Файл:LAV-AD установки стингер.jpg
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FIM-92 Stinger
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текущий | 17:34, 9 февраля 2024 | 1600 × 900 (328 КБ) | Stirlitz_MQ (обсуждение | вклад) |
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-355.964 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-711.927 sunDir:p3=-0.471466, -0.751917, 0.460805 moonDir:p3=0.383357, 0.790429, -0.477765 cloudsPos:p2=-2880.66, -1676.14 version{ game_version:t="2.33.0.117" gui_version:t="2.33.0.117" build_date:t="Feb 8 2024" build_time:t="10:59:08" build_number:i=17819 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="AMD Radeon(TM) Graphics" cur_time:i=1707489118 video_vendor_info:t="AMD Radeon(TM) Graphics, ver: (22.40.57.05-230523a-392410C-AMD-Software-Adrenalin-Edition), 2048 MB DDR4 (42 GB/s), 200 MHz / 1200 MHz, GPUs: 1, notebook" t_after_start:t="819.23" } camera{ pos:p3=1725.68, 220.941, 1787.4 dir:p3=-0.983052, -0.17629, 0.050312 itm:m=[[0.0511122, 1.35135e-06, 0.998693] [-0.17606, 0.984338, 0.00900925] [-0.983052, -0.17629, 0.050312] [1725.68, 220.941, 1787.4]] type:i=9 } location{ hangar:b=no scene:t="levels/firing_range.bin" missionFile:t="gamedata/missions/training/testflight/tank/testflight_era_tft.blk" environment:t="Day" weather:t="clear" gmtTime:r=8.64516 localTime:r=9.77849 sunDir:p3=-0.471466, -0.751917, 0.460805 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=215 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=675, 675 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=22.4, 22.4 mie_height:p2=1.2, 1.2 mie_scale:p2=1.73548, 1.73548 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.13 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.85 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.114055, 0.114055 altitude:p2=10.5355, 10.5355 } clouds_weather_gen{ "layers[0].coverage":p2=0.150751, 0.150751 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=16770.9, 16770.9 "layers[1].coverage":p2=0.0939901, 0.0939901 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=13546.1, 13546.1 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.08775, 1.08775 "layers[0].thickness":p2=7.11998, 7.11998 "layers[0].density":p2=0.962493, 0.962493 "layers[0].clouds_type":p2=0.00583394, 0.00583394 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.47337, 6.47337 "layers[1].thickness":p2=4.00614, 4.00614 "layers[1].density":p2=1.34412, 1.34412 "layers[1].clouds_type":p2=0.13338, 0.13338 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.75, 0.75 turbulenceStrength:p2=0.262205, 0.262205 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6420.92 } player{ pos:p3=1724.72, 217.525, 1788.19 dir:p3=0.939662, 0.00735854, 0.342026 tm:m=[[0.939662, 0.00735854, 0.342026] [-0.00690547, 0.999973, -0.00254233] [-0.342035, 2.70852e-05, 0.939687] [1724.72, 217.525, 1788.19]] vel:p3=0, 0, 0 full_name:t="LAV-AD" model_name:t="lav_ad" file_name:t="tankModels/us_lav_ad" blk:t="gameData/units/tankModels/us_lav_ad.blk" } network{ hid:t="811810e" } config_blk{ language:t="Russian" distr:t="99rnspdvf" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" forcedLauncher:i=0 rdseed:i=41 lastTimeSetWin64:i=1702311155 doShowDriversOutdated:b=yes renderer3:t="auto" graphicsQuality:t="movie" download{ upl_speed_rate:i=1000 seeding_on:b=no peer_exchange:b=yes dnl_limit:b=no DHT:b=yes upl_limit:b=no dnl_speed_rate:i=1000 UTP2:b=yes } launcher{ startup_with_windows:b=yes bg_tray:b=yes hide_to_tray_option:b=yes bg_update:b=yes } yunetwork{ webStatusPort:i=55444 curCircuit:t="production" webStatusLocalhostOnly:b=yes enableWebStatus:b=no } graphics{ rendinstDistMul:r=1.8 landquality:i=4 shadowQuality:t="ultrahigh" backgroundScale:r=1 lenseFlares:b=yes texquality:t="high" fxDensityMul:r=1 grassRadiusMul:r=1.35 ssaa:r=1 displacementQuality:i=3 dirtSubDiv:i=2 contactShadowsQuality:i=2 lastClipSize:i=8192 tireTracksQuality:i=3 enableSuspensionAnimation:b=yes panoramaResolution:i=3072 waterQuality:t="ultrahigh" advancedShore:b=yes cloudsQuality:i=0 anisotropy:i=16 physicsQuality:i=3 compatibilityShadowQuality:t="low" riGpuObjects:b=yes mirrorQuality:i=1 fxTarget:t="low" waterEffectsQuality:t="low" clipmapScale:r=0.5 giQuality:t="low" skyQuality:i=1 } render{ staticShadowsOnEffects:b=yes softFx:b=yes rendinstGlobalShadows:b=yes grass:b=yes ssaoQuality:i=2 shadows:b=yes ssrQuality:i=1 haze:b=yes selfReflection:b=yes } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } video{ alpha_to_coverage:b=yes resolution:t="1600 x 900" vsync:b=no adaptive_vsync:b=no driver:t="auto" windowed:b=no mode:t="fullscreen" instancing:t="auto" compatibilityMode:b=no postfx_antialiasing:t="low_taa" fonts:t="compact" latency:i=0 vrStreamerMode:b=no dlssSharpness:i=0 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 temporalResolutionScale:r=0.86 xessQuality:i=-1 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableNvHighlights:t="auto" } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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