEventListener("panolens-container",this.setContainer.bind(this));this.addEventListener("dismiss",this.onDismiss);this.addEventListener("panolens-infospot-focus",this.setFocusMethod);N.load(b,c)}function I(a){a||console.warn("PANOLENS.Widget: No container specified");e.EventDispatcher.call(this);this.DEFAULT_TRANSITION="all 0.27s ease";this.TOUCH_ENABLED=!!("ontouchstart"in window||window.DocumentTouch&&
document instanceof DocumentTouch);this.PREVENT_EVENT_HANDLER=function(a){a.preventDefault();a.stopPropagation()};this.container=a;this.mask=this.activeSubMenu=this.activeMainItem=this.mainMenu=this.settingElement=this.videoElement=this.fullscreenElement=this.barElement=null}function n(a,b){e.Mesh.call(this,a,b);this.type="panorama";this.ImageQualityLow=1;this.ImageQualityFair=2;this.ImageQualityMedium=3;this.ImageQualityHigh=4;this.ImageQualitySuperHigh=5;this.animationDuration=1E3;this.defaultInfospotSize=
350;this.container=void 0;this.loaded=!1;this.linkedSpots=[];this.isInfospotVisible=!1;this.linkingImageScale=this.linkingImageURL=void 0;this.material.side=e.BackSide;this.material.opacity=0;this.scale.x*=-1;this.renderOrder=-1;this.active=!1;this.infospotAnimation=(new r.Tween(this)).to({},this.animationDuration/2);this.addEventListener("load",this.fadeIn.bind(this));this.addEventListener("panolens-container",this.setContainer.bind(this));this.addEventListener("click",this.onClick.bind(this));this.setupTransitions()}
function y(a,b,c){b=b||new e.SphereBufferGeometry(5E3,60,40);c=c||new e.MeshBasicMaterial({opacity:0,transparent:!0});n.call(this,b,c);this.src=a;this.radius=5E3}function W(){var a=new e.BufferGeometry,b=new e.MeshBasicMaterial({color:0,opacity:0,transparent:!0});a.addAttribute("position",new e.BufferAttribute(new Float32Array,1));n.call(this,a,b)}function F(a){a=void 0===a?[]:a;var b=Object.assign({},e.ShaderLib.cube),c=new e.BoxBufferGeometry(1E4,1E4,1E4);b=new e.ShaderMaterial({fragmentShader:b.fragmentShader,
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new google.maps.StreetViewService;this._total=this._count=0;this._canvas=[];this._ctx=[];this._hc=this._wc=0;this.result=null;this.rotation=0;this.copyright="";this.onPanoramaLoad=this.onSizeChange=null;this.levelsW=[1,2,4,7,13,26];this.levelsH=[1,1,2,4,7,13];this.widths=[416,832,1664,3328,6656,13312];this.heights=[416,416,832,1664,3328,6656];this.maxH=this.maxW=6656;var b;try{var c=document.createElement("canvas");(b=c.getContext("experimental-webgl"))||(b=c.getContext("webgl"))}catch(d){}this.maxW=
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this.addEventListener("panolens-container",this.onPanolensContainer.bind(this));this.addEventListener("panolens-scene",this.onPanolensScene.bind(this))}function ba(a,b){function c(a){Q=!1;K=L=0;if(!1!==f.enabled){a.preventDefault();if(a.button===f.mouseButtons.ORBIT){if(!0===f.noRotate)return;x=w.ROTATE;D.set(a.clientX,a.clientY)}else if(a.button===f.mouseButtons.ZOOM){if(!0===f.noZoom)return;x=w.DOLLY;y.set(a.clientX,a.clientY)}else if(a.button===f.mouseButtons.PAN){if(!0===f.noPan)return;x=w.PAN;
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a=a.touches[0].pageY-a.touches[1].pageY;z.set(0,Math.sqrt(d*d+a*a));T.subVectors(z,y);0>T.y?(f.object.fov=f.object.fov<f.maxFov?f.object.fov+1:f.maxFov,f.object.updateProjectionMatrix()):0<T.y&&(f.object.fov=f.object.fov>f.minFov?f.object.fov-1:f.minFov,f.object.updateProjectionMatrix());y.copy(z);f.update();f.dispatchEvent(V);break;case 3:if(!0===f.noPan)break;if(x!==w.TOUCH_PAN)break;U.set(a.touches[0].pageX,a.touches[0].pageY);t.subVectors(U,n);f.pan(t.x,t.y);n.copy(U);f.update();break;default:x=
w.NONE}}}function q(){Q=!0;G=void 0;!1!==f.enabled&&(f.dispatchEvent(P),x=w.NONE)}this.object=a;this.domElement=void 0!==b?b:document;this.frameId=null;this.enabled=!0;this.center=this.target=new e.Vector3;this.noZoom=!1;this.zoomSpeed=1;this.minDistance=0;this.maxDistance=Infinity;this.minZoom=0;this.maxZoom=Infinity;this.noRotate=!1;this.rotateSpeed=-.15;this.noPan=!0;this.keyPanSpeed=7;this.autoRotate=!1;this.autoRotateSpeed=2;this.minPolarAngle=0;this.maxPolarAngle=Math.PI;this.momentumDampingFactor=
.9;this.momentumScalingFactor=-.005;this.momentumKeydownFactor=20;this.minFov=30;this.maxFov=120;this.minAzimuthAngle=-Infinity;this.maxAzimuthAngle=Infinity;this.noKeys=!1;this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40};this.mouseButtons={ORBIT:e.MOUSE.LEFT,ZOOM:e.MOUSE.MIDDLE,PAN:e.MOUSE.RIGHT};var f=this,D=new e.Vector2,h=new e.Vector2,r=new e.Vector2,n=new e.Vector2,U=new e.Vector2,t=new e.Vector2,u=new e.Vector3,A=new e.Vector3,y=new e.Vector2,z=new e.Vector2,T=new e.Vector2,R=0,H=0,B=0,C=0,E=1,
F=new e.Vector3,M=new e.Vector3,N=new e.Quaternion,K=0,L=0,G,Q=!1,I,J,X,Y,w={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},x=w.NONE;this.target0=this.target.clone();this.position0=this.object.position.clone();this.zoom0=this.object.zoom;var S=(new e.Quaternion).setFromUnitVectors(a.up,new e.Vector3(0,1,0)),W=S.clone().inverse(),V={type:"change"},O={type:"start"},P={type:"end"};this.setLastQuaternion=function(a){N.copy(a);f.object.quaternion.copy(a)};this.getLastPosition=
function(){return M};this.rotateLeft=function(a){void 0===a&&(a=2*Math.PI/60/60*f.autoRotateSpeed);C-=a};this.rotateUp=function(a){void 0===a&&(a=2*Math.PI/60/60*f.autoRotateSpeed);B-=a};this.panLeft=function(a){var d=this.object.matrix.elements;u.set(d[0],d[1],d[2]);u.multiplyScalar(-a);F.add(u)};this.panUp=function(a){var d=this.object.matrix.elements;u.set(d[4],d[5],d[6]);u.multiplyScalar(a);F.add(u)};this.pan=function(a,d){var b=f.domElement===document?f.domElement.body:f.domElement;if(f.object instanceof
e.PerspectiveCamera){var c=f.object.position.clone().sub(f.target).length();c*=Math.tan(f.object.fov/2*Math.PI/180);f.panLeft(2*a*c/b.clientHeight);f.panUp(2*d*c/b.clientHeight)}else f.object instanceof e.OrthographicCamera?(f.panLeft(a*(f.object.right-f.object.left)/b.clientWidth),f.panUp(d*(f.object.top-f.object.bottom)/b.clientHeight)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.")};this.momentum=function(){Q&&(1E-4>Math.abs(K)&&1E-4>Math.abs(L)?Q=
!1:(L*=this.momentumDampingFactor,K*=this.momentumDampingFactor,C-=this.momentumScalingFactor*K,B-=this.momentumScalingFactor*L))};this.dollyIn=function(a){void 0===a&&(a=Math.pow(.95,f.zoomSpeed));f.object instanceof e.PerspectiveCamera?E/=a:f.object instanceof e.OrthographicCamera?(f.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*a)),f.object.updateProjectionMatrix(),f.dispatchEvent(V)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")};
this.dollyOut=function(a){void 0===a&&(a=Math.pow(.95,f.zoomSpeed));f.object instanceof e.PerspectiveCamera?E*=a:f.object instanceof e.OrthographicCamera?(f.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/a)),f.object.updateProjectionMatrix(),f.dispatchEvent(V)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")};this.update=function(a){var d=this.object.position;A.copy(d).sub(this.target);A.applyQuaternion(S);R=Math.atan2(A.x,
A.z);H=Math.atan2(Math.sqrt(A.x*A.x+A.z*A.z),A.y);this.autoRotate&&x===w.NONE&&this.rotateLeft(2*Math.PI/60/60*f.autoRotateSpeed);this.momentum();R+=C;H+=B;R=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,R));H=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,H));H=Math.max(1E-7,Math.min(Math.PI-1E-7,H));var b=A.length()*E;b=Math.max(this.minDistance,Math.min(this.maxDistance,b));this.target.add(F);A.x=b*Math.sin(H)*Math.sin(R);A.y=b*Math.cos(H);A.z=b*Math.sin(H)*Math.cos(R);A.applyQuaternion(W);
d.copy(this.target).add(A);this.object.lookAt(this.target);B=C=0;E=1;F.set(0,0,0);if(1E-7<M.distanceToSquared(this.object.position)||1E-7<8*(1-N.dot(this.object.quaternion)))!0!==a&&this.dispatchEvent(V),M.copy(this.object.position),N.copy(this.object.quaternion)};this.reset=function(){x=w.NONE;this.target.copy(this.target0);this.object.position.copy(this.position0);this.object.zoom=this.zoom0;this.object.updateProjectionMatrix();this.dispatchEvent(V);this.update()};this.getPolarAngle=function(){return H};
this.getAzimuthalAngle=function(){return R};this.dispose=function(){this.domElement.removeEventListener("mousedown",c);this.domElement.removeEventListener("mousewheel",k);this.domElement.removeEventListener("DOMMouseScroll",k);this.domElement.removeEventListener("touchstart",l);this.domElement.removeEventListener("touchend",q);this.domElement.removeEventListener("touchmove",v);window.removeEventListener("keyup",p);window.removeEventListener("keydown",m)};this.domElement.addEventListener("mousedown",
c,{passive:!1});this.domElement.addEventListener("mousewheel",k,{passive:!1});this.domElement.addEventListener("DOMMouseScroll",k,{passive:!1});this.domElement.addEventListener("touchstart",l,{passive:!1});this.domElement.addEventListener("touchend",q,{passive:!1});this.domElement.addEventListener("touchmove",v,{passive:!1});window.addEventListener("keyup",p,{passive:!1});window.addEventListener("keydown",m,{passive:!1});this.update()}function ca(a,b){var c=this,d={type:"change"},g=0,k=0,p=0,m=0;
this.camera=a;this.camera.rotation.reorder("YXZ");this.domElement=void 0!==b?b:document;this.enabled=!0;this.deviceOrientation={};this.alphaOffsetAngle=this.alpha=this.screenOrientation=0;var l=function(a){c.deviceOrientation=a},v=function(){c.screenOrientation=window.orientation||0},q=function(a){a.preventDefault();a.stopPropagation();p=a.touches[0].pageX;m=a.touches[0].pageY},f=function(a){a.preventDefault();a.stopPropagation();g+=e.Math.degToRad((a.touches[0].pageX-p)/4);k+=e.Math.degToRad((m-
a.touches[0].pageY)/4);c.updateAlphaOffsetAngle(g);p=a.touches[0].pageX;m=a.touches[0].pageY};this.connect=function(){v();window.addEventListener("orientationchange",v,{passive:!0});window.addEventListener("deviceorientation",l,{passive:!0});window.addEventListener("deviceorientation",this.update.bind(this),{passive:!0});c.domElement.addEventListener("touchstart",q,{passive:!1});c.domElement.addEventListener("touchmove",f,{passive:!1});c.enabled=!0};this.disconnect=function(){window.removeEventListener("orientationchange",
v,!1);window.removeEventListener("deviceorientation",l,!1);window.removeEventListener("deviceorientation",this.update.bind(this),!1);c.domElement.removeEventListener("touchstart",q,!1);c.domElement.removeEventListener("touchmove",f,!1);c.enabled=!1};this.update=function(a){if(!1!==c.enabled){var b=c.deviceOrientation.alpha?e.Math.degToRad(c.deviceOrientation.alpha)+c.alphaOffsetAngle:0,g=c.deviceOrientation.beta?e.Math.degToRad(c.deviceOrientation.beta):0,f=c.deviceOrientation.gamma?e.Math.degToRad(c.deviceOrientation.gamma):
0,p=c.screenOrientation?e.Math.degToRad(c.screenOrientation):0,m=c.camera.quaternion,l=new e.Vector3(0,0,1),D=new e.Euler,q=new e.Quaternion,v=new e.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),h=new e.Quaternion,r=new e.Quaternion;if(0==c.screenOrientation){var n=new e.Vector3(1,0,0);h.setFromAxisAngle(n,-k)}else 180==c.screenOrientation?(n=new e.Vector3(1,0,0),h.setFromAxisAngle(n,k)):90==c.screenOrientation?(n=new e.Vector3(0,1,0),h.setFromAxisAngle(n,k)):-90==c.screenOrientation&&(n=new e.Vector3(0,
1,0),h.setFromAxisAngle(n,-k));v.multiply(h);v.multiply(r);D.set(g,b,-f,"YXZ");m.setFromEuler(D);m.multiply(v);m.multiply(q.setFromAxisAngle(l,-p));c.alpha=b;!0!==a&&c.dispatchEvent(d)}};this.updateAlphaOffsetAngle=function(a){this.alphaOffsetAngle=a;this.update()};this.dispose=function(){this.disconnect()};this.connect()}function ha(a){var b=new e.OrthographicCamera(-1,1,1,-1,0,1),c=new e.Scene,d=new e.StereoCamera;d.aspect=.5;var g=new e.WebGLRenderTarget(512,512,{minFilter:e.LinearFilter,magFilter:e.NearestFilter,
format:e.RGBAFormat});g.scissorTest=!0;g.texture.generateMipmaps=!1;var k=new e.Vector2(.441,.156),p=(new e.PlaneBufferGeometry(1,1,10,20)).removeAttribute("normal").toNonIndexed(),m=p.attributes.position.array,l=p.attributes.uv.array;p.attributes.position.count*=2;p.attributes.uv.count*=2;var v=new Float32Array(2*m.length);v.set(m);v.set(m,m.length);var q=new Float32Array(2*l.length);q.set(l);q.set(l,l.length);l=new e.Vector2;m=m.length/3;for(var f=0,D=v.length/3;f<D;f++){l.x=v[3*f];l.y=v[3*f+1];
var h=l.dot(l);h=1.5+(k.x+k.y*h)*h;var n=f<m?0:1;v[3*f]=l.x/h*1.5-.5+n;v[3*f+1]=l.y/h*3;q[2*f]=.5*(q[2*f]+n)}p.attributes.position.array=v;p.attributes.uv.array=q;k=new e.MeshBasicMaterial({map:g.texture});p=new e.Mesh(p,k);c.add(p);this.setSize=function(d,b){a.setSize(d,b);var c=a.getPixelRatio();g.setSize(d*c,b*c)};this.render=function(k,f){k.updateMatrixWorld();null===f.parent&&f.updateMatrixWorld();d.update(f);f=g.width/2;var e=g.height;a.autoClear&&a.clear();g.scissor.set(0,0,f,e);g.viewport.set(0,
0,f,e);a.setRenderTarget(g);a.render(k,d.cameraL);a.clearDepth();g.scissor.set(f,0,f,e);g.viewport.set(f,0,f,e);a.setRenderTarget(g);a.render(k,d.cameraR);a.clearDepth();a.setRenderTarget(null);a.render(c,b)}}function da(a){a=a||{};a.controlBar=void 0!==a.controlBar?a.controlBar:!0;a.controlButtons=a.controlButtons||["fullscreen","setting","video"];a.autoHideControlBar=void 0!==a.autoHideControlBar?a.autoHideControlBar:!1;a.autoHideInfospot=void 0!==a.autoHideInfospot?a.autoHideInfospot:!0;a.horizontalView=
void 0!==a.horizontalView?a.horizontalView:!1;a.clickTolerance=a.clickTolerance||10;a.cameraFov=a.cameraFov||60;a.reverseDragging=a.reverseDragging||!1;a.enableReticle=a.enableReticle||!1;a.dwellTime=a.dwellTime||1500;a.autoReticleSelect=void 0!==a.autoReticleSelect?a.autoReticleSelect:!0;a.viewIndicator=void 0!==a.viewIndicator?a.viewIndicator:!1;a.indicatorSize=a.indicatorSize||30;a.output=a.output?a.output:"none";a.autoRotate=a.autoRotate||!1;a.autoRotateSpeed=a.autoRotateSpeed||2;a.autoRotateActivationDuration=
a.autoRotateActivationDuration||5E3;this.options=a;if(a.container){var b=a.container;b._width=b.clientWidth;b._height=b.clientHeight}else b=document.createElement("div"),b.classList.add("panolens-container"),b.style.width="100%",b.style.height="100%",b._width=window.innerWidth,b._height=window.innerHeight,document.body.appendChild(b);this.container=b;this.camera=a.camera||new e.PerspectiveCamera(this.options.cameraFov,this.container.clientWidth/this.container.clientHeight,1,1E4);this.scene=a.scene||
new e.Scene;this.renderer=a.renderer||new e.WebGLRenderer({alpha:!0,antialias:!1});this.sceneReticle=new e.Scene;this.viewIndicatorSize=this.options.indicatorSize;this.reticle={};this.tempEnableReticle=this.options.enableReticle;this.mode=t.NORMAL;this.pressObject=this.pressEntityObject=this.infospot=this.hoverObject=this.widget=this.panorama=null;this.raycaster=new e.Raycaster;this.raycasterPoint=new e.Vector2;this.userMouse=new e.Vector2;this.updateCallbacks=[];this.requestAnimationId=null;this.cameraFrustum=
new e.Frustum;this.cameraViewProjectionMatrix=new e.Matrix4;this.outputDivElement=this.autoRotateRequestId=null;this.touchSupported="ontouchstart"in window||window.DocumentTouch&&document instanceof DocumentTouch;this.HANDLER_MOUSE_DOWN=this.onMouseDown.bind(this);this.HANDLER_MOUSE_UP=this.onMouseUp.bind(this);this.HANDLER_MOUSE_MOVE=this.onMouseMove.bind(this);this.HANDLER_WINDOW_RESIZE=this.onWindowResize.bind(this);this.HANDLER_KEY_DOWN=this.onKeyDown.bind(this);this.HANDLER_KEY_UP=this.onKeyUp.bind(this);
this.HANDLER_TAP=this.onTap.bind(this,{clientX:this.container.clientWidth/2,clientY:this.container.clientHeight/2});this.OUTPUT_INFOSPOT=!1;this.tweenLeftAnimation=new r.Tween;this.tweenUpAnimation=new r.Tween;this.renderer.setPixelRatio(window.devicePixelRatio);this.renderer.setSize(this.container.clientWidth,this.container.clientHeight);this.renderer.setClearColor(0,0);this.renderer.autoClear=!1;this.renderer.domElement.classList.add("panolens-canvas");this.renderer.domElement.style.display="block";
this.container.style.backgroundColor="#000";this.container.appendChild(this.renderer.domElement);this.OrbitControls=new ba(this.camera,this.container);this.OrbitControls.id="orbit";this.OrbitControls.minDistance=1;this.OrbitControls.noPan=!0;this.OrbitControls.autoRotate=this.options.autoRotate;this.OrbitControls.autoRotateSpeed=this.options.autoRotateSpeed;this.DeviceOrientationControls=new ca(this.camera,this.container);this.DeviceOrientationControls.id="device-orientation";this.DeviceOrientationControls.enabled=
!1;this.camera.position.z=1;this.options.passiveRendering&&console.warn("passiveRendering is now deprecated");this.controls=[this.OrbitControls,this.DeviceOrientationControls];this.control=this.OrbitControls;this.CardboardEffect=new ha(this.renderer);this.CardboardEffect.setSize(this.container.clientWidth,this.container.clientHeight);this.StereoEffect=new ia(this.renderer);this.StereoEffect.setSize(this.container.clientWidth,this.container.clientHeight);this.effect=this.CardboardEffect;this.addReticle();
this.options.horizontalView&&(this.OrbitControls.minPolarAngle=Math.PI/2,this.OrbitControls.maxPolarAngle=Math.PI/2);!1!==this.options.controlBar&&this.addDefaultControlBar(this.options.controlButtons);this.options.viewIndicator&&this.addViewIndicator();this.options.reverseDragging&&this.reverseDraggingDirection();this.options.enableReticle?this.enableReticleControl():this.registerMouseAndTouchEvents();"overlay"===this.options.output&&this.addOutputElement();this.registerEventListeners();this.animate.call(this)}
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d(b)/d(a-b)},Factorial:function(){var a=[1];return function(b){var c=1;if(a[b])return a[b];for(var d=b;1<d;d--)c*=d;return a[b]=c}}(),CatmullRom:function(a,b,c,e,m){a=.5*(c-a);e=.5*(e-b);var d=m*m;return(2*b-2*c+a+e)*m*d+(-3*b+3*c-2*a-e)*d+a*m+b}}};a.exports=c});z.prototype=Object.assign(Object.create(e.Sprite.prototype),{constructor:z,setContainer:function(a){if(a instanceof HTMLElement)var b=a;else a&&a.container&&(b=a.container);b&&this.element&&b.appendChild(this.element);this.container=b},getContainer:function(){return this.container},
onClick:function(a){this.element&&this.getContainer()&&(this.onHoverStart(a),this.lockHoverElement())},onDismiss:function(){this.element&&(this.unlockHoverElement(),this.onHoverEnd())},onHover:function(){},onHoverStart:function(a){if(this.getContainer()){var b=this.cursorStyle||(this.mode===t.NORMAL?"pointer":"default"),c=this.scaleDownAnimation,d=this.scaleUpAnimation,g=this.element;this.isHovering=!0;this.container.style.cursor=b;this.animated&&(c.stop(),d.start());g&&0<=a.mouseEvent.clientX&&0<=
a.mouseEvent.clientY&&(a=g.left,b=g.right,c=g.style,this.mode===t.CARDBOARD||this.mode===t.STEREO?(c.display="none",a.style.display="block",b.style.display="block",g._width=a.clientWidth,g._height=a.clientHeight):(c.display="block",a&&(a.style.display="none"),b&&(b.style.display="none"),g._width=g.clientWidth,g._height=g.clientHeight))}},onHoverEnd:function(){if(this.getContainer()){var a=this.scaleDownAnimation,b=this.scaleUpAnimation,c=this.element;this.isHovering=!1;this.container.style.cursor=
"default";this.animated&&(b.stop(),a.start());c&&!this.element.locked&&(a=c.left,b=c.right,c.style.display="none",a&&(a.style.display="none"),b&&(b.style.display="none"),this.unlockHoverElement())}},onDualEyeEffect:function(a){if(this.getContainer()){this.mode=a.mode;a=this.element;var b=this.container.clientWidth/2;var c=this.container.clientHeight/2;a&&(a.left||a.right||(a.left=a.cloneNode(!0),a.right=a.cloneNode(!0)),this.mode===t.CARDBOARD||this.mode===t.STEREO?(a.left.style.display=a.style.display,
a.right.style.display=a.style.display,a.style.display="none"):(a.style.display=a.left.style.display,a.left.style.display="none",a.right.style.display="none"),this.translateElement(b,c),this.container.appendChild(a.left),this.container.appendChild(a.right))}},translateElement:function(a,b){if(this.element._width&&this.element._height&&this.getContainer()){var c=this.container;var d=this.element;var g=d._width/2;var e=d._height/2;var p=void 0!==d.verticalDelta?d.verticalDelta:40;var m=a-g;var l=b-e-
p;this.mode!==t.CARDBOARD&&this.mode!==t.STEREO||!d.left||!d.right||a===c.clientWidth/2&&b===c.clientHeight/2?this.setElementStyle("transform",d,"translate("+m+"px, "+l+"px)"):(m=c.clientWidth/4-g+(a-c.clientWidth/2),l=c.clientHeight/2-e-p+(b-c.clientHeight/2),this.setElementStyle("transform",d.left,"translate("+m+"px, "+l+"px)"),m+=c.clientWidth/2,this.setElementStyle("transform",d.right,"translate("+m+"px, "+l+"px)"))}},setElementStyle:function(a,b,c){b=b.style;"transform"===a&&(b.webkitTransform=
b.msTransform=b.transform=c)},setText:function(a){this.element&&(this.element.textContent=a)},setCursorHoverStyle:function(a){this.cursorStyle=a},addHoverText:function(a,b){b=void 0===b?40:b;this.element||(this.element=document.createElement("div"),this.element.style.display="none",this.element.style.color="#fff",this.element.style.top=0,this.element.style.maxWidth="50%",this.element.style.maxHeight="50%",this.element.style.textShadow="0 0 3px #000000",this.element.style.fontFamily='"Trebuchet MS", Helvetica, sans-serif',
this.element.style.position="absolute",this.element.classList.add("panolens-infospot"),this.element.verticalDelta=b);this.setText(a)},addHoverElement:function(a,b){b=void 0===b?40:b;this.element||(this.element=a.cloneNode(!0),this.element.style.display="none",this.element.style.top=0,this.element.style.position="absolute",this.element.classList.add("panolens-infospot"),this.element.verticalDelta=b)},removeHoverElement:function(){this.element&&(this.element.left&&(this.container.removeChild(this.element.left),
this.element.left=null),this.element.right&&(this.container.removeChild(this.element.right),this.element.right=null),this.container.removeChild(this.element),this.element=null)},lockHoverElement:function(){this.element&&(this.element.locked=!0)},unlockHoverElement:function(){this.element&&(this.element.locked=!1)},enableRaycast:function(a){this.raycast=void 0===a||a?this.originalRaycast:function(){}},show:function(a){a=void 0===a?0:a;var b=this.hideAnimation,c=this.showAnimation,d=this.material;this.animated?
(b.stop(),c.delay(a).start()):(this.enableRaycast(!0),d.opacity=1)},hide:function(a){a=void 0===a?0:a;var b=this.hideAnimation,c=this.showAnimation,d=this.material;this.animated?(c.stop(),b.delay(a).start()):(this.enableRaycast(!1),d.opacity=0)},setFocusMethod:function(a){a&&(this.HANDLER_FOCUS=a.method)},focus:function(a,b){this.HANDLER_FOCUS&&(this.HANDLER_FOCUS(this.position,a,b),this.onDismiss())},dispose:function(){var a=this.geometry,b=this.material,c=b.map;this.removeHoverElement();this.parent&&
this.parent.remove(this);c&&(c.dispose(),b.map=null);a&&(a.dispose(),this.geometry=null);b&&(b.dispose(),this.material=null)}});I.prototype=Object.assign(Object.create(e.EventDispatcher.prototype),{constructor:I,addControlBar:function(){if(this.container){var a=this,b,c;var d=document.createElement("div");d.style.width="100%";d.style.height="44px";d.style.float="left";d.style.transform=d.style.webkitTransform=d.style.msTransform="translateY(-100%)";d.style.background="-webkit-linear-gradient(bottom, rgba(0,0,0,0.2), rgba(0,0,0,0))";
d.style.background="-moz-linear-gradient(bottom, rgba(0,0,0,0.2), rgba(0,0,0,0))";d.style.background="-o-linear-gradient(bottom, rgba(0,0,0,0.2), rgba(0,0,0,0))";d.style.background="-ms-linear-gradient(bottom, rgba(0,0,0,0.2), rgba(0,0,0,0))";d.style.background="linear-gradient(bottom, rgba(0,0,0,0.2), rgba(0,0,0,0))";d.style.transition=this.DEFAULT_TRANSITION;d.style.pointerEvents="none";d.isHidden=!1;d.toggle=function(){d.isHidden=!d.isHidden;b=d.isHidden?"translateY(0)":"translateY(-100%)";c=d.isHidden?
0:1;d.style.transform=d.style.webkitTransform=d.style.msTransform=b;d.style.opacity=c};var g=this.createDefaultMenu();this.mainMenu=this.createMainMenu(g);d.appendChild(this.mainMenu);this.mask=g=this.createMask();this.container.appendChild(g);d.dispose=function(){a.fullscreenElement&&(d.removeChild(a.fullscreenElement),a.fullscreenElement.dispose(),a.fullscreenElement=null);a.settingElement&&(d.removeChild(a.settingElement),a.settingElement.dispose(),a.settingElement=null);a.videoElement&&(d.removeChild(a.videoElement),
a.videoElement.dispose(),a.videoElement=null)};this.container.appendChild(d);this.mask.addEventListener("mousemove",this.PREVENT_EVENT_HANDLER,!0);this.mask.addEventListener("mouseup",this.PREVENT_EVENT_HANDLER,!0);this.mask.addEventListener("mousedown",this.PREVENT_EVENT_HANDLER,!0);this.mask.addEventListener(a.TOUCH_ENABLED?"touchend":"click",function(b){b.preventDefault();b.stopPropagation();a.mask.hide();a.settingElement.deactivate()},!1);this.addEventListener("control-bar-toggle",d.toggle);this.barElement=
d}else console.warn("Widget container not set")},createDefaultMenu:function(){var a=this;var b=function(b,d){return function(){a.dispatchEvent({type:"panolens-viewer-handler",method:b,data:d})}};return[{title:"Control",subMenu:[{title:this.TOUCH_ENABLED?"Touch":"Mouse",handler:b("enableControl",E.ORBIT)},{title:"Sensor",handler:b("enableControl",E.DEVICEORIENTATION)}]},{title:"Mode",subMenu:[{title:"Normal",handler:b("disableEffect")},{title:"Cardboard",handler:b("enableEffect",t.CARDBOARD)},{title:"Stereoscopic",
handler:b("enableEffect",t.STEREO)}]}]},addControlButton:function(a){switch(a){case "fullscreen":this.fullscreenElement=a=this.createFullscreenButton();break;case "setting":this.settingElement=a=this.createSettingButton();break;case "video":this.videoElement=a=this.createVideoControl();break;default:return}a&&this.barElement.appendChild(a)},createMask:function(){var a=document.createElement("div");a.style.position="absolute";a.style.top=0;a.style.left=0;a.style.width="100%";a.style.height="100%";
a.style.background="transparent";a.style.display="none";a.show=function(){this.style.display="block"};a.hide=function(){this.style.display="none"};return a},createSettingButton:function(){var a=this;var b=this.createCustomItem({style:{backgroundImage:'url("'+u.Setting+'")',webkitTransition:this.DEFAULT_TRANSITION,transition:this.DEFAULT_TRANSITION},onTap:function(b){b.preventDefault();b.stopPropagation();a.mainMenu.toggle();this.activated?this.deactivate():this.activate()}});b.activate=function(){this.style.transform=
"rotate3d(0,0,1,90deg)";this.activated=!0;a.mask.show()};b.deactivate=function(){this.style.transform="rotate3d(0,0,0,0)";this.activated=!1;a.mask.hide();a.mainMenu&&a.mainMenu.visible&&a.mainMenu.hide();a.activeSubMenu&&a.activeSubMenu.visible&&a.activeSubMenu.hide();a.mainMenu&&a.mainMenu._width&&(a.mainMenu.changeSize(a.mainMenu._width),a.mainMenu.unslideAll())};b.activated=!1;return b},createFullscreenButton:function(){function a(){d&&(c=!c,e.style.backgroundImage=c?'url("'+u.FullscreenLeave+
'")':'url("'+u.FullscreenEnter+'")');b.dispatchEvent({type:"panolens-viewer-handler",method:"onWindowResize"});d=!0}var b=this,c=!1,d=!0,g=this.container;if(document.fullscreenEnabled||document.webkitFullscreenEnabled||document.mozFullScreenEnabled||document.msFullscreenEnabled){document.addEventListener("fullscreenchange",a,!1);document.addEventListener("webkitfullscreenchange",a,!1);document.addEventListener("mozfullscreenchange",a,!1);document.addEventListener("MSFullscreenChange",a,!1);var e=
this.createCustomItem({style:{backgroundImage:'url("'+u.FullscreenEnter+'")'},onTap:function(a){a.preventDefault();a.stopPropagation();d=!1;c?(document.exitFullscreen&&document.exitFullscreen(),document.msExitFullscreen&&document.msExitFullscreen(),document.mozCancelFullScreen&&document.mozCancelFullScreen(),document.webkitExitFullscreen&&document.webkitExitFullscreen(),c=!1):(g.requestFullscreen&&g.requestFullscreen(),g.msRequestFullscreen&&g.msRequestFullscreen(),g.mozRequestFullScreen&&g.mozRequestFullScreen(),
g.webkitRequestFullscreen&&g.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT),c=!0);this.style.backgroundImage=c?'url("'+u.FullscreenLeave+'")':'url("'+u.FullscreenEnter+'")'}});if(!document.querySelector("panolens-style-addon")){var p=document.createElement("style");p.id="panolens-style-addon";p.innerHTML=":-webkit-full-screen { width: 100% !important; height: 100% !important }";document.body.appendChild(p)}return e}},createVideoControl:function(){var a=document.createElement("span");a.style.display=
"none";a.show=function(){a.style.display=""};a.hide=function(){a.style.display="none";a.controlButton.paused=!0;a.controlButton.update()};a.controlButton=this.createVideoControlButton();a.seekBar=this.createVideoControlSeekbar();a.appendChild(a.controlButton);a.appendChild(a.seekBar);a.dispose=function(){a.removeChild(a.controlButton);a.removeChild(a.seekBar);a.controlButton.dispose();a.controlButton=null;a.seekBar.dispose();a.seekBar=null};this.addEventListener("video-control-show",a.show);this.addEventListener("video-control-hide",
a.hide);return a},createVideoControlButton:function(){var a=this,b=this.createCustomItem({style:{float:"left",backgroundImage:'url("'+u.VideoPlay+'")'},onTap:function(c){c.preventDefault();c.stopPropagation();a.dispatchEvent({type:"panolens-viewer-handler",method:"toggleVideoPlay",data:!this.paused});this.paused=!this.paused;b.update()}});b.paused=!0;b.update=function(a){this.paused=void 0!==a?a:this.paused;this.style.backgroundImage='url("'+(this.paused?u.VideoPlay:u.VideoPause)+'")'};return b},
createVideoControlSeekbar:function(){function a(a){a.stopPropagation();e=!0;p=a.clientX||a.changedTouches&&a.changedTouches[0].clientX;m=parseInt(h.style.width)/100;g.container.addEventListener("mousemove",b,{passive:!0});g.container.addEventListener("mouseup",c,{passive:!0});g.container.addEventListener("touchmove",b,{passive:!0});g.container.addEventListener("touchend",c,{passive:!0})}function b(a){e&&(l=((a.clientX||a.changedTouches&&a.changedTouches[0].clientX)-p)/f.clientWidth,l=m+l,l=1<l?1:
0>l?0:l,f.setProgress(l),g.dispatchEvent({type:"panolens-viewer-handler",method:"setVideoCurrentTime",data:l}))}function c(a){a.stopPropagation();e=!1;d()}function d(){g.container.removeEventListener("mousemove",b,!1);g.container.removeEventListener("mouseup",c,!1);g.container.removeEventListener("touchmove",b,!1);g.container.removeEventListener("touchend",c,!1)}var g=this,e=!1,p,m,l;var h=document.createElement("div");h.style.width="0%";h.style.height="100%";h.style.backgroundColor="#fff";var q=
document.createElement("div");q.style.float="right";q.style.width="14px";q.style.height="14px";q.style.transform="translate(7px, -5px)";q.style.borderRadius="50%";q.style.backgroundColor="#ddd";q.addEventListener("mousedown",a,{passive:!0});q.addEventListener("touchstart",a,{passive:!0});h.appendChild(q);var f=this.createCustomItem({style:{float:"left",width:"30%",height:"4px",marginTop:"20px",backgroundColor:"rgba(188,188,188,0.8)"},onTap:function(a){a.preventDefault();a.stopPropagation();if(a.target!==
q){var b=a.changedTouches&&0<a.changedTouches.length?(a.changedTouches[0].pageX-a.target.getBoundingClientRect().left)/this.clientWidth:a.offsetX/this.clientWidth;g.dispatchEvent({type:"panolens-viewer-handler",method:"setVideoCurrentTime",data:b});f.setProgress(a.offsetX/this.clientWidth)}},onDispose:function(){d();q=h=null}});f.appendChild(h);f.setProgress=function(a){h.style.width=100*a+"%"};this.addEventListener("video-update",function(a){f.setProgress(a.percentage)});f.progressElement=h;f.progressElementControl=
q;return f},createMenuItem:function(a){var b=this,c=document.createElement("a");c.textContent=a;c.style.display="block";c.style.padding="10px";c.style.textDecoration="none";c.style.cursor="pointer";c.style.pointerEvents="auto";c.style.transition=this.DEFAULT_TRANSITION;c.slide=function(a){this.style.transform="translateX("+(a?"":"-")+"100%)"};c.unslide=function(){this.style.transform="translateX(0)"};c.setIcon=function(a){this.icon&&(this.icon.style.backgroundImage="url("+a+")")};c.setSelectionTitle=
function(a){this.selection&&(this.selection.textContent=a)};c.addSelection=function(a){var b=document.createElement("span");b.style.fontSize="13px";b.style.fontWeight="300";b.style.float="right";this.selection=b;this.setSelectionTitle(a);this.appendChild(b);return this};c.addIcon=function(a,b,c){a=void 0===a?u.ChevronRight:a;b=void 0===b?!1:b;c=void 0===c?!1:c;var d=document.createElement("span");d.style.float=b?"left":"right";d.style.width="17px";d.style.height="17px";d.style["margin"+(b?"Right":
"Left")]="12px";d.style.backgroundSize="cover";c&&(d.style.transform="rotateZ(180deg)");this.icon=d;this.setIcon(a);this.appendChild(d);return this};c.addSubMenu=function(a,c){this.subMenu=b.createSubMenu(a,c);return this};c.addEventListener("mouseenter",function(){this.style.backgroundColor="#e0e0e0"},!1);c.addEventListener("mouseleave",function(){this.style.backgroundColor="#fafafa"},!1);return c},createMenuItemHeader:function(a){a=this.createMenuItem(a);a.style.borderBottom="1px solid #333";a.style.paddingBottom=
"15px";return a},createMainMenu:function(a){function b(a){a.preventDefault();a.stopPropagation();var b=c.mainMenu,d=this.subMenu;b.hide();b.slideAll();b.parentElement.appendChild(d);c.activeMainItem=this;c.activeSubMenu=d;window.requestAnimationFrame(function(){b.changeSize(d.clientWidth);d.show();d.unslideAll()})}var c=this,d=this.createMenu();d._width=200;d.changeSize(d._width);for(var e=0;e<a.length;e++){var k=d.addItem(a[e].title);k.style.paddingLeft="20px";k.addIcon().addEventListener(c.TOUCH_ENABLED?
"touchend":"click",b,!1);a[e].subMenu&&0<a[e].subMenu.length&&k.addSelection(a[e].subMenu[0].title).addSubMenu(a[e].title,a[e].subMenu)}return d},createSubMenu:function(a,b){function c(a){a.preventDefault();a.stopPropagation();e=d.mainMenu;e.changeSize(e._width);e.unslideAll();e.show();k.slideAll(!0);k.hide();"header"!==this.type&&(k.setActiveItem(this),d.activeMainItem.setSelectionTitle(this.textContent),this.handler&&this.handler())}var d=this,e,k=this.createMenu();k.items=b;k.activeItem=null;k.addHeader(a).addIcon(void 0,
!0,!0).addEventListener(d.TOUCH_ENABLED?"touchend":"click",c,!1);for(a=0;a<b.length;a++){var h=k.addItem(b[a].title);h.style.fontWeight=300;h.handler=b[a].handler;h.addIcon(" ",!0);h.addEventListener(d.TOUCH_ENABLED?"touchend":"click",c,!1);k.activeItem||k.setActiveItem(h)}k.slideAll(!0);return k},createMenu:function(){var a=this,b=document.createElement("span"),c=b.style;c.padding="5px 0";c.position="fixed";c.bottom="100%";c.right="14px";c.backgroundColor="#fafafa";c.fontFamily="Helvetica Neue";
c.fontSize="14px";c.visibility="hidden";c.opacity=0;c.boxShadow="0 0 12pt rgba(0,0,0,0.25)";c.borderRadius="2px";c.overflow="hidden";c.willChange="width, height, opacity";c.pointerEvents="auto";c.transition=this.DEFAULT_TRANSITION;b.visible=!1;b.changeSize=function(a,b){a&&(this.style.width=a+"px");b&&(this.style.height=b+"px")};b.show=function(){this.style.opacity=1;this.style.visibility="visible";this.visible=!0};b.hide=function(){this.style.opacity=0;this.style.visibility="hidden";this.visible=
!1};b.toggle=function(){this.visible?this.hide():this.show()};b.slideAll=function(a){for(var c=0;c<b.children.length;c++)b.children[c].slide&&b.children[c].slide(a)};b.unslideAll=function(){for(var a=0;a<b.children.length;a++)b.children[a].unslide&&b.children[a].unslide()};b.addHeader=function(b){b=a.createMenuItemHeader(b);b.type="header";this.appendChild(b);return b};b.addItem=function(b){b=a.createMenuItem(b);b.type="item";this.appendChild(b);return b};b.setActiveItem=function(a){this.activeItem&&
this.activeItem.setIcon(" ");a.setIcon(u.Check);this.activeItem=a};b.addEventListener("mousemove",this.PREVENT_EVENT_HANDLER,!0);b.addEventListener("mouseup",this.PREVENT_EVENT_HANDLER,!0);b.addEventListener("mousedown",this.PREVENT_EVENT_HANDLER,!0);return b},createCustomItem:function(a){a=void 0===a?{}:a;var b=this,c=a.element||document.createElement("span"),d=a.onDispose;c.style.cursor="pointer";c.style.float="right";c.style.width="44px";c.style.height="100%";c.style.backgroundSize="60%";c.style.backgroundRepeat=
"no-repeat";c.style.backgroundPosition="center";c.style.webkitUserSelect=c.style.MozUserSelect=c.style.userSelect="none";c.style.position="relative";c.style.pointerEvents="auto";c.addEventListener(b.TOUCH_ENABLED?"touchstart":"mouseenter",function(){c.style.filter=c.style.webkitFilter="drop-shadow(0 0 5px rgba(255,255,255,1))"},{passive:!0});c.addEventListener(b.TOUCH_ENABLED?"touchend":"mouseleave",function(){c.style.filter=c.style.webkitFilter=""},{passive:!0});this.mergeStyleOptions(c,a.style);
a.onTap&&c.addEventListener(b.TOUCH_ENABLED?"touchend":"click",a.onTap,!1);c.dispose=function(){c.removeEventListener(b.TOUCH_ENABLED?"touchend":"click",a.onTap,!1);if(d)a.onDispose()};return c},mergeStyleOptions:function(a,b){b=void 0===b?{}:b;for(var c in b)b.hasOwnProperty(c)&&(a.style[c]=b[c]);return a},dispose:function(){this.barElement&&(this.container.removeChild(this.barElement),this.barElement.dispose(),this.barElement=null)}});n.prototype=Object.assign(Object.create(e.Mesh.prototype),{constructor:n,
add:function(a){var b;if(1<arguments.length){for(b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a instanceof z){if(b=a,a.dispatchEvent){var c=this.container;c&&a.dispatchEvent({type:"panolens-container",container:c});a.dispatchEvent({type:"panolens-infospot-focus",method:function(a,b,c){this.dispatchEvent({type:"panolens-viewer-handler",method:"tweenControlCenter",data:[a,b,c]})}.bind(this)})}}else b=new e.Object3D,b.scale.x=-1,b.scalePlaceHolder=!0,b.add(a);e.Object3D.prototype.add.call(this,
b)},load:function(){this.onLoad()},onClick:function(a){a.intersects&&0===a.intersects.length&&this.traverse(function(a){a.dispatchEvent({type:"dismiss"})})},setContainer:function(a){if(a instanceof HTMLElement)var b=a;else a&&a.container&&(b=a.container);b&&(this.children.forEach(function(a){a instanceof z&&a.dispatchEvent&&a.dispatchEvent({type:"panolens-container",container:b})}),this.container=b)},onLoad:function(){this.loaded=!0;this.dispatchEvent({type:"load"})},onProgress:function(a){this.dispatchEvent({type:"progress",
progress:a})},onError:function(){this.dispatchEvent({type:"error"})},getZoomLevel:function(){return 800>=window.innerWidth?this.ImageQualityFair:800<window.innerWidth&&1280>=window.innerWidth?this.ImageQualityMedium:1280<window.innerWidth&&1920>=window.innerWidth?this.ImageQualityHigh:1920<window.innerWidth?this.ImageQualitySuperHigh:this.ImageQualityLow},updateTexture:function(a){this.material.map=a;this.material.needsUpdate=!0},toggleInfospotVisibility:function(a,b){b=void 0!==b?b:0;var c=void 0!==
a?a:this.isInfospotVisible?!1:!0;this.traverse(function(a){a instanceof z&&(c?a.show(b):a.hide(b))});this.isInfospotVisible=c;this.infospotAnimation.onComplete(function(){this.dispatchEvent({type:"infospot-animation-complete",visible:c})}.bind(this)).delay(b).start()},setLinkingImage:function(a,b){this.linkingImageURL=a;this.linkingImageScale=b},link:function(a,b,c,d){this.visible=!0;b?(c=void 0!==c?c:void 0!==a.linkingImageScale?a.linkingImageScale:300,d=d?d:a.linkingImageURL?a.linkingImageURL:u.Arrow,
d=new z(c,d),d.position.copy(b),d.toPanorama=a,d.addEventListener("click",function(){this.dispatchEvent({type:"panolens-viewer-handler",method:"setPanorama",data:a})}.bind(this)),this.linkedSpots.push(d),this.add(d),this.visible=!1):console.warn("Please specify infospot position for linking")},reset:function(){this.children.length=0},setupTransitions:function(){this.fadeInAnimation=(new r.Tween(this.material)).easing(r.Easing.Quartic.Out).onStart(function(){this.visible=!0;this.dispatchEvent({type:"enter-fade-start"})}.bind(this));
this.fadeOutAnimation=(new r.Tween(this.material)).easing(r.Easing.Quartic.Out).onComplete(function(){this.visible=!1;this.dispatchEvent({type:"leave-complete"})}.bind(this));this.enterTransition=(new r.Tween(this)).easing(r.Easing.Quartic.Out).onComplete(function(){this.dispatchEvent({type:"enter-complete"})}.bind(this)).start();this.leaveTransition=(new r.Tween(this)).easing(r.Easing.Quartic.Out)},onFadeAnimationUpdate:function(){var a=this.material.opacity,b=this.material.uniforms;b&&b.opacity&&
(b.opacity.value=a)},fadeIn:function(a){a=0<=a?a:this.animationDuration;this.fadeOutAnimation.stop();this.fadeInAnimation.to({opacity:1},a).onUpdate(this.onFadeAnimationUpdate.bind(this)).onComplete(function(){this.toggleInfospotVisibility(!0,a/2);this.dispatchEvent({type:"enter-fade-complete"})}.bind(this)).start()},fadeOut:function(a){a=0<=a?a:this.animationDuration;this.fadeInAnimation.stop();this.fadeOutAnimation.to({opacity:0},a).onUpdate(this.onFadeAnimationUpdate.bind(this)).start()},onEnter:function(){var a=
this.animationDuration;this.leaveTransition.stop();this.enterTransition.to({},a).onStart(function(){this.dispatchEvent({type:"enter-start"});this.loaded?this.fadeIn(a):this.load()}.bind(this)).start();this.dispatchEvent({type:"enter"});this.children.forEach(function(a){a.dispatchEvent({type:"panorama-enter"})});this.active=!0},onLeave:function(){var a=this.animationDuration;this.enterTransition.stop();this.leaveTransition.to({},a).onStart(function(){this.dispatchEvent({type:"leave-start"});this.fadeOut(a);
this.toggleInfospotVisibility(!1)}.bind(this)).start();this.dispatchEvent({type:"leave"});this.children.forEach(function(a){a.dispatchEvent({type:"panorama-leave"})});this.active=!1},dispose:function(){function a(b){for(var c=b.geometry,d=b.material,e=b.children.length-1;0<=e;e--)a(b.children[e]),b.remove(b.children[e]);b instanceof z&&b.dispose();c&&(c.dispose(),b.geometry=null);d&&(d.dispose(),b.material=null)}this.infospotAnimation.stop();this.fadeInAnimation.stop();this.fadeOutAnimation.stop();
this.enterTransition.stop();this.leaveTransition.stop();this.dispatchEvent({type:"panolens-viewer-handler",method:"onPanoramaDispose",data:this});a(this);this.parent&&this.parent.remove(this)}});y.prototype=Object.assign(Object.create(n.prototype),{constructor:y,load:function(a){a=a||this.src;if(!a)console.warn("Image source undefined");else if("string"===typeof a)N.load(a,this.onLoad.bind(this),this.onProgress.bind(this),this.onError.bind(this));else if(a instanceof HTMLImageElement)this.onLoad(new e.Texture(a))},
onLoad:function(a){a.minFilter=a.magFilter=e.LinearFilter;a.needsUpdate=!0;this.updateTexture(a);window.requestAnimationFrame(n.prototype.onLoad.bind(this))},reset:function(){n.prototype.reset.call(this)},dispose:function(){var a=this.material.map;e.Cache.remove(this.src);a&&a.dispose();n.prototype.dispose.call(this)}});W.prototype=Object.assign(Object.create(n.prototype),{constructor:W});F.prototype=Object.assign(Object.create(n.prototype),{constructor:F,load:function(){fa.load(this.images,this.onLoad.bind(this),
this.onProgress.bind(this),this.onError.bind(this))},onLoad:function(a){this.material.uniforms.tCube.value=a;n.prototype.onLoad.call(this)},dispose:function(){var a=this.material.uniforms.tCube.value;this.images.forEach(function(a){e.Cache.remove(a)});a instanceof e.CubeTexture&&a.dispose();n.prototype.dispose.call(this)}});O.prototype=Object.assign(Object.create(F.prototype),{constructor:O});B.prototype=Object.assign(Object.create(n.prototype),{constructor:B,isMobile:function(){var a=!1,b=window.navigator.userAgent||
window.navigator.vendor||window.opera;if(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(b)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(b.substr(0,
4)))a=!0;return a},load:function(){var a=this.options,b=a.muted,c=a.loop,d=a.autoplay,e=a.playsinline;a=a.crossOrigin;var k=this.videoElement,h=this.material,m=this.onProgress.bind(this),l=this.onLoad.bind(this);k.loop=c;k.autoplay=d;k.playsinline=e;k.crossOrigin=a;k.muted=b;e&&(k.setAttribute("playsinline",""),k.setAttribute("webkit-playsinline",""));e=function(){this.setVideoTexture(k);d&&this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1});this.isMobile()&&
(k.pause(),d&&b?this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1}):this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!0}));window.requestAnimationFrame(function(){h.map.needsUpdate=!0;m({loaded:1,total:1});l()})};2<k.readyState?e.call(this):(0===k.querySelectorAll("source").length&&(a=document.createElement("source"),a.src=this.src,k.appendChild(a)),k.load());k.addEventListener("loadeddata",e.bind(this));k.addEventListener("timeupdate",
function(){this.videoProgress=0<=k.duration?k.currentTime/k.duration:0;this.dispatchEvent({type:"panolens-viewer-handler",method:"onVideoUpdate",data:this.videoProgress})}.bind(this));k.addEventListener("ended",function(){c||(this.resetVideo(),this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!0}))}.bind(this),!1)},setVideoTexture:function(a){a&&(a=new e.VideoTexture(a),a.minFilter=e.LinearFilter,a.magFilter=e.LinearFilter,a.format=e.RGBFormat,this.updateTexture(a))},
reset:function(){this.videoElement=void 0;n.prototype.reset.call(this)},isVideoPaused:function(){return this.videoElement.paused},toggleVideo:function(){var a=this.videoElement;if(a)a[a.paused?"play":"pause"]()},setVideoCurrentTime:function(a){a=a.percentage;var b=this.videoElement;b&&!Number.isNaN(a)&&1!==a&&(b.currentTime=b.duration*a,this.dispatchEvent({type:"panolens-viewer-handler",method:"onVideoUpdate",data:a}))},playVideo:function(){var a=this.videoElement,b=this.playVideo.bind(this),c=this.dispatchEvent.bind(this),
d=function(){c({type:"play"})},e=function(a){window.requestAnimationFrame(b);c({type:"play-error",error:a})};a&&a.paused&&a.play().then(d).catch(e)},pauseVideo:function(){var a=this.videoElement;a&&!a.paused&&a.pause();this.dispatchEvent({type:"pause"})},resumeVideoProgress:function(){var a=this.videoElement;4<=a.readyState&&a.autoplay&&!this.isMobile()?(this.playVideo(),this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1})):(this.pauseVideo(),this.dispatchEvent({type:"panolens-viewer-handler",
method:"updateVideoPlayButton",data:!0}));this.setVideoCurrentTime({percentage:this.videoProgress})},resetVideo:function(){this.videoElement&&this.setVideoCurrentTime({percentage:0})},isVideoMuted:function(){return this.videoElement.muted},muteVideo:function(){var a=this.videoElement;a&&!a.muted&&(a.muted=!0);this.dispatchEvent({type:"volumechange"})},unmuteVideo:function(){var a=this.videoElement;a&&this.isVideoMuted()&&(a.muted=!1);this.dispatchEvent({type:"volumechange"})},getVideoElement:function(){return this.videoElement},
dispose:function(){var a=this.material.map;this.pauseVideo();this.removeEventListener("leave",this.pauseVideo.bind(this));this.removeEventListener("enter-fade-start",this.resumeVideoProgress.bind(this));this.removeEventListener("video-toggle",this.toggleVideo.bind(this));this.removeEventListener("video-time",this.setVideoCurrentTime.bind(this));a&&a.dispose();n.prototype.dispose.call(this)}});Object.assign(P.prototype,{constructor:P,setProgress:function(a,b){if(this.onProgress)this.onProgress({loaded:a,
total:b})},adaptTextureToZoom:function(){var a=this.widths[this._zoom],b=this.heights[this._zoom],c=this.maxW,d=this.maxH;this._wc=Math.ceil(a/c);this._hc=Math.ceil(b/d);for(var e=0;e<this._hc;e++)for(var k=0;k<this._wc;k++){var h=document.createElement("canvas");h.width=k<this._wc-1?c:a-c*k;h.height=e<this._hc-1?d:b-d*e;this._canvas.push(h);this._ctx.push(h.getContext("2d"))}},composeFromTile:function(a,b,c){var d=this.maxW,e=this.maxH;a*=512;b*=512;var k=Math.floor(a/d),h=Math.floor(b/e);this._ctx[h*
this._wc+k].drawImage(c,0,0,c.width,c.height,a-k*d,b-h*e,512,512);this.progress()},progress:function(){this._count++;this.setProgress(this._count,this._total);if(this._count===this._total&&(this.canvas=this._canvas,this.panoId=this._panoId,this.zoom=this._zoom,this.onPanoramaLoad))this.onPanoramaLoad(this._canvas[0])},composePanorama:function(){this.setProgress(0,1);var a=this.levelsW[this._zoom],b=this.levelsH[this._zoom],c=this;this._count=0;this._total=a*b;for(var d=this._parameters.useWebGL,e=
0;e<b;e++)for(var k={},h=0;h<a;k={$jscomp$loop$prop$url$1:k.$jscomp$loop$prop$url$1},h++)k.$jscomp$loop$prop$url$1="https://geo0.ggpht.com/cbk?cb_client=maps_sv.tactile&authuser=0&hl=en&output=tile&zoom="+this._zoom+"&x="+h+"&y="+e+"&panoid="+this._panoId+"&nbt&fover=2",function(a){return function(b,e){if(d)var g=N.load(a.$jscomp$loop$prop$url$1,null,function(){c.composeFromTile(b,e,g)});else{var f=new Image;f.addEventListener("load",function(){c.composeFromTile(b,e,this)});f.crossOrigin="";f.src=
a.$jscomp$loop$prop$url$1}}}(k)(h,e)},load:function(a){this.loadPano(a)},loadPano:function(a){var b=this;this._panoClient.getPanoramaById(a,function(a,d){d===google.maps.StreetViewStatus.OK&&(b.result=a,b.copyright=a.copyright,b._panoId=a.location.pano,b.composePanorama())})},setZoom:function(a){this._zoom=a;this.adaptTextureToZoom()}});Z.prototype=Object.assign(Object.create(y.prototype),{constructor:Z,load:function(a){this.loadRequested=!0;(a=a||this.panoId||{},this.gsvLoader)&&this.loadGSVLoader(a)},
setupGoogleMapAPI:function(a){var b=document.createElement("script");b.src="https://maps.googleapis.com/maps/api/js?";b.src+=a?"key="+a:"";b.onreadystatechange=this.setGSVLoader.bind(this);b.onload=this.setGSVLoader.bind(this);document.querySelector("head").appendChild(b)},setGSVLoader:function(){this.gsvLoader=new P;this.loadRequested&&this.load()},getGSVLoader:function(){return this.gsvLoader},loadGSVLoader:function(a){this.loadRequested=!1;this.gsvLoader.onProgress=this.onProgress.bind(this);this.gsvLoader.onPanoramaLoad=
this.onLoad.bind(this);this.gsvLoader.setZoom(this.getZoomLevel());this.gsvLoader.load(a);this.gsvLoader.loaded=!0},onLoad:function(a){y.prototype.onLoad.call(this,new e.Texture(a))},reset:function(){this.gsvLoader=void 0;y.prototype.reset.call(this)}});var ka={uniforms:{tDiffuse:{value:new e.Texture},resolution:{value:1},transform:{value:new e.Matrix4},zoom:{value:1},opacity:{value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = uv;\ngl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D tDiffuse;\nuniform float resolution;\nuniform mat4 transform;\nuniform float zoom;\nuniform float opacity;\nvarying vec2 vUv;\nconst float PI = 3.141592653589793;\nvoid main(){\nvec2 position = -1.0 +  2.0 * vUv;\nposition *= vec2( zoom * resolution, zoom * 0.5 );\nfloat x2y2 = position.x * position.x + position.y * position.y;\nvec3 sphere_pnt = vec3( 2. * position, x2y2 - 1. ) / ( x2y2 + 1. );\nsphere_pnt = vec3( transform * vec4( sphere_pnt, 1.0 ) );\nvec2 sampleUV = vec2(\n(atan(sphere_pnt.y, sphere_pnt.x) / PI + 1.0) * 0.5,\n(asin(sphere_pnt.z) / PI + 0.5)\n);\ngl_FragColor = texture2D( tDiffuse, sampleUV );\ngl_FragColor.a *= opacity;\n}"};
C.prototype=Object.assign(Object.create(y.prototype),{constructor:C,add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}a instanceof z&&(a.material.depthTest=!1);y.prototype.add.call(this,a)},createGeometry:function(a,b){return new e.PlaneBufferGeometry(a,a*b)},createMaterial:function(a){var b=Object.assign({},ka),c=b.uniforms;c.zoom.value=a;c.opacity.value=0;return new e.ShaderMaterial({uniforms:c,vertexShader:b.vertexShader,fragmentShader:b.fragmentShader,
side:e.BackSide,transparent:!0})},registerMouseEvents:function(){this.container.addEventListener("mousedown",this.onMouseDown.bind(this),{passive:!0});this.container.addEventListener("mousemove",this.onMouseMove.bind(this),{passive:!0});this.container.addEventListener("mouseup",this.onMouseUp.bind(this),{passive:!0});this.container.addEventListener("touchstart",this.onMouseDown.bind(this),{passive:!0});this.container.addEventListener("touchmove",this.onMouseMove.bind(this),{passive:!0});this.container.addEventListener("touchend",
this.onMouseUp.bind(this),{passive:!0});this.container.addEventListener("mousewheel",this.onMouseWheel.bind(this),{passive:!1});this.container.addEventListener("DOMMouseScroll",this.onMouseWheel.bind(this),{passive:!1});this.container.addEventListener("contextmenu",this.onContextMenu.bind(this),{passive:!0})},unregisterMouseEvents:function(){this.container.removeEventListener("mousedown",this.onMouseDown.bind(this),!1);this.container.removeEventListener("mousemove",this.onMouseMove.bind(this),!1);
this.container.removeEventListener("mouseup",this.onMouseUp.bind(this),!1);this.container.removeEventListener("touchstart",this.onMouseDown.bind(this),!1);this.container.removeEventListener("touchmove",this.onMouseMove.bind(this),!1);this.container.removeEventListener("touchend",this.onMouseUp.bind(this),!1);this.container.removeEventListener("mousewheel",this.onMouseWheel.bind(this),!1);this.container.removeEventListener("DOMMouseScroll",this.onMouseWheel.bind(this),!1);this.container.removeEventListener("contextmenu",
this.onContextMenu.bind(this),!1)},onMouseDown:function(a){switch(a.touches&&a.touches.length||1){case 1:var b=0<=a.clientX?a.clientX:a.touches[0].clientX;a=0<=a.clientY?a.clientY:a.touches[0].clientY;this.dragging=!0;this.userMouse.set(b,a);break;case 2:b=a.touches[0].pageX-a.touches[1].pageX,a=a.touches[0].pageY-a.touches[1].pageY,this.userMouse.pinchDistance=Math.sqrt(b*b+a*a)}this.onUpdateCallback()},onMouseMove:function(a){switch(a.touches&&a.touches.length||1){case 1:var b=0<=a.clientX?a.clientX:
a.touches[0].clientX;a=0<=a.clientY?a.clientY:a.touches[0].clientY;var c=.4*e.Math.degToRad(b-this.userMouse.x),d=.4*e.Math.degToRad(a-this.userMouse.y);this.dragging&&(this.quatA.setFromAxisAngle(this.vectorY,c),this.quatB.setFromAxisAngle(this.vectorX,d),this.quatCur.multiply(this.quatA).multiply(this.quatB),this.userMouse.set(b,a));break;case 2:b=a.touches[0].pageX-a.touches[1].pageX,a=a.touches[0].pageY-a.touches[1].pageY,this.addZoomDelta(this.userMouse.pinchDistance-Math.sqrt(b*b+a*a))}},onMouseUp:function(){this.dragging=
!1},onMouseWheel:function(a){a.preventDefault();a.stopPropagation();var b=0;void 0!==a.wheelDelta?b=a.wheelDelta:void 0!==a.detail&&(b=-a.detail);this.addZoomDelta(b);this.onUpdateCallback()},addZoomDelta:function(a){var b=this.material.uniforms,c=.1*this.size,d=10*this.size;b.zoom.value+=a;b.zoom.value<=c?b.zoom.value=c:b.zoom.value>=d&&(b.zoom.value=d)},onUpdateCallback:function(){this.frameId=window.requestAnimationFrame(this.onUpdateCallback.bind(this));this.quatSlerp.slerp(this.quatCur,.1);this.material&&
this.material.uniforms.transform.value.makeRotationFromQuaternion(this.quatSlerp);!this.dragging&&1-this.quatSlerp.clone().dot(this.quatCur)<this.EPS&&window.cancelAnimationFrame(this.frameId)},reset:function(){this.quatCur.set(0,0,0,1);this.quatSlerp.set(0,0,0,1);this.onUpdateCallback()},onLoad:function(a){this.material.uniforms.resolution.value=this.container.clientWidth/this.container.clientHeight;this.registerMouseEvents();this.onUpdateCallback();this.dispatchEvent({type:"panolens-viewer-handler",
method:"disableControl"});y.prototype.onLoad.call(this,a)},onLeave:function(){this.unregisterMouseEvents();this.dispatchEvent({type:"panolens-viewer-handler",method:"enableControl",data:E.ORBIT});window.cancelAnimationFrame(this.frameId);y.prototype.onLeave.call(this)},onWindowResize:function(){this.material.uniforms.resolution.value=this.container.clientWidth/this.container.clientHeight},onContextMenu:function(){this.dragging=!1},dispose:function(){this.unregisterMouseEvents();y.prototype.dispose.call(this)}});
aa.prototype=Object.assign(Object.create(C.prototype),{constructor:aa,onLoad:function(a){this.updateTexture(a);C.prototype.onLoad.call(this,a)},updateTexture:function(a){a.minFilter=a.magFilter=e.LinearFilter;this.material.uniforms.tDiffuse.value=a},dispose:function(){var a=this.material.uniforms.tDiffuse;a&&a.value&&a.value.dispose();C.prototype.dispose.call(this)}});J.prototype=Object.assign(Object.create(n.prototype),{constructor:J,onPanolensContainer:function(a){this.media.setContainer(a.container)},
onPanolensScene:function(a){this.media.setScene(a.scene)},start:function(){return this.media.start()},stop:function(){this.media.stop()}});ba.prototype=Object.assign(Object.create(e.EventDispatcher.prototype),{constructor:ba});ca.prototype=Object.assign(Object.create(e.EventDispatcher.prototype),{constructor:ca});var ia=function(a){var b=new e.StereoCamera;b.aspect=.5;var c=new e.Vector2;this.setEyeSeparation=function(a){b.eyeSep=a};this.setSize=function(b,c){a.setSize(b,c)};this.render=function(d,
e){d.updateMatrixWorld();null===e.parent&&e.updateMatrixWorld();b.update(e);a.getSize(c);a.autoClear&&a.clear();a.setScissorTest(!0);a.setScissor(0,0,c.width/2,c.height);a.setViewport(0,0,c.width/2,c.height);a.render(d,b.cameraL);a.setScissor(c.width/2,0,c.width/2,c.height);a.setViewport(c.width/2,0,c.width/2,c.height);a.render(d,b.cameraR);a.setScissorTest(!1)}};da.prototype=Object.assign(Object.create(e.EventDispatcher.prototype),{constructor:da,add:function(a){if(1<arguments.length){for(var b=
0;b<arguments.length;b++)this.add(arguments[b]);return this}this.scene.add(a);a.addEventListener&&a.addEventListener("panolens-viewer-handler",this.eventHandler.bind(this));a instanceof n&&a.dispatchEvent&&a.dispatchEvent({type:"panolens-container",container:this.container});a instanceof J&&a.dispatchEvent({type:"panolens-scene",scene:this.scene});"panorama"===a.type&&(this.addPanoramaEventListener(a),this.panorama||this.setPanorama(a))},remove:function(a){a.removeEventListener&&a.removeEventListener("panolens-viewer-handler",
this.eventHandler.bind(this));this.scene.remove(a)},addDefaultControlBar:function(a){if(this.widget)console.warn("Default control bar exists");else{var b=new I(this.container);b.addEventListener("panolens-viewer-handler",this.eventHandler.bind(this));b.addControlBar();a.forEach(function(a){b.addControlButton(a)});this.widget=b}},setPanorama:function(a){var b=this.panorama;if("panorama"===a.type&&b!==a){this.hideInfospot();var c=function(){if(b)b.onLeave();a.removeEventListener("enter-fade-start",
c)};a.addEventListener("enter-fade-start",c);(this.panorama=a).onEnter()}},eventHandler:function(a){if(a.method&&this[a.method])this[a.method](a.data)},dispatchEventToChildren:function(a){this.scene.traverse(function(b){b.dispatchEvent&&b.dispatchEvent(a)})},activateWidgetItem:function(a,b){var c=this.widget.mainMenu,d=c.children[0];c=c.children[1];if(void 0!==a){switch(a){case 0:a=d.subMenu.children[1];break;case 1:a=d.subMenu.children[2];break;default:a=d.subMenu.children[1]}d.subMenu.setActiveItem(a);
d.setSelectionTitle(a.textContent)}if(void 0!==b){switch(b){case t.CARDBOARD:a=c.subMenu.children[2];break;case t.STEREO:a=c.subMenu.children[3];break;default:a=c.subMenu.children[1]}c.subMenu.setActiveItem(a);c.setSelectionTitle(a.textContent)}},enableEffect:function(a){if(this.mode!==a)if(a===t.NORMAL)this.disableEffect();else{this.mode=a;var b=this.camera.fov;switch(a){case t.CARDBOARD:this.effect=this.CardboardEffect;this.enableReticleControl();break;case t.STEREO:this.effect=this.StereoEffect;
this.enableReticleControl();break;default:this.effect=null,this.disableReticleControl()}this.activateWidgetItem(void 0,this.mode);this.dispatchEventToChildren({type:"panolens-dual-eye-effect",mode:this.mode});this.camera.fov=b+.01;this.effect.setSize(this.container.clientWidth,this.container.clientHeight);this.render();this.camera.fov=b;this.dispatchEvent({type:"mode-change",mode:this.mode})}},disableEffect:function(){this.mode!==t.NORMAL&&(this.mode=t.NORMAL,this.disableReticleControl(),this.activateWidgetItem(void 0,
this.mode),this.dispatchEventToChildren({type:"panolens-dual-eye-effect",mode:this.mode}),this.renderer.setSize(this.container.clientWidth,this.container.clientHeight),this.render(),this.dispatchEvent({type:"mode-change",mode:this.mode}))},enableReticleControl:function(){this.reticle.visible||(this.tempEnableReticle=!0,this.unregisterMouseAndTouchEvents(),this.reticle.show(),this.registerReticleEvent(),this.updateReticleEvent())},disableReticleControl:function(){this.tempEnableReticle=!1;this.options.enableReticle?
this.updateReticleEvent():(this.reticle.hide(),this.unregisterReticleEvent(),this.registerMouseAndTouchEvents())},enableAutoRate:function(){this.options.autoRotate=!0;this.OrbitControls.autoRotate=!0},disableAutoRate:function(){clearTimeout(this.autoRotateRequestId);this.options.autoRotate=!1;this.OrbitControls.autoRotate=!1},toggleVideoPlay:function(a){this.panorama instanceof B&&this.panorama.dispatchEvent({type:"video-toggle",pause:a})},setVideoCurrentTime:function(a){this.panorama instanceof B&&
this.panorama.dispatchEvent({type:"video-time",percentage:a})},onVideoUpdate:function(a){var b=this.widget;b&&b.dispatchEvent({type:"video-update",percentage:a})},addUpdateCallback:function(a){a&&this.updateCallbacks.push(a)},removeUpdateCallback:function(a){var b=this.updateCallbacks.indexOf(a);a&&0<=b&&this.updateCallbacks.splice(b,1)},showVideoWidget:function(){var a=this.widget;a&&a.dispatchEvent({type:"video-control-show"})},hideVideoWidget:function(){var a=this.widget;a&&a.dispatchEvent({type:"video-control-hide"})},
updateVideoPlayButton:function(a){var b=this.widget;b&&b.videoElement&&b.videoElement.controlButton&&b.videoElement.controlButton.update(a)},addPanoramaEventListener:function(a){a.addEventListener("enter-fade-start",this.setCameraControl.bind(this));a instanceof B&&(a.addEventListener("enter-fade-start",this.showVideoWidget.bind(this)),a.addEventListener("leave",function(){this.panorama instanceof B||this.hideVideoWidget.call(this)}.bind(this)))},setCameraControl:function(){this.OrbitControls.target.copy(this.panorama.position)},
getControl:function(){return this.control},getScene:function(){return this.scene},getCamera:function(){return this.camera},getRenderer:function(){return this.renderer},getContainer:function(){return this.container},getControlId:function(){return this.control.id},getNextControlId:function(){return this.controls[this.getNextControlIndex()].id},getNextControlIndex:function(){var a=this.controls,b=a.indexOf(this.control)+1;return b>=a.length?0:b},setCameraFov:function(a){this.camera.fov=a;this.camera.updateProjectionMatrix()},
enableControl:function(a){a=0<=a&&a<this.controls.length?a:0;this.control.enabled=!1;this.control=this.controls[a];this.control.enabled=!0;switch(a){case E.ORBIT:this.camera.position.copy(this.panorama.position);this.camera.position.z+=1;break;case E.DEVICEORIENTATION:this.camera.position.copy(this.panorama.position)}this.control.update();this.activateWidgetItem(a,void 0)},disableControl:function(){this.control.enabled=!1},toggleNextControl:function(){this.enableControl(this.getNextControlIndex())},
getScreenVector:function(a){a=a.clone();var b=this.container.clientWidth/2,c=this.container.clientHeight/2;a.project(this.camera);a.x=a.x*b+b;a.y=-(a.y*c)+c;a.z=0;return a},checkSpriteInViewport:function(a){this.camera.matrixWorldInverse.getInverse(this.camera.matrixWorld);this.cameraViewProjectionMatrix.multiplyMatrices(this.camera.projectionMatrix,this.camera.matrixWorldInverse);this.cameraFrustum.setFromMatrix(this.cameraViewProjectionMatrix);return a.visible&&this.cameraFrustum.intersectsSprite(a)},
reverseDraggingDirection:function(){this.OrbitControls.rotateSpeed*=-1;this.OrbitControls.momentumScalingFactor*=-1},addReticle:function(){this.reticle=new M(16777215,!0,this.options.dwellTime);this.reticle.hide();this.camera.add(this.reticle);this.sceneReticle.add(this.camera)},tweenControlCenter:function(a,b,c){var d;if(this.control===this.OrbitControls){a instanceof Array&&(b=a[1],c=a[2],a=a[0]);b=void 0!==b?b:1E3;c=c||r.Easing.Exponential.Out;var g=this;var k=this.camera.getWorldDirection(new e.Vector3);
var h=k.clone();var m=this.panorama.getWorldPosition(new e.Vector3).sub(this.camera.getWorldPosition(new e.Vector3));a=a.clone();a.x*=-1;a.add(m).normalize();var l=a.clone();k.y=0;a.y=0;m=Math.atan2(a.z,a.x)-Math.atan2(k.z,k.x);m=m>Math.PI?m-2*Math.PI:m;m=m<-Math.PI?m+2*Math.PI:m;k=Math.abs(h.angleTo(k)+(0>=h.y*l.y?l.angleTo(a):-l.angleTo(a)));k*=l.y<h.y?1:-1;h={left:0,up:0};var n=d=0;this.tweenLeftAnimation.stop();this.tweenUpAnimation.stop();this.tweenLeftAnimation=(new r.Tween(h)).to({left:m},
b).easing(c).onUpdate(function(a){g.control.rotateLeft(a.left-d);d=a.left}).start();this.tweenUpAnimation=(new r.Tween(h)).to({up:k},b).easing(c).onUpdate(function(a){g.control.rotateUp(a.up-n);n=a.up}).start()}},tweenControlCenterByObject:function(a,b,c){var d=!1;a.traverseAncestors(function(a){a.scalePlaceHolder&&(d=!0)});if(d){var g=new e.Vector3(-1,1,1);this.tweenControlCenter(a.getWorldPosition(new e.Vector3).multiply(g),b,c)}else this.tweenControlCenter(a.getWorldPosition(new e.Vector3),b,c)},
onWindowResize:function(a,b){var c=this.container.classList.contains("panolens-container")||this.container.isFullscreen;if(void 0!==a&&void 0!==b){var d=a;var e=b;this.container._width=a;this.container._height=b}else a=(b=/(android)/i.test(window.navigator.userAgent))?Math.min(document.documentElement.clientWidth,window.innerWidth||0):Math.max(document.documentElement.clientWidth,window.innerWidth||0),b=b?Math.min(document.documentElement.clientHeight,window.innerHeight||0):Math.max(document.documentElement.clientHeight,
window.innerHeight||0),d=c?a:this.container.clientWidth,e=c?b:this.container.clientHeight,this.container._width=d,this.container._height=e;this.camera.aspect=d/e;this.camera.updateProjectionMatrix();this.renderer.setSize(d,e);(this.options.enableReticle||this.tempEnableReticle)&&this.updateReticleEvent();this.dispatchEvent({type:"window-resize",width:d,height:e});this.scene.traverse(function(a){a.dispatchEvent&&a.dispatchEvent({type:"window-resize",width:d,height:e})})},addOutputElement:function(){var a=
document.createElement("div");a.style.position="absolute";a.style.right="10px";a.style.top="10px";a.style.color="#fff";this.container.appendChild(a);this.outputDivElement=a},outputPosition:function(){var a=this.raycaster.intersectObject(this.panorama,!0);if(0<a.length){a=a[0].point.clone();var b=new e.Vector3(-1,1,1),c=this.panorama.getWorldPosition(new e.Vector3);a.sub(c).multiply(b);b=a.x.toFixed(2)+", "+a.y.toFixed(2)+", "+a.z.toFixed(2);if(0!==a.length())switch(this.options.output){case "console":console.info(b);
break;case "overlay":this.outputDivElement.textContent=b}}},onMouseDown:function(a){a.preventDefault();this.userMouse.x=0<=a.clientX?a.clientX:a.touches[0].clientX;this.userMouse.y=0<=a.clientY?a.clientY:a.touches[0].clientY;this.userMouse.type="mousedown";this.onTap(a)},onMouseMove:function(a){a.preventDefault();this.userMouse.type="mousemove";this.onTap(a)},onMouseUp:function(a){this.userMouse.type="mouseup";var b=this.userMouse.x>=a.clientX-this.options.clickTolerance&&this.userMouse.x<=a.clientX+
this.options.clickTolerance&&this.userMouse.y>=a.clientY-this.options.clickTolerance&&this.userMouse.y<=a.clientY+this.options.clickTolerance||a.changedTouches&&this.userMouse.x>=a.changedTouches[0].clientX-this.options.clickTolerance&&this.userMouse.x<=a.changedTouches[0].clientX+this.options.clickTolerance&&this.userMouse.y>=a.changedTouches[0].clientY-this.options.clickTolerance&&this.userMouse.y<=a.changedTouches[0].clientY+this.options.clickTolerance?"click":void 0;if(!a||!a.target||a.target.classList.contains("panolens-canvas"))if(a.preventDefault(),
a=a.changedTouches&&1===a.changedTouches.length?this.onTap({clientX:a.changedTouches[0].clientX,clientY:a.changedTouches[0].clientY},b):this.onTap(a,b),this.userMouse.type="none",!a&&"click"===b){b=this.options;a=b.autoHideControlBar;var c=this.panorama,d=this.toggleControlBar;b.autoHideInfospot&&c&&c.toggleInfospotVisibility();a&&d()}},onTap:function(a,b){var c=this.container.getBoundingClientRect(),d=c.top,e=this.container,h=e.clientHeight;this.raycasterPoint.x=(a.clientX-c.left)/e.clientWidth*
2-1;this.raycasterPoint.y=2*-((a.clientY-d)/h)+1;this.raycaster.setFromCamera(this.raycasterPoint,this.camera);if(this.panorama){("mousedown"!==a.type&&this.touchSupported||this.OUTPUT_INFOSPOT)&&this.outputPosition();c=this.raycaster.intersectObjects(this.panorama.children,!0);d=this.getConvertedIntersect(c);e=0<c.length?c[0].object:void 0;"mouseup"===this.userMouse.type&&(d&&this.pressEntityObject===d&&this.pressEntityObject.dispatchEvent&&this.pressEntityObject.dispatchEvent({type:"pressstop-entity",
mouseEvent:a}),this.pressEntityObject=void 0);"mouseup"===this.userMouse.type&&(e&&this.pressObject===e&&this.pressObject.dispatchEvent&&this.pressObject.dispatchEvent({type:"pressstop",mouseEvent:a}),this.pressObject=void 0);if("click"===b)this.panorama.dispatchEvent({type:"click",intersects:c,mouseEvent:a}),d&&d.dispatchEvent&&d.dispatchEvent({type:"click-entity",mouseEvent:a}),e&&e.dispatchEvent&&e.dispatchEvent({type:"click",mouseEvent:a});else{this.panorama.dispatchEvent({type:"hover",intersects:c,
mouseEvent:a});if(this.hoverObject&&0<c.length&&this.hoverObject!==d||this.hoverObject&&0===c.length)this.hoverObject.dispatchEvent&&(this.hoverObject.dispatchEvent({type:"hoverleave",mouseEvent:a}),this.reticle.end()),this.hoverObject=void 0;d&&0<c.length&&(this.hoverObject!==d&&(this.hoverObject=d,this.hoverObject.dispatchEvent&&(this.hoverObject.dispatchEvent({type:"hoverenter",mouseEvent:a}),(this.options.autoReticleSelect&&this.options.enableReticle||this.tempEnableReticle)&&this.reticle.start(this.onTap.bind(this,
a,"click")))),"mousedown"===this.userMouse.type&&this.pressEntityObject!=d&&(this.pressEntityObject=d,this.pressEntityObject.dispatchEvent&&this.pressEntityObject.dispatchEvent({type:"pressstart-entity",mouseEvent:a})),"mousedown"===this.userMouse.type&&this.pressObject!=e&&(this.pressObject=e,this.pressObject.dispatchEvent&&this.pressObject.dispatchEvent({type:"pressstart",mouseEvent:a})),"mousemove"===this.userMouse.type||this.options.enableReticle)&&(e&&e.dispatchEvent&&e.dispatchEvent({type:"hover",
mouseEvent:a}),this.pressEntityObject&&this.pressEntityObject.dispatchEvent&&this.pressEntityObject.dispatchEvent({type:"pressmove-entity",mouseEvent:a}),this.pressObject&&this.pressObject.dispatchEvent&&this.pressObject.dispatchEvent({type:"pressmove",mouseEvent:a}));!d&&this.pressEntityObject&&this.pressEntityObject.dispatchEvent&&(this.pressEntityObject.dispatchEvent({type:"pressstop-entity",mouseEvent:a}),this.pressEntityObject=void 0);!e&&this.pressObject&&this.pressObject.dispatchEvent&&(this.pressObject.dispatchEvent({type:"pressstop",
mouseEvent:a}),this.pressObject=void 0)}if(e&&e instanceof z){if(this.infospot=e,"click"===b)return!0}else this.infospot&&this.hideInfospot();this.options.autoRotate&&"mousemove"!==this.userMouse.type&&(clearTimeout(this.autoRotateRequestId),this.control===this.OrbitControls&&(this.OrbitControls.autoRotate=!1,this.autoRotateRequestId=window.setTimeout(this.enableAutoRate.bind(this),this.options.autoRotateActivationDuration)))}},getConvertedIntersect:function(a){for(var b,c=0;c<a.length;c++)if(0<=
a[c].distance&&a[c].object&&!a[c].object.passThrough&&(!a[c].object.entity||!a[c].object.entity.passThrough)){b=a[c].object.entity&&!a[c].object.entity.passThrough?a[c].object.entity:a[c].object;break}return b},hideInfospot:function(){this.infospot&&(this.infospot.onHoverEnd(),this.infospot=void 0)},toggleControlBar:function(){var a=this.widget;a&&a.dispatchEvent({type:"control-bar-toggle"})},onKeyDown:function(a){this.options.output&&"none"!==this.options.output&&"Control"===a.key&&(this.OUTPUT_INFOSPOT=
!0)},onKeyUp:function(){this.OUTPUT_INFOSPOT=!1},update:function(){r.update();this.updateCallbacks.forEach(function(a){a()});this.control.update();this.scene.traverse(function(a){if(a instanceof z&&a.element&&(this.hoverObject===a||"none"!==a.element.style.display||a.element.left&&"none"!==a.element.left.style.display||a.element.right&&"none"!==a.element.right.style.display))if(this.checkSpriteInViewport(a)){var b=this.getScreenVector(a.getWorldPosition(new e.Vector3));a.translateElement(b.x,b.y)}else a.onDismiss()}.bind(this))},
render:function(){this.mode===t.CARDBOARD||this.mode===t.STEREO?(this.renderer.clear(),this.effect.render(this.scene,this.camera),this.effect.render(this.sceneReticle,this.camera)):(this.renderer.clear(),this.renderer.render(this.scene,this.camera),this.renderer.clearDepth(),this.renderer.render(this.sceneReticle,this.camera))},animate:function(){this.requestAnimationId=window.requestAnimationFrame(this.animate.bind(this));this.onChange()},onChange:function(){this.update();this.render()},registerMouseAndTouchEvents:function(){var a=
{passive:!1};this.container.addEventListener("mousedown",this.HANDLER_MOUSE_DOWN,a);this.container.addEventListener("mousemove",this.HANDLER_MOUSE_MOVE,a);this.container.addEventListener("mouseup",this.HANDLER_MOUSE_UP,a);this.container.addEventListener("touchstart",this.HANDLER_MOUSE_DOWN,a);this.container.addEventListener("touchend",this.HANDLER_MOUSE_UP,a)},unregisterMouseAndTouchEvents:function(){this.container.removeEventListener("mousedown",this.HANDLER_MOUSE_DOWN,!1);this.container.removeEventListener("mousemove",
this.HANDLER_MOUSE_MOVE,!1);this.container.removeEventListener("mouseup",this.HANDLER_MOUSE_UP,!1);this.container.removeEventListener("touchstart",this.HANDLER_MOUSE_DOWN,!1);this.container.removeEventListener("touchend",this.HANDLER_MOUSE_UP,!1)},registerReticleEvent:function(){this.addUpdateCallback(this.HANDLER_TAP)},unregisterReticleEvent:function(){this.removeUpdateCallback(this.HANDLER_TAP)},updateReticleEvent:function(){var a=this.container.clientWidth/2+this.container.offsetLeft,b=this.container.clientHeight/
2;this.removeUpdateCallback(this.HANDLER_TAP);this.HANDLER_TAP=this.onTap.bind(this,{clientX:a,clientY:b});this.addUpdateCallback(this.HANDLER_TAP)},registerEventListeners:function(){window.addEventListener("resize",this.HANDLER_WINDOW_RESIZE,!0);window.addEventListener("keydown",this.HANDLER_KEY_DOWN,!0);window.addEventListener("keyup",this.HANDLER_KEY_UP,!0)},unregisterEventListeners:function(){window.removeEventListener("resize",this.HANDLER_WINDOW_RESIZE,!0);window.removeEventListener("keydown",
this.HANDLER_KEY_DOWN,!0);window.removeEventListener("keyup",this.HANDLER_KEY_UP,!0)},dispose:function(){function a(b){for(var c=b.children.length-1;0<=c;c--)a(b.children[c]),b.remove(b.children[c]);b instanceof n||b instanceof z?b.dispose():b.dispatchEvent&&b.dispatchEvent("dispose")}this.tweenLeftAnimation.stop();this.tweenUpAnimation.stop();this.unregisterEventListeners();a(this.scene);this.widget&&(this.widget.dispose(),this.widget=null);e.Cache&&e.Cache.enabled&&e.Cache.clear()},destroy:function(){this.dispose();
this.render();window.cancelAnimationFrame(this.requestAnimationId)},onPanoramaDispose:function(a){a instanceof B&&this.hideVideoWidget();a===this.panorama&&(this.panorama=null)},loadAsyncRequest:function(a,b){b=void 0===b?function(){}:b;var c=new window.XMLHttpRequest;c.onloadend=function(a){b(a)};c.open("GET",a,!0);c.send(null)},addViewIndicator:function(){var a=this;this.loadAsyncRequest(u.ViewIndicator,function(b){if(0!==b.loaded){b=b.target.responseXML.documentElement;b.style.width=a.viewIndicatorSize+
"px";b.style.height=a.viewIndicatorSize+"px";b.style.position="absolute";b.style.top="10px";b.style.left="10px";b.style.opacity="0.5";b.style.cursor="pointer";b.id="panolens-view-indicator-container";a.container.appendChild(b);var c=b.querySelector("#indicator");a.addUpdateCallback(function(){a.radius=.225*a.viewIndicatorSize;a.currentPanoAngle=a.camera.rotation.y-e.Math.degToRad(90);a.fovAngle=e.Math.degToRad(a.camera.fov);a.leftAngle=-a.currentPanoAngle-a.fovAngle/2;a.rightAngle=-a.currentPanoAngle+
a.fovAngle/2;a.leftX=a.radius*Math.cos(a.leftAngle);a.leftY=a.radius*Math.sin(a.leftAngle);a.rightX=a.radius*Math.cos(a.rightAngle);a.rightY=a.radius*Math.sin(a.rightAngle);a.indicatorD="M "+a.leftX+" "+a.leftY+" A "+a.radius+" "+a.radius+" 0 0 1 "+a.rightX+" "+a.rightY;a.leftX&&a.leftY&&a.rightX&&a.rightY&&a.radius&&c.setAttribute("d",a.indicatorD)});b.addEventListener("mouseenter",function(){this.style.opacity="1"});b.addEventListener("mouseleave",function(){this.style.opacity="0.5"})}})},appendControlItem:function(a){var b=
this.widget.createCustomItem(a);"video"===a.group?this.widget.videoElement.appendChild(b):this.widget.barElement.appendChild(b);return b},clearAllCache:function(){e.Cache.clear()}});"105"!=e.REVISION&&console.warn("three.js version is not matched. Please consider use the target revision 105");window.TWEEN=r;h.BasicPanorama=O;h.CONTROLS=E;h.CameraPanorama=J;h.CubePanorama=F;h.CubeTextureLoader=fa;h.DataImage=u;h.EmptyPanorama=W;h.GoogleStreetviewPanorama=Z;h.ImageLittlePlanet=aa;h.ImageLoader=ea;h.ImagePanorama=
y;h.Infospot=z;h.LittlePlanet=C;h.MODES=t;h.Media=S;h.Panorama=n;h.REVISION="11";h.Reticle=M;h.THREE_REVISION="105";h.THREE_VERSION=ja;h.TextureLoader=N;h.VERSION="0.11.0";h.VideoPanorama=B;h.Viewer=da;h.Widget=I;Object.defineProperty(h,"__esModule",{value:!0})});